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Revert the change of call to FAF_DrawRooms into a conditional one,
as done in r8766, since this breaks status bar output in tiled overhead map with Polymost. Do add comment about this for now. git-svn-id: https://svn.eduke32.com/eduke32@8779 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/sw/src/draw.cpp
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@ -2135,7 +2135,9 @@ drawscreen(PLAYERp pp)
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JS_DrawMirrors(pp, tx, ty, tz, tq16ang, tq16horiz);
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JS_DrawMirrors(pp, tx, ty, tz, tq16ang, tq16horiz);
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}
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}
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if (dimensionmode != 6 && !FAF_DebugView)
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// TODO: This call is redundant if the tiled overhead map is shown, but the
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// HUD elements should be properly outputted with hardware rendering first.
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if (!FAF_DebugView)
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FAF_DrawRooms(tx, ty, tz, tq16ang, tq16horiz, tsectnum);
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FAF_DrawRooms(tx, ty, tz, tq16ang, tq16horiz, tsectnum);
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analyzesprites(tx, ty, tz, FALSE);
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analyzesprites(tx, ty, tz, FALSE);
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