Per-weapon player death messages, an option to disable the exit button in maps, and voting on map changes

git-svn-id: https://svn.eduke32.com/eduke32@147 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2006-05-04 03:14:49 +00:00
parent 834d2c9a9b
commit 1230ad3914
11 changed files with 338 additions and 206 deletions

View file

@ -339,6 +339,7 @@ struct user_defs {
int32 runkey_mode,statusbarscale,mouseaiming,weaponswitch,drawweapon; // JBF 20031125 int32 runkey_mode,statusbarscale,mouseaiming,weaponswitch,drawweapon; // JBF 20031125
int32 brightskins,democams,color,pcolor[MAXPLAYERS],msgdisptime,statusbarmode; int32 brightskins,democams,color,pcolor[MAXPLAYERS],msgdisptime,statusbarmode;
int32 m_noexits,noexits;
int32 entered_name,screen_tilting,shadows,fta_on,executions,auto_run; int32 entered_name,screen_tilting,shadows,fta_on,executions,auto_run;
int32 coords,tickrate,levelstats,m_coop,coop,screen_size,lockout,crosshair; int32 coords,tickrate,levelstats,m_coop,coop,screen_size,lockout,crosshair;

View file

@ -72,6 +72,8 @@ int display_bonus_screen = 1, userconfiles = 0;
static int netparamcount = 0; static int netparamcount = 0;
static char **netparam = NULL; static char **netparam = NULL;
int votes[MAXPLAYERS], gotvote[MAXPLAYERS], voting = -1;
void setstatusbarscale(long sc) void setstatusbarscale(long sc)
{ {
ud.statusbarscale = min(100,max(10,sc)); ud.statusbarscale = min(100,max(10,sc));
@ -422,6 +424,58 @@ if( !(ps[myconnectindex].gm&MODE_GAME) ) { OSD_DispatchQueued(); }
break; break;
case 18: // map vote
if (myconnectindex == connecthead)
{
//Master re-transmits message to all others
for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])
if (i != other)
sendpacket(i,packbuf,packbufleng);
}
switch(packbuf[1])
{
case 0:
if(voting == myconnectindex)
{
gotvote[packbuf[2]] = 1;
votes[packbuf[2]] = packbuf[3];
Bsprintf(tempbuf,"GOT VOTE FROM %s",ud.user_name[packbuf[2]]);
adduserquote(tempbuf);
}
break;
case 1: // call map vote
voting = packbuf[2];
Bsprintf(tempbuf,"%s HAS CALLED A VOTE FOR MAP %s",ud.user_name[packbuf[2]],level_names[packbuf[3]*11 + packbuf[4]]);
adduserquote(tempbuf);
Bsprintf(tempbuf,"PRESS F1 TO VOTE YES, F2 TO VOTE NO");
adduserquote(tempbuf);
Bmemset(votes,0,sizeof(votes));
Bmemset(gotvote,0,sizeof(gotvote));
gotvote[voting] = votes[voting] = 1;
break;
case 2: // cancel map vote
if(packbuf[2] == voting)
{
voting = -1;
i = 0;
for(j=0;j<MAXPLAYERS;j++)
i += gotvote[j];
if(i != numplayers)
Bsprintf(tempbuf,"%s HAS CANCELED THE VOTE",ud.user_name[packbuf[2]]);
else Bsprintf(tempbuf,"VOTE FAILED");
Bmemset(votes,0,sizeof(votes));
Bmemset(gotvote,0,sizeof(gotvote));
adduserquote(tempbuf);
}
break;
}
break;
case 126: case 126:
//Slaves in M/S mode only send to master //Slaves in M/S mode only send to master
//Master re-transmits message to all others //Master re-transmits message to all others
@ -576,6 +630,9 @@ if( !(ps[myconnectindex].gm&MODE_GAME) ) { OSD_DispatchQueued(); }
for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i]) for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])
if (i != other) sendpacket(i,packbuf,packbufleng); if (i != other) sendpacket(i,packbuf,packbufleng);
if(voting != -1)
adduserquote("VOTE SUCCEEDED");
ud.m_level_number = ud.level_number = packbuf[1]; ud.m_level_number = ud.level_number = packbuf[1];
ud.m_volume_number = ud.volume_number = packbuf[2]; ud.m_volume_number = ud.volume_number = packbuf[2];
ud.m_player_skill = ud.player_skill = packbuf[3]; ud.m_player_skill = ud.player_skill = packbuf[3];
@ -586,6 +643,7 @@ if( !(ps[myconnectindex].gm&MODE_GAME) ) { OSD_DispatchQueued(); }
ud.m_coop = packbuf[8]; ud.m_coop = packbuf[8];
ud.m_marker = ud.marker = packbuf[9]; ud.m_marker = ud.marker = packbuf[9];
ud.m_ffire = ud.ffire = packbuf[10]; ud.m_ffire = ud.ffire = packbuf[10];
ud.m_noexits = ud.noexits = packbuf[11];
for(i=connecthead;i>=0;i=connectpoint2[i]) for(i=connecthead;i>=0;i=connectpoint2[i])
{ {
@ -644,36 +702,6 @@ if( !(ps[myconnectindex].gm&MODE_GAME) ) { OSD_DispatchQueued(); }
FX_PlayWAV3D(rtsptr,0,0,0,255,-packbuf[1]); FX_PlayWAV3D(rtsptr,0,0,0,255,-packbuf[1]);
rtsplaying = 7; rtsplaying = 7;
break; break;
case 8:
//Slaves in M/S mode only send to master
//Master re-transmits message to all others
if ((!networkmode) && (myconnectindex == connecthead))
for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])
if (i != other) sendpacket(i,packbuf,packbufleng);
ud.m_level_number = ud.level_number = packbuf[1];
ud.m_volume_number = ud.volume_number = packbuf[2];
ud.m_player_skill = ud.player_skill = packbuf[3];
ud.m_monsters_off = ud.monsters_off = packbuf[4];
ud.m_respawn_monsters = ud.respawn_monsters = packbuf[5];
ud.m_respawn_items = ud.respawn_items = packbuf[6];
ud.m_respawn_inventory = ud.respawn_inventory = packbuf[7];
ud.m_coop = ud.coop = packbuf[8];
ud.m_marker = ud.marker = packbuf[9];
ud.m_ffire = ud.ffire = packbuf[10];
copybufbyte(packbuf+10,boardfilename,packbufleng-11);
boardfilename[packbufleng-11] = 0;
for(i=connecthead;i>=0;i=connectpoint2[i])
{
resetweapons(i);
resetinventory(i);
}
newgame(ud.volume_number,ud.level_number,ud.player_skill);
if (enterlevel(MODE_GAME)) backtomenu();
break;
case 16: case 16:
movefifoend[other] = movefifoplc = movefifosendplc = fakemovefifoplc = 0; movefifoend[other] = movefifoplc = movefifosendplc = fakemovefifoplc = 0;
@ -2062,8 +2090,8 @@ void operatefta(void)
if (ps[screenpeek].ftq == 115 || ps[screenpeek].ftq == 116) if (ps[screenpeek].ftq == 115 || ps[screenpeek].ftq == 116)
{ {
k = quotebot; k = quotebot-8;
for(i=0;i<MAXUSERQUOTES;i++) /* for(i=0;i<MAXUSERQUOTES;i++)
{ {
if (user_quote_time[i] <= 0) break; if (user_quote_time[i] <= 0) break;
k -= 8; k -= 8;
@ -2071,9 +2099,9 @@ void operatefta(void)
while(l > TEXTWRAPLEN) while(l > TEXTWRAPLEN)
{ {
l -= TEXTWRAPLEN; l -= TEXTWRAPLEN;
k -= scale(8,200,ScreenHeight); k -= 8;
}
} }
} */
k -= 4; k -= 4;
} }
@ -6809,9 +6837,10 @@ FOUNDCHEAT:
tempbuf[8] = ud.m_coop; tempbuf[8] = ud.m_coop;
tempbuf[9] = ud.m_marker; tempbuf[9] = ud.m_marker;
tempbuf[10] = ud.m_ffire; tempbuf[10] = ud.m_ffire;
tempbuf[11] = ud.m_noexits;
for(i=connecthead;i>=0;i=connectpoint2[i]) for(i=connecthead;i>=0;i=connectpoint2[i])
sendpacket(i,tempbuf,11); sendpacket(i,tempbuf,12);
} }
else ps[myconnectindex].gm |= MODE_RESTART; else ps[myconnectindex].gm |= MODE_RESTART;
@ -7157,6 +7186,42 @@ void nonsharedkeys(void)
inputloc = 0; inputloc = 0;
} }
if(gotvote[myconnectindex] == 0 && voting != -1)
{
gametext(160,60,"PRESS F1 TO VOTE YES, F2 TO VOTE NO",0,2);
if(KB_KeyPressed(sc_F1))
{
KB_ClearKeyDown(sc_F1);
tempbuf[0] = 18;
tempbuf[1] = 0;
tempbuf[2] = myconnectindex;
tempbuf[3] = 1;
for(i=connecthead;i >= 0;i=connectpoint2[i])
{
if (i != myconnectindex) sendpacket(i,tempbuf,4);
if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
}
adduserquote("VOTE CAST");
gotvote[myconnectindex] = 1;
}
else if(KB_KeyPressed(sc_F2))
{
KB_ClearKeyDown(sc_F2);
tempbuf[0] = 18;
tempbuf[1] = 0;
tempbuf[2] = myconnectindex;
tempbuf[3] = 0;
for(i=connecthead;i >= 0;i=connectpoint2[i])
{
if (i != myconnectindex) sendpacket(i,tempbuf,4);
if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
}
adduserquote("VOTE CAST");
gotvote[myconnectindex] = 1;
}
}
if( KB_KeyPressed(sc_F1) || ( ud.show_help && ( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) ) ) ) if( KB_KeyPressed(sc_F1) || ( ud.show_help && ( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) ) ) )
{ {
KB_ClearKeyDown(sc_F1); KB_ClearKeyDown(sc_F1);
@ -9071,11 +9136,13 @@ char opendemoread(char which_demo) // 0 = mine
if (kread(recfilep,(int32 *)&ps[i].weaponswitch,sizeof(int32)) != sizeof(int32)) goto corrupt; if (kread(recfilep,(int32 *)&ps[i].weaponswitch,sizeof(int32)) != sizeof(int32)) goto corrupt;
if (kread(recfilep,(int32 *)&ud.pcolor[i],sizeof(int32)) != sizeof(int32)) goto corrupt; if (kread(recfilep,(int32 *)&ud.pcolor[i],sizeof(int32)) != sizeof(int32)) goto corrupt;
ps[i].palookup = ud.pcolor[i]; ps[i].palookup = ud.pcolor[i];
if (kread(recfilep,(int32 *)&ud.m_noexits,sizeof(int32)) != sizeof(int32)) goto corrupt;
} else { } else {
if (kread(recfilep,(int32 *)&ps[i].aim_mode,sizeof(char)) != sizeof(char)) goto corrupt; if (kread(recfilep,(int32 *)&ps[i].aim_mode,sizeof(char)) != sizeof(char)) goto corrupt;
OSD_Printf("aim_mode: %d\n",ps[i].aim_mode); OSD_Printf("aim_mode: %d\n",ps[i].aim_mode);
ps[i].auto_aim = 1; ps[i].auto_aim = 1;
ps[i].weaponswitch = 3; ps[i].weaponswitch = 3;
ud.m_noexits = 0;
} }
} }
@ -9125,6 +9192,7 @@ void opendemowrite(void)
fwrite((int32 *)&ps[i].auto_aim,sizeof(int32),1,frecfilep); // JBF 20031126 fwrite((int32 *)&ps[i].auto_aim,sizeof(int32),1,frecfilep); // JBF 20031126
fwrite(&ps[i].weaponswitch,sizeof(int32),1,frecfilep); fwrite(&ps[i].weaponswitch,sizeof(int32),1,frecfilep);
fwrite(&ud.pcolor[i],sizeof(int32),1,frecfilep); fwrite(&ud.pcolor[i],sizeof(int32),1,frecfilep);
fwrite((int32 *)&ud.m_noexits,sizeof(int32),1,frecfilep);
} }
totalreccnt = 0; totalreccnt = 0;
@ -9992,7 +10060,7 @@ char domovethings(void)
adduserquote(buf); adduserquote(buf);
Bstrcpy(fta_quotes[116],buf); Bstrcpy(fta_quotes[116],buf);
ps[myconnectindex].ftq = 116, ps[myconnectindex].fta = 60; ps[myconnectindex].ftq = 116, ps[myconnectindex].fta = 180;
if(j < 0 && networkmode == 0 ) if(j < 0 && networkmode == 0 )
gameexit( "The server/master player just quit the game; disconnected."); gameexit( "The server/master player just quit the game; disconnected.");

View file

@ -803,6 +803,8 @@ LABELS userdefslabels[]= {
{ "color", USERDEFS_COLOR, 0, 0 }, { "color", USERDEFS_COLOR, 0, 0 },
{ "msgdisptime", USERDEFS_MSGDISPTIME, 0, 0 }, { "msgdisptime", USERDEFS_MSGDISPTIME, 0, 0 },
{ "statusbarmode", USERDEFS_STATUSBARMODE, 0, 0 }, { "statusbarmode", USERDEFS_STATUSBARMODE, 0, 0 },
{ "m_noexits", USERDEFS_M_NOEXITS, 0, 0 },
{ "noexits", USERDEFS_NOEXITS, 0, 0 },
{ "", -1, 0, 0 } // END OF LIST { "", -1, 0, 0 } // END OF LIST
}; };

View file

@ -285,7 +285,9 @@ enum userdefslabels {
USERDEFS_DEMOCAMS, USERDEFS_DEMOCAMS,
USERDEFS_COLOR, USERDEFS_COLOR,
USERDEFS_MSGDISPTIME, USERDEFS_MSGDISPTIME,
USERDEFS_STATUSBARMODE USERDEFS_STATUSBARMODE,
USERDEFS_M_NOEXITS,
USERDEFS_NOEXITS
}; };
enum sectorlabels { enum sectorlabels {

View file

@ -624,6 +624,20 @@ void DoUserDef(char bSet, long lLabelID, long lVar2, short sActor, short sPlayer
SetGameVarID((int)lVar2, ud.statusbarmode, sActor, sPlayer); SetGameVarID((int)lVar2, ud.statusbarmode, sActor, sPlayer);
break; break;
case USERDEFS_M_NOEXITS:
if(bSet)
ud.m_noexits = lValue;
else
SetGameVarID((int)lVar2, ud.m_noexits, sActor, sPlayer);
break;
case USERDEFS_NOEXITS:
if(bSet)
ud.noexits = lValue;
else
SetGameVarID((int)lVar2, ud.noexits, sActor, sPlayer);
break;
default: default:
break; break;
} }
@ -4209,9 +4223,10 @@ SKIPJIBS:
tempbuf[8] = ud.m_coop; tempbuf[8] = ud.m_coop;
tempbuf[9] = ud.m_marker; tempbuf[9] = ud.m_marker;
tempbuf[10] = ud.m_ffire; tempbuf[10] = ud.m_ffire;
tempbuf[11] = ud.m_noexits;
for(i=connecthead;i>=0;i=connectpoint2[i]) for(i=connecthead;i>=0;i=connectpoint2[i])
sendpacket(i,tempbuf,11); sendpacket(i,tempbuf,12);
} }
else { ps[myconnectindex].gm |= MODE_EOL; display_bonus_screen = 0; } // MODE_RESTART; else { ps[myconnectindex].gm |= MODE_EOL; display_bonus_screen = 0; } // MODE_RESTART;

