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Fix issue where the option to enable or disable Polymer wasn't being saved properly
git-svn-id: https://svn.eduke32.com/eduke32@7293 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -746,7 +746,7 @@ void CONFIG_WriteSetup(uint32_t flags)
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SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "NoAutoLoad", ud.setup.noautoload, FALSE, FALSE);
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SCRIPT_PutNumber(ud.config.scripthandle, "Setup", "NoAutoLoad", ud.setup.noautoload, FALSE, FALSE);
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#ifdef POLYMER
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#ifdef POLYMER
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer", videoGetRenderMode() == REND_POLYMER, FALSE, FALSE);
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "Polymer", glrendmode == REND_POLYMER, FALSE, FALSE);
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#endif
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#endif
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", ud.setup.bpp, FALSE, FALSE);
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "ScreenBPP", ud.setup.bpp, FALSE, FALSE);
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