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Mapster32: Fix clipboard tile display in 3D mode.
git-svn-id: https://svn.eduke32.com/eduke32@3183 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 3 additions and 1 deletions
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@ -4263,6 +4263,7 @@ static void drawtileinfo(const char *title,int32_t x,int32_t y,int32_t picnum,in
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if (tilesizx[picnum]>0 && tilesizy[picnum]>0)
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{
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double scalediv;
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int32_t scale=65536;
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int32_t x1 = x+80;
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@ -4270,7 +4271,8 @@ static void drawtileinfo(const char *title,int32_t x,int32_t y,int32_t picnum,in
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x1 /= 2;
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x1 = (int32_t)(x1 * 320.0/xdimgame);
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scale = (int32_t)(max(tilesizx[picnum],tilesizy[picnum])/24.0);
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scalediv = max(tilesizx[picnum],tilesizy[picnum])/24.0;
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scale = (int32_t)((double)scale/scalediv);
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setaspect(65536L, (int32_t)divscale16(ydim*320L,xdim*200L));
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// +1024: prevents rotatesprite from setting aspect itself
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