git-svn-id: https://svn.eduke32.com/eduke32@1216 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
terminx 2009-01-19 00:58:39 +00:00
parent a56ab804a8
commit 13f108ddd5
5 changed files with 17 additions and 29 deletions

View file

@ -3,7 +3,8 @@
ENGINELIB=libengine.a
EDITORLIB=libbuild.a
SDLCONFIG = /usr/local/bin/sdl-config
# SDLCONFIG = /usr/local/bin/sdl-config
SDLCONFIG = sdl-config
ifeq ($(wildcard $(SDLCONFIG)),$(SDLCONFIG))
SDLROOT = /usr/local

View file

@ -485,7 +485,7 @@ int32_t insertsprite(int16_t sectnum, int16_t statnum);
int32_t deletesprite(int16_t spritenum);
int32_t changespritesect(int16_t spritenum, int16_t newsectnum);
int32_t changespritestat(int16_t spritenum, int16_t newstatnum);
int32_t setsprite(int16_t spritenum, vec3_t *new);
int32_t setsprite(int16_t spritenum, const vec3_t *new);
int32_t screencapture(char *filename, char inverseit);

View file

@ -8265,18 +8265,13 @@ int32_t krecip(int32_t num)
//
// setsprite
//
int32_t setsprite(int16_t spritenum, vec3_t *new)
int32_t setsprite(int16_t spritenum, const vec3_t *new)
{
int16_t tempsectnum;
int16_t tempsectnum = sprite[spritenum].sectnum;
Bmemcpy(&sprite[spritenum], new, sizeof(vec3_t));
/*
sprite[spritenum].x = newx;
sprite[spritenum].y = newy;
sprite[spritenum].z = newz;
*/
if ((void *)new != (void *)&sprite[spritenum])
Bmemcpy(&sprite[spritenum], new, sizeof(vec3_t));
tempsectnum = sprite[spritenum].sectnum;
updatesector(new->x,new->y,&tempsectnum);
if (tempsectnum < 0)
@ -8287,13 +8282,13 @@ int32_t setsprite(int16_t spritenum, vec3_t *new)
return(0);
}
int32_t setspritez(int16_t spritenum, vec3_t *new)
int32_t setspritez(int16_t spritenum, const vec3_t *new)
{
int16_t tempsectnum;
int16_t tempsectnum = sprite[spritenum].sectnum;
Bmemcpy(&sprite[spritenum], new, sizeof(vec3_t));
if ((void *)new != (void *)&sprite[spritenum])
Bmemcpy(&sprite[spritenum], new, sizeof(vec3_t));
tempsectnum = sprite[spritenum].sectnum;
updatesectorz(new->x,new->y,new->z,&tempsectnum);
if (tempsectnum < 0)

View file

@ -1400,17 +1400,11 @@ static void G_MoveStandables(void)
}
else if (s->owner == -2)
{
vec3_t vect;
g_player[p].ps->oposx = g_player[p].ps->posx = s->x-(sintable[(g_player[p].ps->ang+512)&2047]>>6);
g_player[p].ps->oposy = g_player[p].ps->posy = s->y-(sintable[g_player[p].ps->ang&2047]>>6);
g_player[p].ps->oposz = g_player[p].ps->posz = s->z+(2<<8);
vect.x = g_player[p].ps->posx;
vect.y = g_player[p].ps->posy;
vect.z = g_player[p].ps->posz;
setsprite(g_player[p].ps->i,&vect);
setsprite(g_player[p].ps->i,(vec3_t *)g_player[p].ps);
g_player[p].ps->cursectnum = sprite[g_player[p].ps->i].sectnum;
}
}
@ -6752,19 +6746,15 @@ static void G_MoveEffectors(void) //STATNUM 3
TRAVERSE_CONNECT(p)
if (g_player[p].ps->cursectnum == s->sectnum && g_player[p].ps->on_ground)
{
vec3_t vect;
g_player[p].ps->posx += x;
g_player[p].ps->posy += l;
g_player[p].ps->oposx = g_player[p].ps->posx;
g_player[p].ps->oposy = g_player[p].ps->posy;
vect.x = g_player[p].ps->posx;
vect.y = g_player[p].ps->posy;
vect.z = g_player[p].ps->posz+PHEIGHT;
setsprite(g_player[p].ps->i,&vect);
g_player[p].ps->posz += PHEIGHT;
setsprite(g_player[p].ps->i,(vec3_t *)g_player[p].ps);
g_player[p].ps->posz -= PHEIGHT;
}
sc->floorxpanning-=x>>3;

View file

@ -2968,6 +2968,8 @@ static int32_t X_DoExecute(void)
case CON_IFGAPZL:
insptr++;
X_DoConditional(((ActorExtra[vm.g_i].floorz - ActorExtra[vm.g_i].ceilingz) >> 8) < *insptr);
if (sprite[vm.g_i].sectnum == g_player[vm.g_p].ps->cursectnum)
OSD_Printf("%d %d\n",ActorExtra[vm.g_i].floorz,ActorExtra[vm.g_i].ceilingz);
break;
case CON_IFHITSPACE: