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Fix VS manifest error
git-svn-id: https://svn.eduke32.com/eduke32@1400 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -150,11 +150,11 @@ all: eduke32$(EXESUFFIX) mapster32$(EXESUFFIX) # duke3d_w32$(EXESUFFIX);
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eduke32$(EXESUFFIX): $(GAMEOBJS) $(EOBJ)\$(ENGINELIB)
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$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib\x86" /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS)
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$(MT) -manifest $@.manifest $(RSRC)\manifest.game.xml -hashupdate -outputresource:$@ -out:$@.manifest
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$(MT) -manifest $(RSRC)\manifest.game.xml -hashupdate -outputresource:$@ -out:$@.manifest
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mapster32$(EXESUFFIX): $(EDITOROBJS) $(EOBJ)\$(ENGINELIB) $(EOBJ)\$(EDITORLIB)
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$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib\x86" /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS)
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$(MT) -manifest $@.manifest $(RSRC)\manifest.build.xml -hashupdate -outputresource:$@ -out:$@.manifest
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$(MT) -manifest $(RSRC)\manifest.build.xml -hashupdate -outputresource:$@ -out:$@.manifest
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duke3d_w32$(EXESUFFIX): $(OBJ)/wrapper.$o
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$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib\x86" /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS)
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