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https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
trivial tweaks: make stuff static, remove unused stuff, formatting...
git-svn-id: https://svn.eduke32.com/eduke32@2265 1a8010ca-5511-0410-912e-c29ae57300e0
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426ef1494e
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2e1e2345af
9 changed files with 41 additions and 49 deletions
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@ -364,7 +364,6 @@ EXTERN char show2dsprite[(MAXSPRITES+7)>>3];
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EXTERN char gotpic[(MAXTILES+7)>>3];
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EXTERN char gotsector[(MAXSECTORS+7)>>3];
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EXTERN char captureformat;
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EXTERN char editorcolors[256];
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EXTERN int32_t faketilesiz[MAXTILES];
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@ -373,7 +372,6 @@ EXTERN char *faketiledata[MAXTILES];
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EXTERN char spritecol2d[MAXTILES][2];
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extern char vgapal16[4*256];
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extern char vgapalette[5*256];
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extern uint32_t drawlinepat;
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extern void faketimerhandler(void);
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@ -542,7 +540,7 @@ int32_t loadpics(const char *filename, int32_t askedsize);
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void loadtile(int16_t tilenume);
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int32_t qloadkvx(int32_t voxindex, const char *filename);
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int32_t allocatepermanenttile(int16_t tilenume, int32_t xsiz, int32_t ysiz);
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void copytilepiece(int32_t tilenume1, int32_t sx1, int32_t sy1, int32_t xsiz, int32_t ysiz, int32_t tilenume2, int32_t sx2, int32_t sy2);
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//void copytilepiece(int32_t tilenume1, int32_t sx1, int32_t sy1, int32_t xsiz, int32_t ysiz, int32_t tilenume2, int32_t sx2, int32_t sy2);
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void makepalookup(int32_t palnum, char *remapbuf, int8_t r, int8_t g, int8_t b, char dastat);
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//void setvgapalette(void);
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void setbasepaltable(uint8_t **basepaltable, uint8_t basepalcount);
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@ -216,7 +216,7 @@ typedef struct { float xadd, yadd, zadd; int16_t angadd, flags, fov; } hudtyp;
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EXTERN hudtyp hudmem[2][MAXTILES];
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EXTERN int32_t mdpause;
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EXTERN int32_t nummodelsalloced, nextmodelid;
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EXTERN int32_t nextmodelid;
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EXTERN voxmodel_t *voxmodels[MAXVOXELS];
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void voxfree(voxmodel_t *m);
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@ -304,23 +304,6 @@ static int32_t osdcmd_cvar_set_baselayer(const osdfuncparm_t *parm)
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if (r != OSDCMD_OK) return r;
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/*
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if (!Bstrcasecmp(parm->name, "r_scrcaptureformat"))
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{
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const char *fmts[] = {"TGA", "PCX"};
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if (showval) { OSD_Printf("r_scrcaptureformat is %s\n", fmts[captureformat]); }
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else
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{
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int32_t j;
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for (j=0; j<2; j++)
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if (!Bstrcasecmp(parm->parms[0], fmts[j])) break;
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if (j == 2) return OSDCMD_SHOWHELP;
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captureformat = j;
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}
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return OSDCMD_OK;
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}
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else */
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if (!Bstrcasecmp(parm->name, "vid_gamma") || !Bstrcasecmp(parm->name, "vid_brightness") || !Bstrcasecmp(parm->name, "vid_contrast"))
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{
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setbrightness(GAMMA_CALC,0,0);
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@ -341,7 +324,6 @@ int32_t baselayer_init(void)
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{ "r_screenaspect","r_screenaspect: if using the new aspect code and in fullscreen, screen aspect ratio in the form XXYY, e.g. 1609 for 16:9",(void *) &r_screenxy, CVAR_UINT, 100, 9999 },
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{ "r_novoxmips","r_novoxmips: turn off/on the use of mipmaps when rendering 8-bit voxels",(void *) &novoxmips, CVAR_BOOL, 0, 1 },
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{ "r_voxels","r_voxels: enable/disable automatic sprite->voxel rendering",(void *) &usevoxels, CVAR_BOOL, 0, 1 },
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/* { "r_scrcaptureformat","r_scrcaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars, CVAR_FUNCPTR, 0, 0 },*/
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#ifdef YAX_ENABLE
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{ "r_tror_nomaskpass", "r_tror_nomaskpass: enable/disable additional pass in TROR software rendering", (void *)&r_tror_nomaskpass, CVAR_BOOL, 0, 1 },
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#endif
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@ -307,8 +307,8 @@ int32_t m32_numdebuglines=0;
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static void M32_drawdebug(void)
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{
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int i;
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int x=4, y=8;
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int32_t i;
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int32_t x=4, y=8;
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#if 0
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{
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@ -7821,7 +7821,7 @@ int32_t initengine(void)
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searchit = 0; searchstat = -1;
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for (i=0; i<MAXPALOOKUPS; i++) palookup[i] = NULL;
