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- cleaned up leftovers.
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@ -62,29 +62,6 @@
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#include "razemenu.h"
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#include "razemenu.h"
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#include "mapinfo.h"
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#include "mapinfo.h"
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#include "../version.h"
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#define XHAIRSHRINKSIZE (1./18)
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#define XHAIRPICKUPSIZE (2+XHAIRSHRINKSIZE)
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#define POWERUPICONSIZE 32
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//IMPLEMENT_CLASS(DHUDFont, true, false);
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EXTERN_CVAR (Bool, am_showmonsters)
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EXTERN_CVAR (Bool, am_showsecrets)
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EXTERN_CVAR (Bool, am_showtime)
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EXTERN_CVAR (Bool, am_showtotaltime)
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EXTERN_CVAR (Bool, noisedebug)
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EXTERN_CVAR(Bool, vid_fps)
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EXTERN_CVAR(Bool, inter_subtitles)
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DStatusBarCore *StatusBar;
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extern int setblocks;
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CVAR (Bool, idmypos, false, 0);
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FGameTexture* CrosshairImage;
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FGameTexture* CrosshairImage;
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static int CrosshairNum;
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static int CrosshairNum;
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