mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-29 04:50:42 +00:00
- removed unused header.
This commit is contained in:
parent
e146e73345
commit
28b2bcb444
3 changed files with 22 additions and 199 deletions
|
@ -1,153 +0,0 @@
|
|||
//-------------------------------------------------------------------------
|
||||
/*
|
||||
Copyright (C) 2010 EDuke32 developers and contributors
|
||||
|
||||
This file is part of EDuke32.
|
||||
|
||||
EDuke32 is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License version 2
|
||||
as published by the Free Software Foundation.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#ifndef KEYS_H
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
|
||||
#define KEYS_H
|
||||
|
||||
#define NUM_CODES 128
|
||||
|
||||
#define ESC 0x1B
|
||||
#define ENTER 0x0D
|
||||
|
||||
#define KEYSC_ESC 0x01
|
||||
#define KEYSC_1 0x02
|
||||
#define KEYSC_2 0x03
|
||||
#define KEYSC_3 0x04
|
||||
#define KEYSC_4 0x05
|
||||
#define KEYSC_5 0x06
|
||||
#define KEYSC_6 0x07
|
||||
#define KEYSC_7 0x08
|
||||
#define KEYSC_8 0x09
|
||||
#define KEYSC_9 0x0a
|
||||
#define KEYSC_0 0x0b
|
||||
#define KEYSC_DASH 0x0c
|
||||
#define KEYSC_EQUAL 0x0d
|
||||
|
||||
#define KEYSC_BS 0x0e
|
||||
#define KEYSC_TAB 0x0f
|
||||
#define KEYSC_Q 0x10
|
||||
#define KEYSC_W 0x11
|
||||
#define KEYSC_E 0x12
|
||||
#define KEYSC_R 0x13
|
||||
#define KEYSC_T 0x14
|
||||
#define KEYSC_Y 0x15
|
||||
#define KEYSC_U 0x16
|
||||
#define KEYSC_I 0x17
|
||||
#define KEYSC_O 0x18
|
||||
#define KEYSC_P 0x19
|
||||
#define KEYSC_LBRACK 0x1a
|
||||
#define KEYSC_RBRACK 0x1b
|
||||
#define KEYSC_ENTER 0x1c
|
||||
|
||||
#define KEYSC_LCTRL 0x1d
|
||||
#define KEYSC_A 0x1e
|
||||
#define KEYSC_S 0x1f
|
||||
#define KEYSC_D 0x20
|
||||
#define KEYSC_F 0x21
|
||||
#define KEYSC_G 0x22
|
||||
#define KEYSC_H 0x23
|
||||
#define KEYSC_J 0x24
|
||||
#define KEYSC_K 0x25
|
||||
#define KEYSC_L 0x26
|
||||
#define KEYSC_SEMI 0x27
|
||||
#define KEYSC_QUOTE 0x28
|
||||
#define KEYSC_BQUOTE 0x29
|
||||
#define KEYSC_TILDE 0x29
|
||||
|
||||
#define KEYSC_LSHIFT 0x2a
|
||||
#define KEYSC_BSLASH 0x2b
|
||||
#define KEYSC_Z 0x2c
|
||||
#define KEYSC_X 0x2d
|
||||
#define KEYSC_C 0x2e
|
||||
#define KEYSC_V 0x2f
|
||||
#define KEYSC_B 0x30
|
||||
#define KEYSC_N 0x31
|
||||
#define KEYSC_M 0x32
|
||||
#define KEYSC_COMMA 0x33
|
||||
#define KEYSC_PERIOD 0x34
|
||||
#define KEYSC_SLASH 0x35
|
||||
#define KEYSC_RSHIFT 0x36
|
||||
#define KEYSC_gSTAR 0x37
|
||||
|
||||
#define KEYSC_LALT 0x38
|
||||
#define KEYSC_SPACE 0x39
|
||||
#define KEYSC_CAPS 0x3a
|
||||
|
||||
#define KEYSC_F1 0x3b
|
||||
#define KEYSC_F2 0x3c
|
||||
#define KEYSC_F3 0x3d
|
||||
#define KEYSC_F4 0x3e
|
||||
#define KEYSC_F5 0x3f
|
||||
#define KEYSC_F6 0x40
|
||||
#define KEYSC_F7 0x41
|
||||
#define KEYSC_F8 0x42
|
||||
#define KEYSC_F9 0x43
|
||||
#define KEYSC_F10 0x44
|
||||
|
||||
#define KEYSC_gNUM 0x45
|
||||
#define KEYSC_SCROLL 0x46
|
||||
|
||||
#define KEYSC_gHOME 0x47
|
||||
#define KEYSC_gUP 0x48
|
||||
#define KEYSC_gPGUP 0x49
|
||||
#define KEYSC_gMINUS 0x4a
|
||||
#define KEYSC_gLEFT 0x4b
|
||||
#define KEYSC_gKP5 0x4c
|
||||
#define KEYSC_gRIGHT 0x4d
|
||||
#define KEYSC_gPLUS 0x4e
|
||||
#define KEYSC_gEND 0x4f
|
||||
#define KEYSC_gDOWN 0x50
|
||||
#define KEYSC_gPGDN 0x51
|
||||
#define KEYSC_gINS 0x52
|
||||
#define KEYSC_gDEL 0x53
|
||||
|
||||
#define KEYSC_F11 0x57
|
||||
#define KEYSC_F12 0x58
|
||||
|
||||
#define KEYSC_gENTER 0x9C
|
||||
#define KEYSC_RCTRL 0x9D
|
||||
#define KEYSC_gSLASH 0xB5
|
||||
#define KEYSC_RALT 0xB8
|
||||
#define KEYSC_PRTSCN 0xB7
|
||||
#define KEYSC_PAUSE 0xC5
|
||||
#define KEYSC_HOME 0xC7
|
||||
#define KEYSC_UP 0xC8
|
||||
#define KEYSC_PGUP 0xC9