View file

@ -33,7 +33,7 @@ int last_menu;
short sh,onbar,buttonstat,deletespot; short sh,onbar,buttonstat,deletespot;
short last_zero,last_fifty,last_onehundred,last_twoohtwo,last_threehundred = 0; short last_zero,last_fifty,last_onehundred,last_twoohtwo,last_threehundred = 0;
static char fileselect = 1, menunamecnt, menuname[256][64]; static char menunamecnt;
static CACHE1D_FIND_REC *finddirs=NULL, *findfiles=NULL, *finddirshigh=NULL, *findfileshigh=NULL; static CACHE1D_FIND_REC *finddirs=NULL, *findfiles=NULL, *finddirshigh=NULL, *findfileshigh=NULL;
static int numdirs=0, numfiles=0; static int numdirs=0, numfiles=0;
@ -45,6 +45,8 @@ static int vidsets[16] = { -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1 }, cu
static char *mousebuttonnames[] = { "Left", "Right", "Middle", "Thumb", "Wheel Down", "Wheel Up" }; static char *mousebuttonnames[] = { "Left", "Right", "Middle", "Thumb", "Wheel Down", "Wheel Up" };
extern int gotvote[MAXPLAYERS], votes[MAXPLAYERS], voting;
void cmenu(short cm) void cmenu(short cm)
{ {
current_menu = cm; current_menu = cm;
@ -3963,53 +3965,51 @@ VOLUME_ALL_40x:
if (menunamecnt == 0) if (menunamecnt == 0)
cmenu(600); cmenu(600);
} }
case 603: case 603:
c = (320>>1) - 120;
displayfragbar();
rotatesprite(320>>1<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
menutext(320>>1,24,0,0,"USER MAPS");
for(x=0;x<menunamecnt;x++)
{ {
if(x == fileselect) int plrvotes = 0, j = 0;
minitext(15 + (x/15)*54,32 + (x%15)*8,menuname[x],0,26);
else minitext(15 + (x/15)*54,32 + (x%15)*8,menuname[x],16,26); x = probe(186,124,0,0);
if (x == -1) {
if(voting != -1)
{
Bmemset(votes,0,sizeof(votes));
Bmemset(gotvote,0,sizeof(gotvote));
tempbuf[0] = 18;
tempbuf[1] = 2;
tempbuf[2] = myconnectindex;
for(c=connecthead;c>=0;c=connectpoint2[c])
{
if(c != myconnectindex) sendpacket(c,tempbuf,3);
if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
}
voting = -1;
}
cmenu(0);
} }
fileselect = probey; for(i=0;i<MAXPLAYERS;i++)
if( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || ((buttonstat&1) && minfo.dyaw < -256 ) )
{ {
KB_ClearKeyDown( sc_LeftArrow ); plrvotes += votes[i];
KB_ClearKeyDown( sc_kpad_4 ); j += gotvote[i];
probey -= 15;
if(probey < 0) probey += 15;
else sound(KICK_HIT);
} }
if( KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || ((buttonstat&1) && minfo.dyaw > 256 ) ) if(j == numplayers || !ps[myconnectindex].i || (plrvotes > (numplayers>>1)))
{ {
KB_ClearKeyDown( sc_RightArrow ); if(plrvotes > (numplayers>>1) || !ps[myconnectindex].i)
KB_ClearKeyDown( sc_kpad_6 );
probey += 15;
if(probey >= menunamecnt)
probey -= 15;
else sound(KICK_HIT);
}
onbar = 0;
x = probe(0,0,0,menunamecnt);
if(x == -1) cmenu(600);
else if(x >= 0)
{ {
tempbuf[0] = 8; tempbuf[0] = 5;
tempbuf[1] = ud.m_level_number = 6; tempbuf[1] = ud.m_level_number;
tempbuf[2] = ud.m_volume_number = 0; tempbuf[2] = ud.m_volume_number;
tempbuf[3] = ud.m_player_skill+1; tempbuf[3] = ud.m_player_skill+1;
if(ud.player_skill == 3) if( ud.m_player_skill == 3 ) ud.m_respawn_monsters = 1;
ud.m_respawn_monsters = 1;
else ud.m_respawn_monsters = 0; else ud.m_respawn_monsters = 0;
if(ud.m_coop == 0) ud.m_respawn_items = 1; if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_ITEMRESPAWN)) ud.m_respawn_items = 1;
else ud.m_respawn_items = 0; else ud.m_respawn_items = 0;
ud.m_respawn_inventory = 1; ud.m_respawn_inventory = 1;
@ -4020,23 +4020,52 @@ VOLUME_ALL_40x:
tempbuf[7] = ud.m_respawn_inventory; tempbuf[7] = ud.m_respawn_inventory;
tempbuf[8] = ud.m_coop; tempbuf[8] = ud.m_coop;
tempbuf[9] = ud.m_marker; tempbuf[9] = ud.m_marker;
tempbuf[10] = ud.m_ffire;
x = strlen(menuname[probey]); tempbuf[11] = ud.m_noexits;
copybufbyte(menuname[probey],tempbuf+10,x);
copybufbyte(menuname[probey],boardfilename,x+1);
for(c=connecthead;c>=0;c=connectpoint2[c]) for(c=connecthead;c>=0;c=connectpoint2[c])
{ {
if (c != myconnectindex) sendpacket(c,tempbuf,x+10); resetweapons(c);
resetinventory(c);
}
for(c=connecthead;c>=0;c=connectpoint2[c])
{
if(c != myconnectindex) sendpacket(c,tempbuf,12);
if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
} }
if(voting != -1)
adduserquote("VOTE SUCCEEDED");
newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1); newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1);
if (enterlevel(MODE_GAME)) backtomenu(); if (enterlevel(MODE_GAME)) backtomenu();
return;
}
else if(j == numplayers) {
Bmemset(votes,0,sizeof(votes));
Bmemset(gotvote,0,sizeof(gotvote));
tempbuf[0] = 18;
tempbuf[1] = 2;
tempbuf[2] = myconnectindex;
tempbuf[3] = 1;
for(c=connecthead;c>=0;c=connectpoint2[c])
{
if(c != myconnectindex) sendpacket(c,tempbuf,4);
if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
}
voting = -1;
adduserquote("VOTE FAILED");
cmenu(0);
}
} else {
gametext(160,60,"WAITING FOR VOTES",0,2);
} }
break; break;
}
case 600: case 600:
c = (320>>1) - 120; c = (320>>1) - 120;
if((ps[myconnectindex].gm&MODE_GAME) != MODE_GAME) if((ps[myconnectindex].gm&MODE_GAME) != MODE_GAME)
@ -4053,8 +4082,9 @@ VOLUME_ALL_40x:
if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION)) if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION))
