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Polymer: invalidate a wall when its sector's visibility has changed.
git-svn-id: https://svn.eduke32.com/eduke32@4192 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -2387,6 +2387,8 @@ static int32_t polymer_updatesector(int16_t sectnum)
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s->floorheinum = sec->floorheinum;
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s->ceilingheinum = sec->ceilingheinum;
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}
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else if (sec->visibility != s->visibility)
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wallinvalidate = 1;
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floorpicnum = sec->floorpicnum;
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DO_TILE_ANIM(floorpicnum, sectnum);
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