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- Exhumed: save the status variables to savegames again.
Since this status bar depends on explicit updates, this data needs to be restored after loading, and just saving it out is the easiest way to ensure that. Fixes #274 Fixes #276
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1 changed files with 2 additions and 2 deletions
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@ -897,7 +897,6 @@ void DrawStatusBar()
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}
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#if 0
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// I'm not sure this really needs to be saved.
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static SavegameHelper sgh("status",
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SV(nMaskY),
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@ -935,7 +934,8 @@ static SavegameHelper sgh("status",
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SA(StatusAnimsFree),
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SA(StatusAnimFlags),
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SA(nItemSeqOffset),
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SA(word_9AD54),
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SA(dword_9AD64),
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nullptr);
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#endif
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END_PS_NS
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