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- Exhumed: ... and for the lava dude.
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1 changed files with 28 additions and 21 deletions
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@ -25,8 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_PS_NS
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BEGIN_PS_NS
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enum { kMaxLavas = 20 };
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struct Lava
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struct Lava
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{
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{
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short nSprite;
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short nSprite;
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@ -35,12 +33,32 @@ struct Lava
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short nTarget;
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short nTarget;
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short nHealth;
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short nHealth;
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short nFrame;
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short nFrame;
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short nChannel;
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short nIndex;
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};
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};
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Lava LavaList[kMaxLavas];
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TArray<Lava> LavaList;
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FSerializer& Serialize(FSerializer& arc, const char* keyname, Lava& w, Lava* def)
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{
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if (arc.BeginObject(keyname))
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{
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arc("health", w.nHealth)
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("frame", w.nFrame)
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("action", w.nAction)
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("sprite", w.nSprite)
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("target", w.nTarget)
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("run", w.nRun)
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("channel", w.nIndex)
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.EndObject();
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}
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return arc;
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}
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void SerializeLavadude(FSerializer& arc)
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{
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arc("lavadude", LavaList);
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}
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short LavaCount = 0;
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static actionSeq LavadudeSeq[] = {
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static actionSeq LavadudeSeq[] = {
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{0, 1},
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{0, 1},
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@ -54,15 +72,9 @@ static actionSeq LavadudeSeq[] = {
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{42, 1}
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{42, 1}
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};
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};
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static SavegameHelper sghlava("lavadude",
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SA(LavaList),
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SV(LavaCount),
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nullptr);
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void InitLava()
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void InitLava()
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{
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{
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LavaCount = 0;
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LavaList.Clear();
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}
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}
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int BuildLavaLimb(int nSprite, int edx, int ebx)
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int BuildLavaLimb(int nSprite, int edx, int ebx)
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@ -142,12 +154,7 @@ void FuncLavaLimb(int a, int, int nRun)
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int BuildLava(short nSprite, int x, int y, int, short nSector, short nAngle, int nChannel)
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int BuildLava(short nSprite, int x, int y, int, short nSector, short nAngle, int nChannel)
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{
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{
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short nLava = LavaCount;
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auto nLava = LavaList.Reserve(1);
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LavaCount++;
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if (nLava >= kMaxLavas) {
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return -1;
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}
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if (nSprite == -1)
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if (nSprite == -1)
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{
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{
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@ -192,7 +199,7 @@ int BuildLava(short nSprite, int x, int y, int, short nSector, short nAngle, int
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LavaList[nLava].nHealth = 4000;
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LavaList[nLava].nHealth = 4000;
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LavaList[nLava].nSprite = nSprite;
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LavaList[nLava].nSprite = nSprite;
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LavaList[nLava].nTarget = -1;
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LavaList[nLava].nTarget = -1;
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LavaList[nLava].nChannel = nChannel;
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LavaList[nLava].nIndex = nChannel;
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LavaList[nLava].nFrame = 0;
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LavaList[nLava].nFrame = 0;
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sprite[nSprite].owner = runlist_AddRunRec(sprite[nSprite].lotag - 1, nLava | 0x150000);
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sprite[nSprite].owner = runlist_AddRunRec(sprite[nSprite].lotag - 1, nLava | 0x150000);
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@ -206,7 +213,7 @@ int BuildLava(short nSprite, int x, int y, int, short nSector, short nAngle, int
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void FuncLava(int a, int nDamage, int nRun)
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void FuncLava(int a, int nDamage, int nRun)
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{
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{
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short nLava = RunData[nRun].nVal;
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short nLava = RunData[nRun].nVal;
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assert(nLava >= 0 && nLava < kMaxLavas);
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assert(nLava >= 0 && nLava < LavaList.Size());
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short nAction = LavaList[nLava].nAction;
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short nAction = LavaList[nLava].nAction;
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short nSeq = LavadudeSeq[nAction].a + SeqOffsets[kSeqLavag];
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short nSeq = LavadudeSeq[nAction].a + SeqOffsets[kSeqLavag];
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@ -461,7 +468,7 @@ void FuncLava(int a, int nDamage, int nRun)
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ecx++;
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ecx++;
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}
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}
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while (ecx < 20);
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while (ecx < 20);
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runlist_ChangeChannel(LavaList[nLava].nChannel, 1);
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runlist_ChangeChannel(LavaList[nLava].nIndex, 1);
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}
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}
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}
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}
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else
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else
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