mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
Fix another clipping problem underwater
git-svn-id: https://svn.eduke32.com/eduke32@7470 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
b7160bf27c
commit
24f43fe5a1
1 changed files with 1 additions and 1 deletions
|
@ -4678,7 +4678,7 @@ void P_ProcessInput(int playerNum)
|
|||
|
||||
int32_t floorZ, ceilZ, highZhit, lowZhit, dummy;
|
||||
|
||||
if (pPlayer->opos.z <= actor[pPlayer->i].ceilingz + PMINHEIGHT || pPlayer->opos.z >= actor[pPlayer->i].floorz - PMINHEIGHT)
|
||||
if (pPlayer->pos.z < actor[pPlayer->i].ceilingz + PMINHEIGHT || pPlayer->pos.z > actor[pPlayer->i].floorz - PMINHEIGHT)
|
||||
stepHeight = 0;
|
||||
|
||||
#if 0
|
||||
|
|
Loading…
Reference in a new issue