Fix procedural fire effect seed

This commit is contained in:
nukeykt 2019-11-14 03:28:05 +09:00 committed by Christoph Oelckers
parent 1dbc06bfa0
commit 291d7fd888

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@ -308,7 +308,7 @@ void menu_DoPlasma()
//uint32_t t = time(0) << 16;
//uint32_t t2 = time(0) | t;
nRandom = (int)totalclock;
nRandom = timerGetTicksU64();
for (int i = 0; i < 5; i++)
{