modval(0,1,(int *)&ud.m_marker,1,probey==4); modval(0,1,(int *)&ud.m_marker,1,probey==4);
if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_COOP)) if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_PLAYERSFRIENDLY))
modval(0,1,(int *)&ud.m_ffire,1,probey==5); modval(0,1,(int *)&ud.m_ffire,1,probey==5);
else modval(0,1,(int *)&ud.m_noexits,1,probey==5);
switch(x) switch(x)
{ {
@ -4110,98 +4140,43 @@ VOLUME_ALL_40x:
break; break;
case 5: case 5:
if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_COOP)) if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_PLAYERSFRIENDLY))
ud.m_ffire = !ud.m_ffire; ud.m_ffire = !ud.m_ffire;
else ud.m_noexits = !ud.m_noexits;
break; break;
case 6: case 6:
if (VOLUMEALL) { if (VOLUMEALL) {
/* if(boardfilename[0] == 0) break;
tempbuf[0] = 5;
tempbuf[1] = ud.m_level_number = 7;
tempbuf[2] = ud.m_volume_number = 0;
tempbuf[3] = ud.m_player_skill+1;
ud.level_number = ud.m_level_number;
ud.volume_number = ud.m_volume_number;
if( ud.m_player_skill == 3 ) ud.m_respawn_monsters = 1;
else ud.m_respawn_monsters = 0;
if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_ITEMRESPAWN)) ud.m_respawn_items = 1;
else ud.m_respawn_items = 0;
ud.m_respawn_inventory = 1;
tempbuf[4] = ud.m_monsters_off;
tempbuf[5] = ud.m_respawn_monsters;
tempbuf[6] = ud.m_respawn_items;
tempbuf[7] = ud.m_respawn_inventory;
tempbuf[8] = ud.m_coop;
tempbuf[9] = ud.m_marker;
tempbuf[10] = ud.m_ffire;
for(c=connecthead;c>=0;c=connectpoint2[c])
{
resetweapons(c);
resetinventory(c);
}
for(c=connecthead;c>=0;c=connectpoint2[c])
{
if (c != myconnectindex) sendpacket(c,tempbuf,11);
if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
}
newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1);
if (enterlevel(MODE_GAME)) backtomenu();
return; */
currentlist = 1; currentlist = 1;
last_probey = probey; last_probey = probey;
cmenu(101); cmenu(101);
} }
break; break;
case 7: case 7:
if(voting == -1)
{
if(ps[myconnectindex].i)
{
Bmemset(votes,0,sizeof(votes));
Bmemset(gotvote,0,sizeof(gotvote));
votes[myconnectindex] = gotvote[myconnectindex] = 1;
voting = myconnectindex;
tempbuf[0] = 5; tempbuf[0] = 18;
tempbuf[1] = ud.m_level_number; tempbuf[1] = 1;
tempbuf[2] = ud.m_volume_number; tempbuf[2] = myconnectindex;
tempbuf[3] = ud.m_player_skill+1; tempbuf[3] = ud.m_volume_number;
tempbuf[4] = ud.m_level_number;
if( ud.m_player_skill == 3 ) ud.m_respawn_monsters = 1;
else ud.m_respawn_monsters = 0;
if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_ITEMRESPAWN)) ud.m_respawn_items = 1;
else ud.m_respawn_items = 0;
ud.m_respawn_inventory = 1;
tempbuf[4] = ud.m_monsters_off;
tempbuf[5] = ud.m_respawn_monsters;
tempbuf[6] = ud.m_respawn_items;
tempbuf[7] = ud.m_respawn_inventory;
tempbuf[8] = ud.m_coop;
tempbuf[9] = ud.m_marker;
tempbuf[10] = ud.m_ffire;
for(c=connecthead;c>=0;c=connectpoint2[c]) for(c=connecthead;c>=0;c=connectpoint2[c])
{ {
resetweapons(c); if(c != myconnectindex) sendpacket(c,tempbuf,5);
resetinventory(c);
}
for(c=connecthead;c>=0;c=connectpoint2[c])
{
if(c != myconnectindex) sendpacket(c,tempbuf,11);
if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
} }
}
newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1); cmenu(603);
if (enterlevel(MODE_GAME)) backtomenu(); }
break;
return;
} }
c += 40; c += 40;
@ -4223,8 +4198,9 @@ VOLUME_ALL_40x:
if(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION) if(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION)
gametext(c+70,57+16+16+16+16-7-9,ud.m_marker?"ON":"OFF",MENUHIGHLIGHT(4),2+8+16); gametext(c+70,57+16+16+16+16-7-9,ud.m_marker?"ON":"OFF",MENUHIGHLIGHT(4),2+8+16);
if(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_COOP) if(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_PLAYERSFRIENDLY)
gametext(c+70,57+16+16+16+16+16-7-9,ud.m_ffire?"ON":"OFF",MENUHIGHLIGHT(5),2+8+16); gametext(c+70,57+16+16+16+16+16-7-9,ud.m_ffire?"ON":"OFF",MENUHIGHLIGHT(5),2+8+16);
else gametext(c+70,57+16+16+16+16+16-7-9,ud.m_noexits?"OFF":"ON",MENUHIGHLIGHT(5),2+8+16);
c -= 44; c -= 44;
@ -4248,9 +4224,9 @@ VOLUME_ALL_40x:
else else
menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),1,"MARKERS"); menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),1,"MARKERS");
if(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_COOP) if(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_PLAYERSFRIENDLY)
menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),PHX(-6),"FR. FIRE"); menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),0,"FR. FIRE");
else menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),1,"FR. FIRE"); else menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),0,"MAP EXITS");
if (VOLUMEALL) { if (VOLUMEALL) {
menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),0,"USER MAP"); menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),0,"USER MAP");
@ -4260,7 +4236,7 @@ VOLUME_ALL_40x:
menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),1,"USER MAP"); menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),1,"USER MAP");
} }
menutext(c,57+16+16+16+16+16+16+16-9,MENUHIGHLIGHT(7),PHX(-8),"START GAME"); menutext(c,57+16+16+16+16+16+16+16-9,MENUHIGHLIGHT(7),voting!=-1,"START GAME");
break; break;
} }

