git-svn-id: https://svn.eduke32.com/eduke32@1148 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
terminx 2008-11-22 11:42:22 +00:00
parent 052767a29d
commit 0b858c5ef3
8 changed files with 108 additions and 91 deletions

View file

@ -7313,7 +7313,7 @@ void ExtPreSaveMap(void)
void ExtPreLoadMap(void)
{}
static void comlinehelp(void)
static void G_ShowParameterHelp(void)
{
char *s = "Usage: mapster32 [OPTIONS] [FILE]\n\n"
"-gFILE, -grp FILE\tUse extra group file FILE\n"
@ -7398,7 +7398,7 @@ static void G_CheckCommandLine(int argc, const char **argv)
{
if (!Bstrcasecmp(c+1,"?") || !Bstrcasecmp(c+1,"help") || !Bstrcasecmp(c+1,"-help"))
{
comlinehelp();
G_ShowParameterHelp();
exit(0);
}

View file

@ -301,7 +301,7 @@ extern int probey;
extern char typebuflen,typebuf[141];
extern char *MusicPtr;
extern int Musicsize;
extern int g_musicSize;
extern int msx[2048],msy[2048];
extern short cyclers[MAXCYCLERS][6],g_numCyclers;
extern char szPlayerName[32];

View file

@ -1675,6 +1675,9 @@ void G_DrawTilePalSmall(int x, int y, int tilenum, int shade, int orientation, i
rotatesprite((orientation&256)?x:(x<<16),(orientation&256)?y:(y<<16),32768L,a,tilenum,shade,p,2|orientation,windowx1,windowy1,windowx2,windowy2);
}
#define POLYMOSTTRANS (1)
#define POLYMOSTTRANS2 (1|32)
static void G_DrawInvNum(int x,int y,char num1,char ha,char sbits)
{
char dabuf[80] = {0};
@ -1685,11 +1688,11 @@ static void G_DrawInvNum(int x,int y,char num1,char ha,char sbits)
Bsprintf(dabuf,"%d",num1);
if (num1 > 99)
{
if (shd && althud_shadows)
if (shd && getrendermode() >= 3 && althud_shadows)
{
rotatesprite(sbarx(x-4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,4,1|sbits,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(x+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[1]-'0',ha,4,1|sbits,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(x+4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[2]-'0',ha,4,1|sbits,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(x-4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,4,POLYMOSTTRANS|sbits,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(x+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[1]-'0',ha,4,POLYMOSTTRANS|sbits,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(x+4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[2]-'0',ha,4,POLYMOSTTRANS|sbits,0,0,xdim-1,ydim-1);
}
rotatesprite(sbarx(x-4),sbary(y),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,0,sbits,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(x),sbary(y),sbarsc(65536L),0,THREEBYFIVE+dabuf[1]-'0',ha,0,sbits,0,0,xdim-1,ydim-1);
@ -1698,10 +1701,10 @@ static void G_DrawInvNum(int x,int y,char num1,char ha,char sbits)
}
if (num1 > 9)
{
if (shd && althud_shadows)
if (shd && getrendermode() >= 3 && althud_shadows)
{
rotatesprite(sbarx(x+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,4,1|sbits,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(x+4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[1]-'0',ha,4,1|sbits,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(x+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,4,POLYMOSTTRANS|sbits,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(x+4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[1]-'0',ha,4,POLYMOSTTRANS|sbits,0,0,xdim-1,ydim-1);
}
rotatesprite(sbarx(x),sbary(y),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,0,sbits,0,0,xdim-1,ydim-1);
@ -1954,8 +1957,8 @@ static void G_DrawAltDigiNum(int x,int y,int n,char s,char cs)
