mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
LunaCON: bound-check defineprojectile tile/sound members.
Also from Lunatic, make these members read-only and provide methods that allow setting them to either -1 or a number in [0..MAX{TILES,SOUNDS}-1]. git-svn-id: https://svn.eduke32.com/eduke32@3865 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
dee8dbe092
commit
0d951f0256
3 changed files with 54 additions and 18 deletions
|
@ -10932,11 +10932,15 @@ static int32_t check_filename_casing(void)
|
|||
const char *g_sizes_of_what[] = {
|
||||
"sectortype", "walltype", "spritetype", "spriteext_t",
|
||||
"actor_t", "DukePlayer_t", "playerdata_t",
|
||||
"user_defs", "tiledata_t", "weapondata_t" };
|
||||
"user_defs", "tiledata_t", "weapondata_t",
|
||||
"projectile_t",
|
||||
};
|
||||
int32_t g_sizes_of[] = {
|
||||
sizeof(sectortype), sizeof(walltype), sizeof(spritetype), sizeof(spriteext_t),
|
||||
sizeof(actor_t), sizeof(DukePlayer_t), sizeof(playerdata_t),
|
||||
sizeof(user_defs), sizeof(tiledata_t), sizeof(weapondata_t) };
|
||||
sizeof(user_defs), sizeof(tiledata_t), sizeof(weapondata_t),
|
||||
sizeof(projectile_t)
|
||||
};
|
||||
|
||||
DukePlayer_t *g_player_ps[MAXPLAYERS];
|
||||
#endif
|
||||
|
|
|
@ -302,10 +302,12 @@ struct {
|
|||
int32_t workslike, cstat;
|
||||
int32_t hitradius, range, flashcolor;
|
||||
const int16_t spawns;
|
||||
int16_t sound, isound, vel;
|
||||
const int16_t sound, isound;
|
||||
int16_t vel;
|
||||
const int16_t decal, trail;
|
||||
int16_t tnum, drop;
|
||||
int16_t offset, bounces, bsound;
|
||||
int16_t offset, bounces;
|
||||
const int16_t bsound;
|
||||
int16_t toffset;
|
||||
int16_t extra, extra_rand;
|
||||
int8_t sxrepeat, syrepeat, txrepeat, tyrepeat;
|
||||
|
@ -707,7 +709,7 @@ string.dump = nil
|
|||
|
||||
-- sanity-check struct type sizes
|
||||
local good = true
|
||||
for i=0,9 do
|
||||
for i=0,10 do
|
||||
local what = ffi.string(ffiC.g_sizes_of_what[i])
|
||||
local fsz = ffi.sizeof(what)
|
||||
local csz = ffiC.g_sizes_of[i]
|
||||
|
@ -1203,20 +1205,24 @@ end
|
|||
setmtonce(player_mt.__index, { __index = player_index_index })
|
||||
ffi.metatype("DukePlayer_t", player_mt)
|
||||
|
||||
local function GenProjectileSetFunc(Member)
|
||||
return function(self, picnum)
|
||||
if (not (picnum < 0)) then
|
||||
check_tile_idx(picnum)
|
||||
local function GenProjectileSetFunc(Member, checkfunc)
|
||||
return function(self, idx)
|
||||
if (not (idx == -1)) then
|
||||
checkfunc(idx)
|
||||
end
|
||||
ffi.cast(projectile_ptr_ct, self)[Member] = picnum
|
||||
ffi.cast(projectile_ptr_ct, self)[Member] = idx
|
||||
end
|
||||
end
|
||||
|
||||
local projectile_mt = {
|
||||
__index = {
|
||||
set_spawns = GenProjectileSetFunc "spawns",
|
||||
set_decal = GenProjectileSetFunc "decal",
|
||||
set_trail = GenProjectileSetFunc "trail",
|
||||
set_spawns = GenProjectileSetFunc("spawns", check_tile_idx),
|
||||
set_decal = GenProjectileSetFunc("decal", check_tile_idx),
|
||||
set_trail = GenProjectileSetFunc("trail", check_tile_idx),
|
||||
|
||||
set_sound = GenProjectileSetFunc("sound", check_sound_idx),
|
||||
set_isound = GenProjectileSetFunc("isound", check_sound_idx),
|
||||
set_bsound = GenProjectileSetFunc("bsound", check_sound_idx),
|
||||
},
|
||||
}
|
||||
ffi.metatype("projectile_t", projectile_mt)
|
||||
|
|
|
@ -572,13 +572,22 @@ local function parse_number(pos, numstr)
|
|||
return num
|
||||
end
|
||||
|
||||
-- returns: OK?
|
||||
local function check_tilenum(tilenum)
|
||||
-- Bound checking functions that generate a compilation error on failure.
|
||||
local check = {}
|
||||
|
||||
function check.tile_idx(tilenum)
|
||||
if (not (tilenum >= 0 and tilenum < MAXTILES)) then
|
||||
errprintf("invalid tile number %d", tilenum)
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function check.sound_idx(sidx)
|
||||
if (not (sidx >= 0 and sidx < conl.MAXSOUNDS)) then
|
||||
errprintf("invalid sound number %d", sidx)
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -1030,18 +1039,35 @@ function Cmd.definequote(qnum, quotestr)
|
|||
return ""
|
||||
end
|
||||
|
||||
local PROJ = {}
|
||||
for key, val in pairs(conl.PROJ) do
|
||||
-- Strip "PROJ_"
|
||||
PROJ[key:sub(6)] = val
|
||||
end
|
||||
|
||||
function Cmd.defineprojectile(tilenum, what, val)
|
||||
local ok = check_tilenum(tilenum)
|
||||
local ok = check.tile_idx(tilenum)
|
||||
|
||||
if (what==PROJ.WORKSLIKE) then
|
||||
local rbits = bit.bnot(2^21-1)
|
||||
if (bit.band(val, rbits) ~= 0) then
|
||||
warnprintf("set one or more reserved bits (0x%s) for PROJ_WORKSLIKE",
|
||||
bit.tohex(bit.band(rbits, val)))
|
||||
end
|
||||
elseif (what==PROJ.SOUND or what==PROJ.ISOUND or what==PROJ.BSOUND) then
|
||||
ok = ok and (val==-1 or check.sound_idx(val))
|
||||
elseif (what==PROJ.SPAWNS or what==PROJ.DECAL or what==PROJ.TRAIL) then
|
||||
ok = ok and (val==-1 or check.tile_idx(val))
|
||||
end
|
||||
|
||||
if (ffi and ok) then
|
||||
-- TODO: potentially bound-check some members?
|
||||
ffiC.C_DefineProjectile(tilenum, what, val)
|
||||
end
|
||||
end
|
||||
|
||||
-- flags: if string, look up in ffiC and OR, else set number directly.
|
||||
function Cmd.xspriteflags(tilenum, flags)
|
||||
local ok = check_tilenum(tilenum)
|
||||
local ok = check.tile_idx(tilenum)
|
||||
|
||||
if (ffi and ok) then
|
||||
if (type(flags)=="number") then
|
||||
|
|
Loading…
Reference in a new issue