- version bump and new bug forum URL

This commit is contained in:
Christoph Oelckers 2020-02-04 21:11:17 +01:00
parent 1d468190a6
commit 03a300988e

View file

@ -41,23 +41,23 @@ const char *GetVersionString();
/** Lots of different version numbers **/ /** Lots of different version numbers **/
#define VERSIONSTR "0.3.4" #define VERSIONSTR "0.4.0 alpha"
// The version as seen in the Windows resource // The version as seen in the Windows resource
#define RC_FILEVERSION 0,3,4,0 #define RC_FILEVERSION 0,4,0,0
#define RC_PRODUCTVERSION 0,3,4,0 #define RC_PRODUCTVERSION 0,4,0,0
#define RC_PRODUCTVERSION2 VERSIONSTR #define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning. // These are for content versioning.
#define VER_MAJOR 0 #define VER_MAJOR 0
#define VER_MINOR 3 #define VER_MINOR 4
#define VER_REVISION 4 #define VER_REVISION 0
// More stuff that needs to be different for derivatives. // More stuff that needs to be different for derivatives.
#define GAMENAME "Raze" #define GAMENAME "Raze"
#define WGAMENAME L"Raze" #define WGAMENAME L"Raze"
#define GAMENAMELOWERCASE "raze" #define GAMENAMELOWERCASE "raze"
#define FORUM_URL "http://forum.zdoom.org/" #define FORUM_URL "http://forum.zdoom.org/"
#define BUGS_FORUM_URL "http://forum.zdoom.org/viewforum.php?f=2" // fixme before release!!! #define BUGS_FORUM_URL "http://forum.zdoom.org/viewforum.php?f=340"
#define ENGINERES_FILE GAMENAMELOWERCASE ".pk3" #define ENGINERES_FILE GAMENAMELOWERCASE ".pk3"
#define SAVESIG_DN3D GAMENAME ".Duke" #define SAVESIG_DN3D GAMENAME ".Duke"