for (k=0;k<i;k++)
{
p = althud_numbertile+*(b+k)-'0';
if (shd && althud_shadows)
rotatesprite(sbarxr(c+j-1),sbary(y+1),sbarsc(65536L),0,p,s,4,cs|1|32,0,0,xdim-1,ydim-1);
if (shd && getrendermode() >= 3 && althud_shadows)
rotatesprite(sbarxr(c+j-1),sbary(y+1),sbarsc(65536L),0,p,s,4,cs|POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
rotatesprite(sbarxr(c+j),sbary(y),sbarsc(65536L),0,p,s,althud_numberpal,cs,0,0,xdim-1,ydim-1);
j -= tilesizx[p]+1;
}
@ -1965,8 +1968,8 @@ static void G_DrawAltDigiNum(int x,int y,int n,char s,char cs)
for (k=0;k<i;k++)
{
p = althud_numbertile+*(b+k)-'0';
if (shd && althud_shadows)
rotatesprite(sbarx(c+j+1),sbary(y+1),sbarsc(65536L),0,p,s,4,cs|1|32,0,0,xdim-1,ydim-1);
if (shd && getrendermode() >= 3 && althud_shadows)
rotatesprite(sbarx(c+j+1),sbary(y+1),sbarsc(65536L),0,p,s,4,cs|POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(c+j),sbary(y),sbarsc(65536L),0,p,s,althud_numberpal,cs,0,0,xdim-1,ydim-1);
j += tilesizx[p]+1;
}
@ -2124,8 +2127,8 @@ static void G_DrawStatusBar(int snum)
// rotatesprite(sbarx(5+1),sbary(200-25+1),sbarsc(49152L),0,SIXPAK,0,4,10+16+1+32,0,0,xdim-1,ydim-1);
// rotatesprite(sbarx(5),sbary(200-25),sbarsc(49152L),0,SIXPAK,0,0,10+16,0,0,xdim-1,ydim-1);
if (althud_shadows)
rotatesprite(sbarx(2+1),sbary(200-21+1),sbarsc(49152L),0,COLA,0,4,10+16+1+32,0,0,xdim-1,ydim-1);
if (getrendermode() >= 3 && althud_shadows)
rotatesprite(sbarx(2+1),sbary(200-21+1),sbarsc(49152L),0,COLA,0,4,10+16+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(2),sbary(200-21),sbarsc(49152L),0,COLA,0,0,10+16,0,0,xdim-1,ydim-1);
if (sprite[p->i].pal == 1 && p->last_extra < 2)
@ -2138,17 +2141,17 @@ static void G_DrawStatusBar(int snum)
G_DrawAltDigiNum(40,-(200-22),p->last_extra,s,10+16);
}
if (althud_shadows)
rotatesprite(sbarx(62+1),sbary(200-25+1),sbarsc(49152L),0,SHIELD,0,4,10+16+1+32,0,0,xdim-1,ydim-1);
if (getrendermode() >= 3 && althud_shadows)
rotatesprite(sbarx(62+1),sbary(200-25+1),sbarsc(49152L),0,SHIELD,0,4,10+16+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(62),sbary(200-25),sbarsc(49152L),0,SHIELD,0,0,10+16,0,0,xdim-1,ydim-1);
G_DrawAltDigiNum(105,-(200-22),p->shield_amount,-16,10+16);
if (althud_shadows)
if (getrendermode() >= 3 && althud_shadows)
{
if (p->got_access&1) rotatesprite(sbarxr(39-1),sbary(200-43+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+32+1,0,0,xdim-1,ydim-1);
if (p->got_access&4) rotatesprite(sbarxr(34-1),sbary(200-41+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+32+1,0,0,xdim-1,ydim-1);
if (p->got_access&2) rotatesprite(sbarxr(29-1),sbary(200-39+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+32+1,0,0,xdim-1,ydim-1);
if (p->got_access&1) rotatesprite(sbarxr(39-1),sbary(200-43+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
if (p->got_access&4) rotatesprite(sbarxr(34-1),sbary(200-41+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
if (p->got_access&2) rotatesprite(sbarxr(29-1),sbary(200-39+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
}
if (p->got_access&1) rotatesprite(sbarxr(39),sbary(200-43),sbarsc(32768),0,ACCESSCARD,0,0,10+16,0,0,xdim-1,ydim-1);
@ -2157,8 +2160,8 @@ static void G_DrawStatusBar(int snum)
i = 32768;
if (p->curr_weapon == PISTOL_WEAPON) i = 16384;
if (althud_shadows)
rotatesprite(sbarxr(57-1),sbary(200-15+1),sbarsc(i),0,ammo_sprites[p->curr_weapon],0,4,2+1+32,0,0,xdim-1,ydim-1);
if (getrendermode() >= 3 && althud_shadows)
rotatesprite(sbarxr(57-1),sbary(200-15+1),sbarsc(i),0,ammo_sprites[p->curr_weapon],0,4,2+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