|
||||
#define KEYSC_LEFT 0xCB
|
||||
#define KEYSC_RIGHT 0xCD
|
||||
#define KEYSC_END 0xCF
|
||||
#define KEYSC_DOWN 0xD0
|
||||
#define KEYSC_PGDN 0xD1
|
||||
#define KEYSC_INSERT 0xD2
|
||||
#define KEYSC_DELETE 0xD3
|
||||
|
||||
#define asc_Esc 27
|
||||
#define asc_Enter 13
|
||||
#define asc_Space 32
|
||||
|
||||
END_DUKE_NS
|
||||
|
||||
#endif
|
|
@ -61,6 +61,8 @@ BEGIN_DUKE_NS
|
|||
void SetDispatcher();
|
||||
void checkcommandline();
|
||||
|
||||
uint8_t shadedsector[MAXSECTORS];
|
||||
|
||||
int32_t g_fakeMultiMode = 0;
|
||||
int32_t g_quitDeadline = 0;
|
||||
|
||||
|
@ -651,9 +653,7 @@ void G_DrawRooms(int32_t playerNum, int32_t smoothRatio)
|
|||
if (pub > 0 || videoGetRenderMode() >= REND_POLYMOST) // JBF 20040101: redraw background always
|
||||
{
|
||||
//videoClearScreen(0);
|
||||
#ifndef EDUKE32_TOUCH_DEVICES
|
||||
if (ud.screen_size >= 8)
|
||||
#endif
|
||||
G_DrawBackground();
|
||||
pub = 0;
|
||||
}
|
||||
|
|
|
@ -31,47 +31,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
// PRIMITIVE
|
||||
void operatejaildoors(int hitag);
|
||||
|
||||
static int g_haltSoundHack = 0;
|
||||
|
||||
uint8_t shadedsector[MAXSECTORS];
|
||||
|
||||
|
||||
static void G_SetupCamTile(int spriteNum, int smoothRatio)
|
||||
{
|
||||
int const viewscrTile = TILE_VIEWSCR;
|
||||
TileFiles.MakeCanvas(viewscrTile, tilesiz[PN(spriteNum)].x, tilesiz[PN(spriteNum)].y);
|
||||
|
||||
vec3_t const camera = G_GetCameraPosition(spriteNum, smoothRatio);
|
||||
int const saveMirror = display_mirror;
|
||||
|
||||
auto canvas = renderSetTarget(viewscrTile);
|
||||
if (!canvas) return;
|
||||
|
||||
screen->RenderTextureView(canvas, [=](IntRect& rect)
|
||||
{
|
||||
yax_preparedrawrooms();
|
||||
drawrooms(camera.x, camera.y, camera.z, SA(spriteNum), 100 + sprite[spriteNum].shade, SECT(spriteNum));
|
||||
yax_drawrooms(G_DoSpriteAnimations, SECT(spriteNum), 0, smoothRatio);
|
||||
|
||||
display_mirror = 3;
|
||||
G_DoSpriteAnimations(camera.x, camera.y, camera.z, SA(spriteNum), smoothRatio);
|
||||
display_mirror = saveMirror;
|
||||
renderDrawMasks();
|
||||
|
||||
});
|
||||
renderRestoreTarget();
|
||||
|
||||
}
|
||||
|
||||
void G_AnimateCamSprite(int smoothRatio)
|
||||
{
|
||||
#ifdef DEBUG_VALGRIND_NO_SMC
|
||||
return;
|
||||
#endif
|
||||
|
||||
if (g_curViewscreen < 0)
|
||||
return;
|
||||
|
||||
|
@ -86,13 +48,27 @@ void G_AnimateCamSprite(int smoothRatio)
|
|||
|
||||
if (OW(spriteNum) >= 0 && dist(&sprite[pPlayer->i], &sprite[spriteNum]) < VIEWSCREEN_ACTIVE_DISTANCE)
|
||||
{
|
||||
TileFiles.MakeCanvas(TILE_VIEWSCR, tilesiz[PN(spriteNum)].x, tilesiz[PN(spriteNum)].y);
|
||||
|
||||
G_SetupCamTile(OW(spriteNum), smoothRatio);
|
||||
#ifdef POLYMER
|
||||
// Force texture update on viewscreen sprite in Polymer!
|
||||
if (videoGetRenderMode() == REND_POLYMER)
|
||||
polymer_invalidatesprite(spriteNum);
|
||||
#endif
|
||||
vec3_t const camera = G_GetCameraPosition(spriteNum, smoothRatio);
|
||||
int const saveMirror = display_mirror;
|
||||
|
||||
auto canvas = renderSetTarget(TILE_VIEWSCR);
|
||||
if (!canvas) return;
|
||||
|
||||
screen->RenderTextureView(canvas, [=](IntRect& rect)
|
||||
{
|
||||
yax_preparedrawrooms();
|
||||
drawrooms(camera.x, camera.y, camera.z, SA(spriteNum), 100 + sprite[spriteNum].shade, SECT(spriteNum));
|
||||
yax_drawrooms(G_DoSpriteAnimations, SECT(spriteNum), 0, smoothRatio);
|
||||
|
||||
display_mirror = 3;
|
||||
G_DoSpriteAnimations(camera.x, camera.y, camera.z, SA(spriteNum), smoothRatio);
|
||||
display_mirror = saveMirror;
|
||||
renderDrawMasks();
|
||||
|
||||
});
|
||||
renderRestoreTarget();
|
||||
}
|
||||
|
||||
T1(spriteNum) = (int32_t) totalclock;
|
||||
|
|
Loading…
Reference in a new issue