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- must restore the laptop background of Exhumed's LEV20 cutscene each frame.
Also fixed the variable names in this function.
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1 changed files with 12 additions and 15 deletions
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@ -497,33 +497,30 @@ void uploadCinemaPalettes()
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static int DoStatic(int a, int b)
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{
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TileFiles.tileMakeWritable(kTileLoboLaptop);
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auto tex = dynamic_cast<FRestorableTile*>(tileGetTexture(kTileLoboLaptop)->GetTexture()->GetImage());
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if (tex) tex->Reload();
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auto pixels = TileFiles.tileMakeWritable(kTileLoboLaptop);
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int v2 = 160 - a / 2;
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int v4 = 81 - b / 2;
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int y = 160 - a / 2;
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int left = 81 - b / 2;
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int var_18 = v2 + a;
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int v5 = v4 + b;
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int bottom = y + a;
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int right = left + b;
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auto pTile = (pixels + (200 * v2)) + v4;
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auto pTile = (pixels + (200 * y)) + left;
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TileFiles.InvalidateTile(kTileLoboLaptop);
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while (v2 < var_18)
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for(;y < bottom; y++)
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{
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uint8_t* pStart = pTile;
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uint8_t* pixel = pTile;
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pTile += 200;
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int v7 = v4;
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while (v7 < v5)
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for (int x = left; x < right; x++)
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{
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*pStart = RandomBit() * 16;
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v7++;
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pStart++;
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*pixel++ = RandomBit() * 16;
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}
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v2++;
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}
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return tileGetTexture(kTileLoboLaptop)->GetID().GetIndex();
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}
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