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// for (i=0; i<MAXPALOOKUPS; i++) palookup[i] = NULL;
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/*
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clearbuf(&waloff[0],(int32_t)MAXTILES,0L);
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@ -7835,8 +7835,6 @@ int32_t initengine(void)
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visibility = 512;
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parallaxvisibility = 512;
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captureformat = 0;
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loadpalette();
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#ifdef USE_OPENGL
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if (!hicfirstinit) hicinit();
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@ -10397,7 +10395,7 @@ int32_t allocatepermanenttile(int16_t tilenume, int32_t xsiz, int32_t ysiz)
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return(waloff[tilenume]);
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}
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#if 0
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//
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// copytilepiece
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//
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@ -10437,7 +10435,7 @@ void copytilepiece(int32_t tilenume1, int32_t sx1, int32_t sy1, int32_t xsiz, in
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}
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}
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}
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#endif
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//
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// qloadkvx
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@ -36,17 +36,31 @@ static void QuitOnFatalError(const char *msg)
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static int32_t addtileP(int32_t model,int32_t tile,int32_t pallet)
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{
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// tile >= 0 && tile < MAXTILES
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UNREFERENCED_PARAMETER(model);
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if (curextra==MAXTILES+EXTRATILES-2)return curextra;
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if (tile2model[tile].modelid==-1) {tile2model[tile].pal=pallet; return tile;}
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if (tile2model[tile].pal==pallet)return tile;
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if (curextra==MAXTILES+EXTRATILES-1)
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return curextra;
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if (tile2model[tile].modelid==-1)
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{
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tile2model[tile].pal=pallet;
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return tile;
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}
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if (tile2model[tile].pal==pallet)
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return tile;
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while (tile2model[tile].next!=-1)
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{
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tile=tile2model[tile].next;
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if (tile2model[tile].pal==pallet)return tile;
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if (tile2model[tile].pal==pallet)
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return tile;
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}
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tile2model[tile].next=curextra;
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tile2model[curextra].pal=pallet;
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return curextra++;
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}
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int32_t Ptile2tile(int32_t tile,int32_t pallet)
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@ -63,7 +77,8 @@ int32_t mdinited=0;
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int32_t mdpause=0;
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#define MODELALLOCGROUP 256
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int32_t nummodelsalloced = 0, nextmodelid = 0;
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static int32_t nummodelsalloced = 0;
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int32_t nextmodelid = 0;
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static int32_t maxmodelverts = 0, allocmodelverts = 0;
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static int32_t maxmodeltris = 0, allocmodeltris = 0;
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@ -1947,7 +1947,7 @@ void fadepal(int32_t r, int32_t g, int32_t b, int32_t start, int32_t end, int32_
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}
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}
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void fadepaltile(int32_t r, int32_t g, int32_t b, int32_t start, int32_t end, int32_t step, int32_t tile)
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static void fadepaltile(int32_t r, int32_t g, int32_t b, int32_t start, int32_t end, int32_t step, int32_t tile)
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{
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if (step > 0)
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{
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@ -3171,9 +3171,9 @@ static int32_t ror_sprite = -1;
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extern float r_ambientlight;
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char ror_protectedsectors[MAXSECTORS];
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int32_t drawing_ror = 0;
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static int32_t drawing_ror = 0;
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void G_SE40(int32_t smoothratio)
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static void G_SE40(int32_t smoothratio)
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{
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if (ror_sprite != -1)
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{
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@ -6802,7 +6802,7 @@ enum cheatindex_t
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CHEAT_COMEGETSOME,
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};
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void G_CheatGetInv(void)
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static void G_CheatGetInv(void)
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{
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Gv_SetVar(g_iReturnVarID, 400, g_player[myconnectindex].ps->i, myconnectindex);
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VM_OnEvent(EVENT_CHEATGETSTEROIDS, g_player[myconnectindex].ps->i, myconnectindex, -1);
