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https://github.com/ZDoom/raze-gles.git
synced 2024-12-29 13:00:43 +00:00
- renamed team variables to something meaningful.
This commit is contained in:
parent
4950a5e963
commit
0c6318aed9
4 changed files with 25 additions and 25 deletions
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@ -342,9 +342,9 @@ void GameInterface::Ticker()
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for (int i = 0; i < 8; i++)
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for (int i = 0; i < 8; i++)
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{
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{
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dword_21EFD0[i] = dword_21EFD0[i] -= 4;
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team_ticker[i] = team_ticker[i] -= 4;
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if (dword_21EFD0[i] < 0)
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if (team_ticker[i] < 0)
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dword_21EFD0[i] = 0;
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team_ticker[i] = 0;
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}
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}
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if ((gGameOptions.uGameFlags & GF_AdvanceLevel) != 0)
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if ((gGameOptions.uGameFlags & GF_AdvanceLevel) != 0)
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@ -864,8 +864,8 @@ void playerReset(PLAYER *pPlayer)
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}
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}
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int dword_21EFB0[8];
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int team_score[8];
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int dword_21EFD0[8];
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int team_ticker[8];
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void playerInit(int nPlayer, unsigned int a2)
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void playerInit(int nPlayer, unsigned int a2)
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{
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{
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@ -877,8 +877,8 @@ void playerInit(int nPlayer, unsigned int a2)
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if (gGameOptions.nGameType == 3)
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if (gGameOptions.nGameType == 3)
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pPlayer->teamId = nPlayer&1;
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pPlayer->teamId = nPlayer&1;
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pPlayer->fragCount = 0;
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pPlayer->fragCount = 0;
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memset(dword_21EFB0, 0, sizeof(dword_21EFB0));
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memset(team_score, 0, sizeof(team_score));
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memset(dword_21EFD0, 0, sizeof(dword_21EFD0));
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memset(team_ticker, 0, sizeof(team_ticker));
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memset(pPlayer->fragInfo, 0, sizeof(pPlayer->fragInfo));
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memset(pPlayer->fragInfo, 0, sizeof(pPlayer->fragInfo));
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if (!(a2&1))
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if (!(a2&1))
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@ -962,8 +962,8 @@ char PickupItem(PLAYER *pPlayer, spritetype *pItem) {
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if ((pPlayer->hasFlag & 2) != 0 && pXItem->state) {
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if ((pPlayer->hasFlag & 2) != 0 && pXItem->state) {
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pPlayer->hasFlag &= ~2;
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pPlayer->hasFlag &= ~2;
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pPlayer->used2[1] = -1;
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pPlayer->used2[1] = -1;
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dword_21EFB0[pPlayer->teamId] += 10;
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team_score[pPlayer->teamId] += 10;
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dword_21EFD0[pPlayer->teamId] += 240;
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team_ticker[pPlayer->teamId] += 240;
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evSend(0, 0, 81, kCmdOn);
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evSend(0, 0, 81, kCmdOn);
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sprintf(buffer, "%s captured Red Flag!", gProfile[pPlayer->nPlayer].name);
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sprintf(buffer, "%s captured Red Flag!", gProfile[pPlayer->nPlayer].name);
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sndStartSample(8001, 255, 2, 0);
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sndStartSample(8001, 255, 2, 0);
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@ -999,8 +999,8 @@ char PickupItem(PLAYER *pPlayer, spritetype *pItem) {
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{
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{
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pPlayer->hasFlag &= ~1;
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pPlayer->hasFlag &= ~1;
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pPlayer->used2[0] = -1;
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pPlayer->used2[0] = -1;
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dword_21EFB0[pPlayer->teamId] += 10;
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team_score[pPlayer->teamId] += 10;
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dword_21EFD0[pPlayer->teamId] += 240;
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team_ticker[pPlayer->teamId] += 240;
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evSend(0, 0, 80, kCmdOn);
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evSend(0, 0, 80, kCmdOn);
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sprintf(buffer, "%s captured Blue Flag!", gProfile[pPlayer->nPlayer].name);
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sprintf(buffer, "%s captured Blue Flag!", gProfile[pPlayer->nPlayer].name);
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sndStartSample(8000, 255, 2, 0);
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sndStartSample(8000, 255, 2, 0);
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@ -1803,7 +1803,7 @@ void playerFrag(PLAYER *pKiller, PLAYER *pVictim)
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pVictim->fragInfo[nVictim]--;
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pVictim->fragInfo[nVictim]--;
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}
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}
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if (gGameOptions.nGameType == 3)
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if (gGameOptions.nGameType == 3)
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dword_21EFB0[pVictim->teamId]--;
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team_score[pVictim->teamId]--;
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int nMessage = Random(5);
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int nMessage = Random(5);
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int nSound = gSuicide[nMessage].Kills;
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int nSound = gSuicide[nMessage].Kills;
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if (pVictim == gMe && gMe->handTime <= 0)
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if (pVictim == gMe && gMe->handTime <= 0)
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@ -1827,11 +1827,11 @@ void playerFrag(PLAYER *pKiller, PLAYER *pVictim)
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if (gGameOptions.nGameType == 3)
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if (gGameOptions.nGameType == 3)
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{
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{
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if (pKiller->teamId == pVictim->teamId)
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if (pKiller->teamId == pVictim->teamId)
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dword_21EFB0[pKiller->teamId]--;
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team_score[pKiller->teamId]--;
