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usectortype/uwalltype cleanup in clip.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7466 1a8010ca-5511-0410-912e-c29ae57300e0
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8cbada19cf
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25236d3d74
1 changed files with 28 additions and 30 deletions
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@ -550,7 +550,7 @@ int32_t clipmoveboxtracenum = 3;
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int clipinsidebox(vec2_t *vect, int wallnum, int walldist)
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{
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int const r = walldist << 1;
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uwalltype const *wal = (uwalltype *)&wall[wallnum];
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auto const * wal = (uwalltype *)&wall[wallnum];
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vec2_t const v1 = { wal->x + walldist - vect->x, wal->y + walldist - vect->y };
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wal = (uwalltype *)&wall[wal->point2];
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vec2_t v2 = { wal->x + walldist - vect->x, wal->y + walldist - vect->y };
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@ -709,19 +709,18 @@ int32_t clipsprite_initindex(int32_t curidx, uspritetype const * const curspr, i
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// init sectors for this index
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for (k=clipinfo[curidx].qbeg; k<=clipinfo[curidx].qend; k++)
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{
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const int32_t j = sectq[k];
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usectortype *const sec = (usectortype *)§or[j];
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const int32_t startwall = sec->wallptr, endwall = startwall+sec->wallnum;
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int32_t const j = sectq[k];
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auto const sec = (usectortype *)§or[j];
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int32_t w;
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uwalltype *wal;
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int32_t const startwall = sec->wallptr, endwall = startwall+sec->wallnum;
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sec->floorz = daz + mulscale22(scalez, CM_FLOORZ(j));
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sec->ceilingz = daz + mulscale22(scalez, CM_CEILINGZ(j));
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//initprintf("sec %d: f=%d, c=%d\n", j, sec->floorz, sec->ceilingz);
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for (w=startwall, wal=(uwalltype *)&wall[startwall]; w<endwall; w++, wal++)
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for (int w=startwall; w<endwall; w++)
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{
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auto wal=(uwalltype *)&wall[startwall];
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wal->x = mulscale22(scalex, CM_WALL_X(w));
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wal->y = mulscale22(scaley, CM_WALL_Y(w));
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@ -781,7 +780,7 @@ static FORCE_INLINE void clipmove_tweak_pos(const vec3_t *pos, int32_t gx, int32
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static int32_t check_floor_curb(int32_t dasect, int32_t nextsect, int32_t flordist, int32_t posz,
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int32_t dax, int32_t day)
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{
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usectortype const * const sec2 = (usectortype *)§or[nextsect];
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auto const sec2 = (usectortype *)§or[nextsect];
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int32_t const daz2 = getflorzofslope(nextsect, dax, day);
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return ((sec2->floorstat&1) == 0 && // parallaxed floor curbs don't clip
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@ -965,9 +964,6 @@ int32_t clipmove(vec3_t *pos, int16_t *sectnum, int32_t xvect, int32_t yvect,
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do
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{
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const uwalltype *wal;
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const usectortype *sec;
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#ifdef HAVE_CLIPSHAPE_FEATURE
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if (clipsectcnt>=clipsectnum)
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{
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@ -1004,14 +1000,14 @@ int32_t clipmove(vec3_t *pos, int16_t *sectnum, int32_t xvect, int32_t yvect,
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////////// Walls //////////
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sec = (usectortype *)§or[dasect];
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auto const sec = (usectortype *)§or[dasect];
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int const startwall = sec->wallptr;
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int const endwall = startwall+sec->wallnum;
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wal=(uwalltype *)&wall[startwall];
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int const endwall = startwall + sec->wallnum;
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for (native_t j=startwall; j<endwall; j++, wal++)
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for (native_t j=startwall; j<endwall; j++)
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{
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const uwalltype *const wal2 = (uwalltype *)&wall[wal->point2];
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auto const wal = (uwalltype *)&wall[j];
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auto const wal2 = (uwalltype *)&wall[wal->point2];
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if ((wal->x < clipMin.x && wal2->x < clipMin.x) || (wal->x > clipMax.x && wal2->x > clipMax.x) ||
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(wal->y < clipMin.y && wal2->y < clipMin.y) || (wal->y > clipMax.y && wal2->y > clipMax.y))
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@ -1952,8 +1948,8 @@ static int32_t hitscan_trysector(const vec3_t *sv, const usectortype *sec, hitda
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if (stat&2)
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{
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const uwalltype *const wal = (uwalltype *)&wall[sec->wallptr];
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const uwalltype *const wal2 = (uwalltype *)&wall[wal->point2];
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auto const wal = (uwalltype *)&wall[sec->wallptr];
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auto const wal2 = (uwalltype *)&wall[wal->point2];
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int32_t j, dax=wal2->x-wal->x, day=wal2->y-wal->y;
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i = nsqrtasm(uhypsq(dax,day)); if (i == 0) return 1; //continue;
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@ -2059,8 +2055,6 @@ restart_grand:
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clipspritecnt = clipspritenum = 0;
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do
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{
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const usectortype *sec;
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const uwalltype *wal;
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int32_t dasector, z, startwall, endwall;
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#ifdef HAVE_CLIPSHAPE_FEATURE
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@ -2088,7 +2082,8 @@ restart_grand:
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tempshortcnt = 0;
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}
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#endif
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dasector = clipsectorlist[tempshortcnt]; sec = (usectortype *)§or[dasector];
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dasector = clipsectorlist[tempshortcnt];
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auto const * sec = (usectortype *)§or[dasector];
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i = 1;
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#ifdef HAVE_CLIPSHAPE_FEATURE
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@ -2110,14 +2105,17 @@ restart_grand:
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////////// Walls //////////
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startwall = sec->wallptr; endwall = startwall + sec->wallnum;
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for (z=startwall,wal=(uwalltype *)&wall[startwall]; z<endwall; z++,wal++)
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for (z=startwall; z<endwall; z++)
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{
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const int32_t nextsector = wal->nextsector;
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const uwalltype *const wal2 = (uwalltype *)&wall[wal->point2];
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int32_t daz2, zz;
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auto const wal = (uwalltype *)&wall[z];
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auto const wal2 = (uwalltype *)&wall[wal->point2];
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int const nextsector = wal->nextsector;
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if (curspr && nextsector<0) continue;
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int32_t daz2, zz;
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x1 = wal->x; y1 = wal->y; x2 = wal2->x; y2 = wal2->y;
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if ((coord_t)(x1-sv->x)*(y2-sv->y) < (coord_t)(x2-sv->x)*(y1-sv->y)) continue;
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