Yeahhhhhh, this wasn't a great idea

git-svn-id: https://svn.eduke32.com/eduke32@8040 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2019-08-19 02:06:05 +00:00 committed by Christoph Oelckers
parent 5cd2b246e5
commit 10a909b0af

View file

@ -3107,9 +3107,6 @@ ACTOR_STATIC void G_MoveWeapons(void)
goto next_sprite;
}
if (FURY)
goto next_sprite;
// hard coded projectiles
switch (DYNAMICTILEMAP(pSprite->picnum))
{