splitscreen: remove weapon item drawing code.

git-svn-id: https://svn.eduke32.com/eduke32@2906 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-08-16 21:48:36 +00:00
parent ad88878328
commit 1e74199bde

View file

@ -52,13 +52,7 @@ gamevar pangsin 0 0 // Sinus of player angle
gamevar pinput 0 0 // Set to input, used in the PROCESSINPUT event
gamevar pcrosshair 0 0 // Do you like crosshairs? Game options will tell.
gamevar phealth 0 0 // Player health
gamevar pweapon 0 0 // Player weapon
gamevar pammo 0 0 // Player ammo
gamevar pinv 0 0 // Player inventory
gamevar pinvv 0 0 // Item amount
gamevar pinva 0 0 // Item activated?
gamevar pinvvx 0 0 // Sometimes, item icons must be realigned
gamevar pfta 0 0 // Both used for quotes
gamevar pftq 0 0
gamevar pcolor 0 0 // Used to display quotes with player color
@ -320,54 +314,7 @@ onevent EVENT_DISPLAYROOMS
}
// Draw weapon icons
getplayer[THISACTOR].curr_weapon pweapon
ifvare pweapon 1
rotatesprite 80 165 32768 0 FIRSTGUNSPRITE 0 0 10 0 0 xdim ydim // Pistol
ifvare pweapon 2
rotatesprite 80 165 32768 0 SHOTGUNSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 3
rotatesprite 80 165 32768 0 CHAINGUNSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 4
rotatesprite 80 165 32768 0 RPGSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 5
rotatesprite 80 165 16384 0 HEAVYHBOMB 0 0 10 0 0 xdim ydim
ifvare pweapon 6
rotatesprite 80 165 32768 0 SHRINKERSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 7
rotatesprite 80 165 32768 0 DEVISTATORSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 8
rotatesprite 80 165 32768 0 TRIPBOMBSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 9
rotatesprite 80 165 32768 0 FREEZESPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 10
rotatesprite 80 165 16384 0 HEAVYHBOMB 0 0 10 0 0 xdim ydim // Pipebomb detonator
ifvare pweapon 11
rotatesprite 80 165 32768 0 GROWSPRITEICON 0 0 10 0 0 xdim ydim
getplayer[pid].curr_weapon pweapon
ifvare pweapon 1
rotatesprite 240 165 32768 0 FIRSTGUNSPRITE 0 0 10 0 0 xdim ydim // Pistol
ifvare pweapon 2
rotatesprite 240 165 32768 0 SHOTGUNSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 3
rotatesprite 240 165 32768 0 CHAINGUNSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 4
rotatesprite 240 165 32768 0 RPGSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 5
rotatesprite 240 165 16384 0 HEAVYHBOMB 0 0 10 0 0 xdim ydim
ifvare pweapon 6
rotatesprite 240 165 32768 0 SHRINKERSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 7
rotatesprite 240 165 32768 0 DEVISTATORSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 8
rotatesprite 240 165 32768 0 TRIPBOMBSPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 9
rotatesprite 240 165 32768 0 FREEZESPRITE 0 0 10 0 0 xdim ydim
ifvare pweapon 10
rotatesprite 240 165 16384 0 HEAVYHBOMB 0 0 10 0 0 xdim ydim // Pipebomb detonator
ifvare pweapon 11
rotatesprite 240 165 32768 0 GROWSPRITEICON 0 0 10 0 0 xdim ydim
// NOTE: weapons are drawn for both players now (EDuke32 hack)
// Common night vision googles