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else
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else
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{
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{
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dword_21EFB0[pKiller->teamId]++;
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team_score[pKiller->teamId]++;
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dword_21EFD0[pKiller->teamId]+=120;
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team_ticker[pKiller->teamId]+=120;
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}
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}
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}
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}
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int nMessage = Random(25);
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int nMessage = Random(25);
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@ -2173,7 +2173,7 @@ public:
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void PlayerLoadSave::Load(void)
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void PlayerLoadSave::Load(void)
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{
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{
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Read(dword_21EFB0, sizeof(dword_21EFB0));
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Read(team_score, sizeof(team_score));
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Read(&gNetPlayers, sizeof(gNetPlayers));
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Read(&gNetPlayers, sizeof(gNetPlayers));
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Read(&gProfile, sizeof(gProfile));
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Read(&gProfile, sizeof(gProfile));
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Read(&gPlayer, sizeof(gPlayer));
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Read(&gPlayer, sizeof(gPlayer));
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@ -2207,7 +2207,7 @@ void PlayerLoadSave::Load(void)
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void PlayerLoadSave::Save(void)
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void PlayerLoadSave::Save(void)
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{
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{
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Write(dword_21EFB0, sizeof(dword_21EFB0));
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Write(team_score, sizeof(team_score));
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Write(&gNetPlayers, sizeof(gNetPlayers));
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Write(&gNetPlayers, sizeof(gNetPlayers));
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Write(&gProfile, sizeof(gProfile));
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Write(&gProfile, sizeof(gProfile));
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Write(&gPlayer, sizeof(gPlayer));
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Write(&gPlayer, sizeof(gPlayer));
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@ -215,8 +215,8 @@ extern bool gRedFlagDropped;
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extern PROFILE gProfile[kMaxPlayers];
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extern PROFILE gProfile[kMaxPlayers];
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extern int dword_21EFB0[kMaxPlayers];
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extern int team_score[kMaxPlayers];
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extern int dword_21EFD0[kMaxPlayers];
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extern int team_ticker[kMaxPlayers];
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extern AMMOINFO gAmmoInfo[];
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extern AMMOINFO gAmmoInfo[];
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extern POWERUPINFO gPowerUpInfo[kMaxPowerUps];
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extern POWERUPINFO gPowerUpInfo[kMaxPowerUps];
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@ -488,17 +488,17 @@ private:
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{
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{
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FString gTempStr;
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FString gTempStr;
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int x = 1, y = 1;
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int x = 1, y = 1;
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if (dword_21EFD0[0] == 0 || (gFrameClock & 8))
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if (team_ticker[0] == 0 || (gFrameClock & 8))
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{
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{
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SBar_DrawString(this, smallf, GStrings("TXT_COLOR_BLUE"), x, y, 0, CR_LIGHTBLUE, 1., -1, -1, 1, 1);
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SBar_DrawString(this, smallf, GStrings("TXT_COLOR_BLUE"), x, y, 0, CR_LIGHTBLUE, 1., -1, -1, 1, 1);
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gTempStr.Format("%-3d", dword_21EFB0[0]);
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gTempStr.Format("%-3d", team_score[0]);
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SBar_DrawString(this, smallf, gTempStr, x, y + 10, 0, CR_LIGHTBLUE, 1., -1, -1, 1, 1);
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SBar_DrawString(this, smallf, gTempStr, x, y + 10, 0, CR_LIGHTBLUE, 1., -1, -1, 1, 1);
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}
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}
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x = -2;
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x = -2;
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if (dword_21EFD0[1] == 0 || (gFrameClock & 8))
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if (team_ticker[1] == 0 || (gFrameClock & 8))
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{
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{
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SBar_DrawString(this, smallf, GStrings("TXT_COLOR_RED"), x, y, DI_TEXT_ALIGN_RIGHT, CR_BRICK, 1., -1, -1, 1, 1);
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SBar_DrawString(this, smallf, GStrings("TXT_COLOR_RED"), x, y, DI_TEXT_ALIGN_RIGHT, CR_BRICK, 1., -1, -1, 1, 1);
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gTempStr.Format("%3d", dword_21EFB0[1]);
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gTempStr.Format("%3d", team_score[1]);
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SBar_DrawString(this, smallf, gTempStr, x, y + 10, DI_TEXT_ALIGN_RIGHT, CR_BRICK, 1., -1, -1, 1, 1);
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SBar_DrawString(this, smallf, gTempStr, x, y + 10, DI_TEXT_ALIGN_RIGHT, CR_BRICK, 1., -1, -1, 1, 1);
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}
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}
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}
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}
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@ -513,10 +513,10 @@ private:
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{
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{
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assert(0 == team || 1 == team); // 0: blue, 1: red
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assert(0 == team || 1 == team); // 0: blue, 1: red
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if (dword_21EFD0[team] == 0 || (gFrameClock & 8))
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if (team_ticker[team] == 0 || (gFrameClock & 8))
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{
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{
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if (show)
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if (show)
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DrawStatNumber("%d", dword_21EFB0[team], kSBarNumberInv, -30, team ? 25 : -10, 0, team ? 2 : 10, 512, 65536 * 0.75, DI_SCREEN_RIGHT_CENTER);
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DrawStatNumber("%d", team_score[team], kSBarNumberInv, -30, team ? 25 : -10, 0, team ? 2 : 10, 512, 65536 * 0.75, DI_SCREEN_RIGHT_CENTER);
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}
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}
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}
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}
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