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Fix -Wmisleading-indentation warnings in rawinput.c.
git-svn-id: https://svn.eduke32.com/eduke32@5865 1a8010ca-5511-0410-912e-c29ae57300e0
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9363f7d023
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1 changed files with 51 additions and 21 deletions
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@ -92,49 +92,79 @@ static inline void RI_ProcessKeyboard(const RAWKEYBOARD *rkbd)
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switch (VKey)
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switch (VKey)
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{
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{
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case VK_SHIFT:
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case VK_SHIFT:
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if (rkbd->Flags & RI_KEY_E0) VKey = VK_RSHIFT, key = sc_RightShift; break;
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if (rkbd->Flags & RI_KEY_E0)
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VKey = VK_RSHIFT, key = sc_RightShift;
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break;
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case VK_CONTROL:
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case VK_CONTROL:
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if (rkbd->Flags & RI_KEY_E0) VKey = VK_RCONTROL, key = sc_RightControl; break;
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if (rkbd->Flags & RI_KEY_E0)
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VKey = VK_RCONTROL, key = sc_RightControl;
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break;
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case VK_MENU:
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case VK_MENU:
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if (rkbd->Flags & RI_KEY_E0) VKey = VK_RMENU, key = sc_RightAlt; break;
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if (rkbd->Flags & RI_KEY_E0)
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VKey = VK_RMENU, key = sc_RightAlt;
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break;
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case VK_UP:
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case VK_UP:
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case VK_NUMPAD8:
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case VK_NUMPAD8:
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if (rkbd->Flags & RI_KEY_E0) VKey = VK_UP, key = sc_UpArrow;
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if (rkbd->Flags & RI_KEY_E0)
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else VKey = VK_NUMPAD8, key = sc_kpad_8; break;
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VKey = VK_UP, key = sc_UpArrow;
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else
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VKey = VK_NUMPAD8, key = sc_kpad_8;
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break;
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case VK_DOWN:
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case VK_DOWN:
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case VK_NUMPAD2:
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case VK_NUMPAD2:
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if (rkbd->Flags & RI_KEY_E0) VKey = VK_DOWN, key = sc_DownArrow;
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if (rkbd->Flags & RI_KEY_E0)
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else VKey = VK_NUMPAD2, key = sc_kpad_2; break;
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VKey = VK_DOWN, key = sc_DownArrow;
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else
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VKey = VK_NUMPAD2, key = sc_kpad_2;
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break;
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case VK_LEFT:
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case VK_LEFT:
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case VK_NUMPAD4:
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case VK_NUMPAD4:
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if (rkbd->Flags & RI_KEY_E0) VKey = VK_LEFT, key = sc_LeftArrow;
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if (rkbd->Flags & RI_KEY_E0)
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else VKey = VK_NUMPAD4, key = sc_kpad_4; break;
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VKey = VK_LEFT, key = sc_LeftArrow;
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else
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VKey = VK_NUMPAD4, key = sc_kpad_4;
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break;
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case VK_RIGHT:
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case VK_RIGHT:
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case VK_NUMPAD6:
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case VK_NUMPAD6:
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if (rkbd->Flags & RI_KEY_E0) VKey = VK_RIGHT, key = sc_RightArrow;
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if (rkbd->Flags & RI_KEY_E0)
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else VKey = VK_NUMPAD6, key = sc_kpad_6; break;
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VKey = VK_RIGHT, key = sc_RightArrow;
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else
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VKey = VK_NUMPAD6, key = sc_kpad_6;
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break;
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case VK_DIVIDE:
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case VK_DIVIDE:
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// if (rkbd->Flags & RI_KEY_E0) key = sc_Slash;
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#if 0
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// else
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if (rkbd->Flags & RI_KEY_E0)
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key = sc_Slash;
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else
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#endif
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key = sc_kpad_Slash;
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key = sc_kpad_Slash;
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break;
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break;
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case VK_INSERT:
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case VK_INSERT:
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key = sc_Insert; break;
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key = sc_Insert;
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break;
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case VK_HOME:
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case VK_HOME:
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key = sc_Home; break;
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key = sc_Home;
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break;
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case VK_DELETE:
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case VK_DELETE:
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key = sc_Delete; break;
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key = sc_Delete;
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break;
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case VK_END:
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case VK_END:
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key = sc_End; break;
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key = sc_End;
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break;
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case VK_PRIOR:
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case VK_PRIOR:
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key = sc_PgUp; break;
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key = sc_PgUp;
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break;
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case VK_NEXT:
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case VK_NEXT:
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key = sc_PgDn; break;
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key = sc_PgDn;
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break;
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case VK_RETURN:
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case VK_RETURN:
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if (rkbd->Flags & RI_KEY_E0) key = sc_kpad_Enter; break;
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if (rkbd->Flags & RI_KEY_E0)
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key = sc_kpad_Enter;
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break;
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case VK_PAUSE:
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case VK_PAUSE:
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KeyboardState[VKey] = 1 - (rkbd->Flags & RI_KEY_BREAK);
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KeyboardState[VKey] = 1 - (rkbd->Flags & RI_KEY_BREAK);
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if (rkbd->Flags & RI_KEY_BREAK) return;
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if (rkbd->Flags & RI_KEY_BREAK)
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return;
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SetKey(sc_Pause, 1);
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SetKey(sc_Pause, 1);
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