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@ -6869,7 +6869,7 @@ void G_CheatGetInv(void)
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}
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}
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int8_t cheatbuf[MAXCHEATLEN],cheatbuflen;
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static int8_t cheatbuf[MAXCHEATLEN], cheatbuflen;
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GAME_STATIC void G_DoCheats(void)
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{
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@ -9702,7 +9702,7 @@ void G_BackToMenu(void)
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wm_setapptitle(tempbuf);
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}
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int32_t G_EndOfLevel(void)
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static int32_t G_EndOfLevel(void)
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{
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P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 0);
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P_UpdateScreenPal(g_player[myconnectindex].ps);
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@ -202,7 +202,7 @@ extern int32_t althud_numberpal;
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extern int32_t althud_numbertile;
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extern int32_t althud_shadows;
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extern int32_t cacnum;
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extern int32_t drawing_ror;
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//extern int32_t drawing_ror;
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extern int32_t g_Shareware;
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extern int32_t g_cameraClock;
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extern int32_t g_cameraDistance;
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@ -228,7 +228,7 @@ extern int32_t ticrandomseed;
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extern int32_t vote_map;
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extern int32_t voting;
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extern int8_t cheatbuf[MAXCHEATLEN],cheatbuflen;
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//extern int8_t cheatbuf[MAXCHEATLEN],cheatbuflen;
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extern palette_t CrosshairColors;
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extern palette_t DefaultCrosshairColors;
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@ -246,7 +246,7 @@ int32_t A_CheckInventorySprite(spritetype *s);
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int32_t A_InsertSprite(int32_t whatsect,int32_t s_x,int32_t s_y,int32_t s_z,int32_t s_pn,int32_t s_s,int32_t s_xr,int32_t s_yr,int32_t s_a,int32_t s_ve,int32_t s_zv,int32_t s_ow,int32_t s_ss);
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int32_t A_Spawn(int32_t j,int32_t pn);
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int32_t G_DoMoveThings(void);
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int32_t G_EndOfLevel(void);
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//int32_t G_EndOfLevel(void);
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int32_t G_GameTextLen(int32_t x,const char *t);
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int32_t G_PrintGameText(int32_t f,int32_t tile,int32_t x,int32_t y,const char *t,int32_t s,int32_t p,int32_t o,int32_t x1,int32_t y1,int32_t x2,int32_t y2,int32_t z);
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int32_t GetTime(void);
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void G_AddUserQuote(const char *daquote);
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void G_BackToMenu(void);
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void G_BonusScreen(int32_t bonusonly);
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void G_CheatGetInv(void);
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//void G_CheatGetInv(void);
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void G_DisplayRest(int32_t smoothratio);
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void G_DoSpriteAnimations(int32_t x,int32_t y,int32_t a,int32_t smoothratio);
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void G_DrawBackground(void);
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@ -289,7 +289,7 @@ void G_GetCrosshairColor(void);
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void G_HandleLocalKeys(void);
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void G_HandleSpecialKeys(void);
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void G_PrintGameQuotes(void);
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void G_SE40(int32_t smoothratio);
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//void G_SE40(int32_t smoothratio);
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#ifdef YAX_ENABLE
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void G_AnalyzeSprites(void);
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#endif
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@ -303,8 +303,7 @@ void P_SetGamePalette(DukePlayer_t *player,uint8_t palid,int32_t set);
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int32_t app_main(int32_t argc,const char **argv);
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void computergetinput(int32_t snum,input_t *syn);
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void fadepal(int32_t r,int32_t g,int32_t b,int32_t start,int32_t end,int32_t step);
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void fadepaltile(int32_t r,int32_t g,int32_t b,int32_t start,int32_t end,int32_t step,int32_t tile);
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void sendscore(const char *s);
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//void fadepaltile(int32_t r,int32_t g,int32_t b,int32_t start,int32_t end,int32_t step,int32_t tile);
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static inline int32_t G_GetTeamPalette(int32_t team)
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{
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@ -1918,7 +1918,7 @@ static int32_t C_ParseCommand(void)
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if (nsize == osize)
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{
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int ii, equal=2, linedif = 0, ow, nw;
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int32_t ii, equal=2, linedif = 0, ow, nw;
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for (ii=0; ii<nsize; ii++)
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{
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if (osize == nsize)
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{
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int ii, equal=2, linedif=0, nw, ow;
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int32_t ii, equal=2, linedif=0, nw, ow;
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for (ii=0; ii<nsize; ii++)
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{
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