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shadexfog.lua: in menu, move creation of debugging shade tables below DEBUG line.
BUILD_LUNATIC. git-svn-id: https://svn.eduke32.com/eduke32@4480 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 41 additions and 41 deletions
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@ -653,47 +653,6 @@ number <palnum>.
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]]
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]]
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)
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)
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engine.registerMenuFunc(
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"Create depth shade tab",
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CreateMenuFunction{
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[0] = shadexfog.create_depth_shtab,
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{ "Pal number", 100, MAXUSERPALOOKUP },
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},
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formatHelp
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[[
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<shadexfog.create_depth_shtab(palnum)>
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<____________________________________>
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Creates a shade table for debugging purposes at pal <palnum>.
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For every color index, the shade table maps shade index <i> to
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color index <i> (of the first ramp of gray colors, assuming Build
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has loaded a base shade table with 32 shade levels).
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]]
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)
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engine.registerMenuFunc(
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"Create vismarker sh. tab",
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CreateMenuFunction{
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[0] = shadexfog.create_vismarker_shtab,
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{ "Pal number", 100, MAXUSERPALOOKUP },
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},
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formatHelp
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[[
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<shadexfog.create_vismarker_shtab(palnum)>
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<________________________________________>
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Creates a shade table for debugging purposes at pal <palnum>.
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For every color index, the shade table maps shade index 1 to
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a ^14bright yellow^O color and shade index 30 to a ^13purple^O color.
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Thus, it can be useful in visualizing the limits of the
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fog/visibility attenuation.
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]]
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)
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engine.registerMenuFunc(
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engine.registerMenuFunc(
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"Create c.index remapping",
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"Create c.index remapping",
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function()
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function()
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@ -886,6 +845,47 @@ entry.
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]]
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]]
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)
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)
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engine.registerMenuFunc(
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"Create depth shade tab",
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CreateMenuFunction{
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[0] = shadexfog.create_depth_shtab,
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{ "Pal number", 100, MAXUSERPALOOKUP },
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},
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formatHelp
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[[
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<shadexfog.create_depth_shtab(palnum)>
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<____________________________________>
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Creates a shade table for debugging purposes at pal <palnum>.
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For every color index, the shade table maps shade index <i> to
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color index <i> (of the first ramp of gray colors, assuming Build
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has loaded a base shade table with 32 shade levels).
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]]
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)
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engine.registerMenuFunc(
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"Create vismarker sh. tab",
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CreateMenuFunction{
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[0] = shadexfog.create_vismarker_shtab,
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{ "Pal number", 100, MAXUSERPALOOKUP },
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},
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formatHelp
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[[
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<shadexfog.create_vismarker_shtab(palnum)>
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<________________________________________>
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Creates a shade table for debugging purposes at pal <palnum>.
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For every color index, the shade table maps shade index 1 to
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a ^14bright yellow^O color and shade index 30 to a ^13purple^O color.
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Thus, it can be useful in visualizing the limits of the
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fog/visibility attenuation.
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]]
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)
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engine.registerMenuFunc("Linearize default basep.", engine.linearizeBasePal,
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engine.registerMenuFunc("Linearize default basep.", engine.linearizeBasePal,
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formatHelp
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formatHelp
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[[
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[[
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