rotatesprite(sbarxr(57),sbary(200-15),sbarsc(i),0,ammo_sprites[p->curr_weapon],0,0,2,0,0,xdim-1,ydim-1);
if (p->curr_weapon == HANDREMOTE_WEAPON) i = HANDBOMB_WEAPON;
@ -2200,13 +2203,13 @@ static void G_DrawStatusBar(int snum)
}
if (i >= 0)
{
if (althud_shadows)
rotatesprite(sbarx(231-o+1),sbary(200-21-2+1),sbarsc(65536L),0,i,0,4,10+16+permbit+1+32,0,0,xdim-1,ydim-1);
if (getrendermode() >= 3 && althud_shadows)
rotatesprite(sbarx(231-o+1),sbary(200-21-2+1),sbarsc(65536L),0,i,0,4,10+16+permbit+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
rotatesprite(sbarx(231-o),sbary(200-21-2),sbarsc(65536L),0,i,0,0,10+16+permbit,0,0,xdim-1,ydim-1);
}
if (althud_shadows)
minitext(292-30-o+1,190-3+1,"%",4,1+10+16+permbit + 256);
if (getrendermode() >= 3 && althud_shadows)
minitext(292-30-o+1,190-3+1,"%",4,POLYMOSTTRANS+10+16+permbit + 256);
minitext(292-30-o,190-3,"%",6,10+16+permbit + 256);
j = 0x80000000;
@ -2240,20 +2243,20 @@ static void G_DrawStatusBar(int snum)
G_DrawInvNum(-(284-30-o),200-6-3,(char)i,0,10+permbit);
if (j > 0)
{
if (althud_shadows)
minitext(288-30-o+1,180-3+1,"ON",4,1+10+16+permbit + 256);
if (getrendermode() >= 3 && althud_shadows)
minitext(288-30-o+1,180-3+1,"ON",4,POLYMOSTTRANS+10+16+permbit + 256);
minitext(288-30-o,180-3,"ON",0,10+16+permbit + 256);
}
else if ((unsigned int)j != 0x80000000)
{
if (althud_shadows)
minitext(284-30-o+1,180-3+1,"OFF",4,1+10+16+permbit + 256);
if (getrendermode() >= 3 && althud_shadows)
minitext(284-30-o+1,180-3+1,"OFF",4,POLYMOSTTRANS+10+16+permbit + 256);
minitext(284-30-o,180-3,"OFF",2,10+16+permbit + 256);
}
if (p->inven_icon >= 6)
{
if (althud_shadows)
minitext(284-35-o+1,180-3+1,"AUTO",4,1+10+16+permbit + 256);
if (getrendermode() >= 3 && althud_shadows)
minitext(284-35-o+1,180-3+1,"AUTO",4,POLYMOSTTRANS+10+16+permbit + 256);
minitext(284-35-o,180-3,"AUTO",2,10+16+permbit + 256);
}
@ -8831,61 +8834,71 @@ FAKE_F3:
}
}
static void comlinehelp(void)
static void G_ShowParameterHelp(void)
{
char *s = "Usage: eduke32 [FILES] [OPTIONS]\n"
char *s = "Usage: eduke32 [files] [options]\n"
"Example: eduke32 -q4 -a -m -tx -map nukeland.map\n\n"
"FILES\n"
"can be *.grp, *.zip, *.con, *.def\n"
""
"OPTIONS\n"
"-NUM\t\tLoad and run a game from slot NUM (0-9)\n"
"Files can be *.grp/zip/con/def\n"
"\n"
"-#\t\tLoad and run a game from slot # (0-9)\n"
"-a\t\tUse fake player AI (fake multiplayer only)\n"
"-cNUM\t\tUse MP mode NUM, 1 = DukeMatch(spawn), 2 = Coop, 3 = Dukematch(no spawn)\n"
"-cfg FILE\tUse configuration file FILE\n"
"-dFILE\t\tStart to play demo FILE\n"
/* "-fNUM\t\tSend fewer packets in multiplayer (1, 2, 4) (deprecated)\n" */
"-game_dir DIR\tSee -j\n"
"-gFILE, -grp FILE\tUse extra group file FILE\n"
"-gamegrp FILE\tUse FILE as a default GRP\n"
"-nam\t\tRun in Nam-compatible mode\n"
"-ww2gi\t\tRun in ww2gi-compatible mode\n"
"-hFILE\t\tUse definitions file FILE\n"
"-iNUM\t\tUse networking mode NUM (1/0) (multiplayer only) (default == 1)\n"
"-jDIR\t\tAdds DIR to the file path stack\n"
"-lNUM\t\tWarp to level NUM (1-11), see -v\n"
"-c#\t\tUse MP mode #, 1 = Dukematch, 2 = Coop, 3 = Dukematch(no spawn)\n"
"-cfg [file.cfg]\tUse an alternate configuration file\n"
"-d[file.dmo]\tPlay a demo\n"
"-g[file.grp]\tUse an extra group file\n"
"-nam/-ww2gi\tRun in NAM or WW2GI-compatible mode\n"
"-h[file.def]\tUse an alternate def\n"
"-j[dir]\t\tAdds a directory to EDuke32's search list\n"
"-l#\t\tWarp to level #, see -v\n"
"-m\t\tDisable monsters\n"
