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C-CON changes
git-svn-id: https://svn.eduke32.com/eduke32@4988 1a8010ca-5511-0410-912e-c29ae57300e0
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3 changed files with 310 additions and 365 deletions
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@ -37,7 +37,7 @@ extern "C" {
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#define MAXCHEATLEN 20
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#define MAXCHEATLEN 20
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#define NUMCHEATCODES (int32_t)ARRAY_SIZE(CheatStrings)
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#define NUMCHEATCODES (int32_t)ARRAY_SIZE(CheatStrings)
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extern intptr_t *insptr;
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extern intptr_t const * insptr;
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extern hashtable_t h_gamefuncs;
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extern hashtable_t h_gamefuncs;
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#if !defined LUNATIC
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#if !defined LUNATIC
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@ -49,7 +49,7 @@ void A_LoadActor(int32_t iActor);
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void A_Execute(int32_t iActor, int32_t iPlayer, int32_t lDist);
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void A_Execute(int32_t iActor, int32_t iPlayer, int32_t lDist);
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void A_Fall(int32_t iActor);
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void A_Fall(int32_t iActor);
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int32_t A_FurthestVisiblePoint(int32_t iActor,spritetype *ts,int32_t *dax,int32_t *day);
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int32_t A_FurthestVisiblePoint(int32_t iActor,tspritetype * const ts,int32_t *dax,int32_t *day);
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int32_t A_GetFurthestAngle(int32_t iActor,int32_t angs);
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int32_t A_GetFurthestAngle(int32_t iActor,int32_t angs);
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void A_GetZLimits(int32_t iActor);
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void A_GetZLimits(int32_t iActor);
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int32_t G_GetAngleDelta(int32_t a,int32_t na);
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int32_t G_GetAngleDelta(int32_t a,int32_t na);
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