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- fixed build with GCC and Clang
source/duke3d/src/gameexec.h:109:35: error: expected primary-expression before ‘)’ token source/duke3d/src/gameexec.h:115:35: error: expected primary-expression before ‘)’ token
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1 changed files with 2 additions and 2 deletions
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@ -106,13 +106,13 @@ void VM_DrawTileSmall(int32_t x, int32_t y, int32_t tilenum, int32_t shade, int3
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#define CON_ERRPRINTF(Text, ...) do { \
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#define CON_ERRPRINTF(Text, ...) do { \
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FStringf str(Text, __VA_ARGS__); \
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FStringf str(Text, ## __VA_ARGS__); \
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vm.flags |= VM_RETURN; \
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vm.flags |= VM_RETURN; \
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OSD_Printf("Line %d, %s: %s", VM_DECODE_LINE_NUMBER(g_tw), VM_GetKeywordForID(VM_DECODE_INST(g_tw)), str.GetChars()); \
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OSD_Printf("Line %d, %s: %s", VM_DECODE_LINE_NUMBER(g_tw), VM_GetKeywordForID(VM_DECODE_INST(g_tw)), str.GetChars()); \
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} while (0)
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} while (0)
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#define CON_CRITICALERRPRINTF(Text, ...) do { \
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#define CON_CRITICALERRPRINTF(Text, ...) do { \
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FStringf str(Text, __VA_ARGS__); \
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FStringf str(Text, ## __VA_ARGS__); \
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vm.flags |= VM_RETURN; \
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vm.flags |= VM_RETURN; \
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I_Error("Line %d, %s: %s", VM_DECODE_LINE_NUMBER(g_tw), VM_GetKeywordForID(VM_DECODE_INST(g_tw)), str.GetChars()); \
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I_Error("Line %d, %s: %s", VM_DECODE_LINE_NUMBER(g_tw), VM_GetKeywordForID(VM_DECODE_INST(g_tw)), str.GetChars()); \
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} while (0)
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} while (0)
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