"-map FILE\tUse user map FILE\n"
"-name NAME\tUse NAME as multiplayer name\n"
"-nD\t\tDump default gamevars to gamevars.txt\n"
"-net PARAMETERS\tEnable network play (see documentation for parameters)\n"
"-nm\t\tDisable music\n"
"-ns\t\tDisable sound\n"
"-qNUM\t\tUse NUM players for fake multiplayer (2-8)\n"
"-map [file.map]\tLoads a map\n"
"-net\t\tEnable multiplayer (see documentation)\n"
"-ns/-nm\t\tDisable sound or music\n"
"-r\t\tRecord demo\n"
"-rmnet FILE\tUse FILE for network play configuration (see documentation)\n"
"-keepaddr\n"
"-stun\n"
"-w\t\tShow coordinates"
"-noautoload\tDo not use the autoload directory\n"
"-nologo\t\tSkip the logo anim\n"
"-cachesize SIZE\tUse SIZE Kb for cache\n"
"-sNUM\t\tUse skill level NUM (1-4)\n"
"-noautoload\tDisable loading content from autoload\n"
"-s#\t\tSet skill level (1-4)\n"
#if defined RENDERTYPEWIN || (defined RENDERTYPESDL && !defined __APPLE__ && defined HAVE_GTK2)
"-setup\t\tDisplays the configuration dialog\n"
"-nosetup\t\t\n"
"-setup/nosetup\tEnables/disables startup window\n"
#endif
"-tNUM\t\tUse respawn mode NUM, 1 = Monsters, 2 = Items, 3 = Inventory, x = All\n"
"-t#\t\tSet respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All\n"
"-u#########\tUser's favorite weapon order (default: 3425689071)\n"
#if !defined(_WIN32)
"-usecwd\t\tRead game data and configuration file from working directory\n"
#endif
"-sloppycmd\t\tAllows EDuke to execute unsafe commands. (for compatibility only)\n"
"-vNUM\t\tWarp to volume NUM (1-4), see -l\n"
"-xFILE\t\tLoad CON script FILE (default EDUKE.CON/GAME.CON)\n"
"-zNUM,\n-condebug\tLine-by-line CON compilation debugging, NUM is verbosity\n"
"\n-?, -help, --help\tDisplay this help message and exit"
"-v#\t\tWarp to volume #, see -l\n"
"-x[game.con]\tLoad custom CON script\n"
"\n-?/--help\tDisplay this help message and exit\n"
"\nSee eduke32 -debughelp for debug parameters"
;
#if defined RENDERTYPEWIN
Bsprintf(tempbuf,HEAD2 " %s",s_builddate);
wm_msgbox(tempbuf,s);
#else
initprintf("%s\n",s);
#endif
}
static void G_ShowDebugHelp(void)
{
char *s = "Usage: eduke32 [files] [options]\n"
"\n"
"-fNUM\t\tSend fewer packets in multiplayer (1, 2, 4) (deprecated)\n"
"-game_dir [dir]\tDuke3d_w32 compatibility option, see -j\n"
"-gamegrp \tSelects which file to use as main grp\n"
"-i#\t\tUse networking mode (1/0)\n"
"-name [name]\tPlayer name in multiplay\n"
"-nD\t\tDump default gamevars to gamevars.txt\n"
"-q#\t\tFake multiplayer with (2-8) players\n"
"-rmnet\t\tUse network config file (OBSOLETE, see -net)\n"
#ifndef RANCID_NETWORKING
"-keepaddr\n"
#endif
"-stun\t\tUse UDP hole punching in multiplayer\n"
"-w\t\tShow coordinates\n"
"-nologo\t\tSkip the logo anim\n"
"-cachesize #\tSets cache size, in Kb\n"
"-unstable \tAllow EDuke32 to execute unsafe CON commands\n"
"-z#/-condebug\tEnable line-by-line CON compile debugging at level #\n"
;
#if defined RENDERTYPEWIN
Bsprintf(tempbuf,HEAD2 " %s",s_builddate);
@ -9490,10 +9503,14 @@ static void G_CheckCommandLine(int argc, const char **argv)
{
if (!Bstrcasecmp(c+1,"?") || !Bstrcasecmp(c+1,"help") || !Bstrcasecmp(c+1,"-help"))
{
comlinehelp();
G_ShowParameterHelp();
exit(0);
}
if (!Bstrcasecmp(c+1,"?") || !Bstrcasecmp(c+1,"debughelp") || !Bstrcasecmp(c+1,"-debughelp"))
{
G_ShowDebugHelp();
exit(0);
}
if (!Bstrcasecmp(c+1,"grp") || !Bstrcasecmp(c+1,"g"))
{
if (argc > i+1)
@ -9837,7 +9854,7 @@ static void G_CheckCommandLine(int argc, const char **argv)
}
else
{
comlinehelp();
G_ShowParameterHelp();
exit(-1);
}
break;