View file

@ -731,7 +731,7 @@ short shoot(short i,short atwith)
if(hitspr >= 0) if(hitspr >= 0)
{ {
checkhitsprite(hitspr,k); checkhitsprite(hitspr,k);
if( sprite[hitspr].picnum == APLAYER && (!(gametype_flags[ud.coop] & GAMETYPE_FLAG_COOP) || ud.ffire == 1) ) if( sprite[hitspr].picnum == APLAYER && (!(gametype_flags[ud.coop] & GAMETYPE_FLAG_PLAYERSFRIENDLY) || ud.ffire == 1) )
{ {
l = spawn(k,JIBS6); l = spawn(k,JIBS6);
sprite[k].xrepeat = sprite[k].yrepeat = 0; sprite[k].xrepeat = sprite[k].yrepeat = 0;
@ -1237,7 +1237,7 @@ DOSKIPBULLETHOLE:
if(hitspr >= 0) if(hitspr >= 0)
{ {
checkhitsprite(hitspr,k); checkhitsprite(hitspr,k);
if( sprite[hitspr].picnum == APLAYER && (!(gametype_flags[ud.coop]&GAMETYPE_FLAG_COOP ) || ud.ffire == 1) ) if( sprite[hitspr].picnum == APLAYER && (!(gametype_flags[ud.coop]&GAMETYPE_FLAG_PLAYERSFRIENDLY ) || ud.ffire == 1) )
{ {
l = spawn(k,JIBS6); l = spawn(k,JIBS6);
sprite[k].xrepeat = sprite[k].yrepeat = 0; sprite[k].xrepeat = sprite[k].yrepeat = 0;
@ -3460,10 +3460,55 @@ void processinput(short snum)
Bsprintf(fta_quotes[116],"KILLED %s",&ud.user_name[snum][0]); Bsprintf(fta_quotes[116],"KILLED %s",&ud.user_name[snum][0]);
FTA(116,&ps[p->frag_ps]); FTA(116,&ps[p->frag_ps]);
} }
Bsprintf(tempbuf,"%s WAS KILLED BY %s",&ud.user_name[snum][0],&ud.user_name[p->frag_ps][0]); char *s[] = {
"%s WAS KICKED TO THE CURB BY %s",
"%s WAS PICKED OFF BY %s",
"%s TOOK %s'S SHOT TO THE FACE",
"%s DANCED THE CHAINGUN CHA-CHA WITH %s",
"%s TRIED TO MAKE A BONG OUT OF %s'S ROCKET",
"%s TOOK A FEW TOO MANY HITS OFF OF %s'S PIPE",
"%s FELT THE EFFECTS OF %s'S CORPORATE DOWNSIZING",
"%s WAS TOO COOL FOR %s",
"%s HAD HIS HORIZONS EXPANDED BY %s",
};
switch(dynamictostatic[hittype[p->i].picnum]) {
case KNEE__STATIC:
if(hittype[p->i].temp_data[1] == 1)
i = 7;
else i = 0;
break;
case SHOTSPARK1__STATIC:
switch(ps[p->frag_ps].curr_weapon)
{
default:
case PISTOL_WEAPON:
i = 1;
break;
case SHOTGUN_WEAPON:
i = 2;
break;
case CHAINGUN_WEAPON:
i = 3;
break;
}
break;
case RPG__STATIC: i = 4; break;
case RADIUSEXPLOSION__STATIC: i = 5; break;
case SHRINKSPARK__STATIC: i = 6; break;
case GROWSPARK__STATIC: i = 8; break;
default: i = 0; break;
}
initprintf("%d\n",dynamictostatic[hittype[p->i].picnum]);
Bsprintf(tempbuf,s[i],&ud.user_name[snum][0],&ud.user_name[p->frag_ps][0]);
adduserquote(tempbuf);
}
else
{
char *s[] = { "%s KILLED HIMSELF. WHAT A TOOL!","%s TRIED TO LEAVE" };
p->fraggedself++;
Bsprintf(tempbuf,(hittype[p->i].picnum==NUKEBUTTON)?s[1]:s[0],&ud.user_name[snum][0]);
adduserquote(tempbuf); adduserquote(tempbuf);
} }
else p->fraggedself++;
if(myconnectindex == connecthead) if(myconnectindex == connecthead)
{ {

