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- SW: Implement cl_weaponsway
for game.
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1 changed files with 1 additions and 1 deletions
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@ -6800,7 +6800,7 @@ pWeaponBob(PANEL_SPRITEp psp, short condition)
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}
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}
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if (TEST(psp->flags, PANF_BOB))
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if (cl_weaponsway && TEST(psp->flags, PANF_BOB))
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{
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// //
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// sin_xxx moves the weapon left-right
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