View file

@ -25,7 +25,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
char *s_builddate = "20081121";
char *MusicPtr = NULL;
int Musicsize;
int g_musicSize;
short g_globalRandom;
short neartagsector, neartagwall, neartagsprite;

View file

@ -363,7 +363,7 @@ void AL_Shutdown()
#define BUFFER_SIZE 65536 // (4096 * 4*8*8)
int AL_MusicVolume;
extern int Musicsize;
extern int g_musicSize;
int update();
@ -483,7 +483,7 @@ void AL_PlaySong(char *ptr,int loop)
default:
return;
}
music.def.size=Musicsize;
music.def.size=g_musicSize;
music.loop=loop;
music.def.ptrsnd=ptr;

View file

@ -344,7 +344,7 @@ void MUSIC_PlayMusic(char *_filename)
if (music_musicchunk != NULL)
{
// !!! FIXME: I set the music to loop. Hope that's okay. --ryan.
Musicsize = size;
g_musicSize = size;
Mix_PlayMusic(music_musicchunk, -1);
} // if
}

View file

@ -2706,7 +2706,7 @@ cheat_for_port_credits:
"-",
"Screen size",
"Status bar size",
"Multiplayer chat text size",
"Stats and chat text size",
"Show level stats",
"-",
"Allow walk with autorun",

View file

@ -211,11 +211,11 @@ void _playmusic(const char *fn)
l = kfilelength(fp);
MUSIC_StopSong();
Musicsize=0;
g_musicSize=0;
if (!MusicPtr)
MusicPtr=Bcalloc(1,l * sizeof(char));
else MusicPtr=Brealloc(MusicPtr,l * sizeof(char));
Musicsize=l;
g_musicSize=l;
kread(fp, (unsigned char *)MusicPtr, l);
kclose(fp);
@ -229,10 +229,10 @@ void _playmusic(const char *fn)
int S_PlayMusic(const char *fn, const int sel)
{
Musicsize=0;
g_musicSize=0;
if (MapInfo[sel].musicfn1 != NULL)
_playmusic(MapInfo[sel].musicfn1);
if (!Musicsize)
if (!g_musicSize)
{
_playmusic(fn);
return 0;