View file

@ -1461,6 +1461,8 @@ void resetmys(void)
extern void adduserquote(char *daquote); extern void adduserquote(char *daquote);
extern int gotvote[MAXPLAYERS], votes[MAXPLAYERS], voting;
int enterlevel(char g) int enterlevel(char g)
{ {
short i; short i;
@ -1475,6 +1477,11 @@ int enterlevel(char g)
ud.coop = ud.m_coop; ud.coop = ud.m_coop;
ud.marker = ud.m_marker; ud.marker = ud.m_marker;
ud.ffire = ud.m_ffire; ud.ffire = ud.m_ffire;
ud.noexits = ud.m_noexits;
voting = -1;
Bmemset(votes,0,sizeof(votes));
Bmemset(gotvote,0,sizeof(gotvote));
if( (g&MODE_DEMO) == 0 && ud.recstat == 2) if( (g&MODE_DEMO) == 0 && ud.recstat == 2)
ud.recstat = 0; ud.recstat = 0;

View file

@ -325,6 +325,10 @@ int loadplayer(signed char spot)
if (kdfread(&dynamictostatic[0],sizeof(dynamictostatic[0]),MAXTILES,fil) != MAXTILES) goto corrupt; if (kdfread(&dynamictostatic[0],sizeof(dynamictostatic[0]),MAXTILES,fil) != MAXTILES) goto corrupt;
if (kdfread(&ud.noexits,sizeof(ud.noexits),1,fil) != 1) goto corrupt;
ud.m_noexits = ud.noexits;
if(ReadGameVars(fil)) goto corrupt; if(ReadGameVars(fil)) goto corrupt;
kclose(fil); kclose(fil);
@ -696,6 +700,8 @@ int saveplayer(signed char spot)
dfwrite(&dynamictostatic[0],sizeof(dynamictostatic[0]),MAXTILES,fil); dfwrite(&dynamictostatic[0],sizeof(dynamictostatic[0]),MAXTILES,fil);
dfwrite(&ud.noexits,sizeof(ud.noexits),1,fil);
SaveGameVars(fil); SaveGameVars(fil);
fclose(fil); fclose(fil);

View file

@ -3371,6 +3371,13 @@ void checksectors(short snum)
hitawall(p,&j); hitawall(p,&j);
if(j >= 0 && wall[j].overpicnum == 0) if(j >= 0 && wall[j].overpicnum == 0)
if(hittype[neartagsprite].temp_data[0] == 0) if(hittype[neartagsprite].temp_data[0] == 0)
{
if(ud.noexits)
{
hittype[p->i].picnum = NUKEBUTTON;
hittype[p->i].extra = 250;
}
else
{ {
hittype[neartagsprite].temp_data[0] = 1; hittype[neartagsprite].temp_data[0] = 1;
sprite[neartagsprite].owner = p->i; sprite[neartagsprite].owner = p->i;
@ -3379,6 +3386,7 @@ void checksectors(short snum)
ud.secretlevel = sprite[neartagsprite].lotag; ud.secretlevel = sprite[neartagsprite].lotag;
else ud.secretlevel = 0; else ud.secretlevel = 0;
} }
}
return; return;
case WATERFOUNTAIN__STATIC: case WATERFOUNTAIN__STATIC:
if(hittype[neartagsprite].temp_data[0] != 1) if(hittype[neartagsprite].temp_data[0] != 1)

View file

@ -55,6 +55,8 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst, LPSTR lpCmdLine, in
ZeroMemory(&pi,sizeof(pi)); ZeroMemory(&pi,sizeof(pi));
si.cb = sizeof(si); si.cb = sizeof(si);
printf("Launching EDuke32...\n\nPlease leave this window open for the entire duration of your game.");
if (!CreateProcess(NULL,szCmdLine,NULL,NULL,0,0,NULL,NULL,&si,&pi)) { if (!CreateProcess(NULL,szCmdLine,NULL,NULL,0,0,NULL,NULL,&si,&pi)) {
MessageBox(0,"Failed to start eduke32.exe.", "Failure starting game", MB_OK|MB_ICONSTOP); MessageBox(0,"Failed to start eduke32.exe.", "Failure starting game", MB_OK|MB_ICONSTOP);
return 1; return 1;