mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- got the text screens working. Also reformatted RR's credits a bit for a better presentation.
This commit is contained in:
parent
19c719db4e
commit
02507d937d
5 changed files with 73 additions and 68 deletions
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@ -1255,6 +1255,8 @@ static void ParseImageScroller(FScanner& sc)
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desc->textFont = SmallFont;
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desc->textScale = 1;
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desc->mAnimatedTransition = false;
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desc->virtWidth = 320;
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desc->virtHeight = 200;
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ParseImageScrollerBody(sc, desc);
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bool scratch = ReplaceMenu(sc, desc);
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@ -473,7 +473,7 @@ x(SELECTDIR, 1632)
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x(F1HELP, 1633)
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x(NOTCHON, 1634)
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x(NOTCHOFF, 1635)
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y(RRTILE1636, 1636)
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x(DRIVABLES, 1636)
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x(DUKEICON, 1637)
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x(BADGUYICON, 1638)
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x(FOODICON, 1639)
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@ -201,23 +201,17 @@ LISTMENU "SkillMenu"
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ImageScroller "HelpMenu"
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{
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ifgame(Duke, Nam, WW2GI)
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ifgame(Duke, Nam, WW2GI, Redneck, RedneckRides)
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{
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ImageItem "TEXTSTORY"
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ImageItem "F1HELP"
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animatedtransition
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}
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/*
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ifgame(Redneck, RedneckRides)
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{
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ImageItem "#2541"
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ImageItem "#1633"
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ifgame(RedneckRides)
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{
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ImageItem "#1636"
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ImageItem "DRIVABLES"
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}
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animatedtransition
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}
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/*
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ifgame(blood)
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{
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class "$.ImageScrollerMenu"
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@ -261,69 +255,77 @@ ImageScroller "CreditsMenu"
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ImageItem "CREDITPAGE3"
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animatedtransition
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}
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/*
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ifgame(Redneck)
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{
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TextBackground "MENUSCREEN"
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TextBackgroundBrightness 0.5
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TextFont "SmallFont"
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TextScale 0.45
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// no point putting this into the string table.
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TextItem "ORIGINAL CONCEPT, DESIGN AND DIRECTION\n\nDREW MARKHAM", 80
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TextItem "PRODUCED BY\n\nGREG GOODRICH", 80
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TextItem "GAME PROGRAMMING\n\nRAFAEL PAIZ", 80
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TextItem "ART DIRECTORS\n\nCLAIRE PRADERIE MAXX KAUFMAN ", 80
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TextItem "LEAD LEVEL DESIGNER\nALEX MAYBERRY\n\nLEVEL DESIGN\nMAL BLACKWELL\nSVERRE KVERNMO", 80
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TextItem "SENIOR ANIMATOR AND ARTIST\n\nJASON HOOVER", 80
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TextItem "TECHNICAL DIRECTOR\n\nBARRY DEMPSEY", 80
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TextItem "MOTION CAPTURE SPECIALIST AND\nCHARACTER ANIMATION\nAMIT DORON\n\nA.I. PROGRAMMING\nARTHUR DONAVAN\n\nADDITIONAL ANIMATION\nGEORGE KARL", 60
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TextItem "CHARACTER DESIGN\nCORKY LEHMKUHL\n\nMAP PAINTERS\nVIKTOR ANTONOV\nMATTHIAS BEEGUER\nSTEPHAN BURLE\n\nSCULPTORS\nGEORGE ENGEL\nJAKE GARBER\nJEFF HIMMEL", 50
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TextItem "CHARACTER VOICES\n\nLEONARD\nBURTON GILLIAM\n\nBUBBA, BILLY RAY, SKINNY OL' COOT\nAND THE TURD MINION\nDREW MARKHAM\n\nSHERIFF LESTER T. HOBBES\nMOJO NIXON\n\nALIEN VIXEN\nPEGGY JO JACOBS", 40
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TextItem "SOUND DESIGN\nGARY BRADFIELD\n\nMUSIC\nMOJO NIXON\nTHE BEAT FARMERS\nTHE REVEREND HORTON HEAT\nCEMENT POND\n\nADDITIONAL SOUND EFFECTS\nJIM SPURGIN", 50
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TextItem "MOTION CAPTURE ACTOR\nJ.P. MANOUX\n\nMOTION CAPTURE VIXEN\nSHAWN WOLFE", 80
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TextItem "PRODUCTION ASSISTANCE\nMINERVA MAYBERRY\n\nNUTS AND BOLTS\nSTEVE GOLDBERG\nMARCUS HUTCHINSON\n\nBEAN COUNTING\nMAX YOSHIKAWA\n\nADMINISTRATIVE ASSISTANCE\nSERAFIN LEWIS", 50
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TextItem "LOCATION MANAGER, LOUISIANA\nRICK SKINNER\n\nLOCATION SCOUT, LOUISIANA\nBRIAN BENOS\n\nPHOTOGRAPHER\nCARLOS SERRAO", 70
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TextItem "ADDITIONAL 3D MODELING BY\n3 NAME 3D\nVIEWPOINT DATALABS INTERNATIONAL\n\nAUDIO RECORDED AT\nPACIFIC OCEAN POST, SANTA MONICA, C.A.\n\nCEMENT POND TRACKS RECORDED AT\nDREAMSTATE RECORDING, BURBANK, C.A.\n\nRECORDING ENGINEER\nDAVE AHLERT", 50
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TextItem "3D BUILD ENGINE LICENSED FROM\n3D REALMS ENTERTAINMENT\n\nBUILD ENGINE AND RELATED TOOLS\nCREATED BY KEN SILVERMAN", 80
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TextItem "FOR INTERPLAY\n\nLEAD TESTER\nDARRELL JONES\n\nTESTERS\nTIM ANDERSON\nERICK LUJAN\nTIEN TRAN", 60
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TextItem "IS TECHS\nBILL DELK\nAARON MEYERS\n\nCOMPATIBILITY TECHS\nMARC DURAN\nDAN FORSYTH\nDEREK GIBBS\nAARON OLAIZ\nJACK PARKER", 60
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TextItem "DIRECTOR OF COMPATIBILITY\nPHUONG NGUYEN\n\nASSISTANT QA DIRECTOR\nCOLIN TOTMAN\n\nQA DIRECTOR\nCHAD ALLISON", 70
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TextItem "INTERPLAY PRODUCER\nBILL DUGAN\n\nINTERPLAY LINE PRODUCER\nCHRIS BENSON\n\nPRODUCT MANAGER\nJIM VEEVAERT\n\nPUBLIC RELATIONS\nERIKA PRICE", 50
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TextItem "SPECIAL THANKS\n\nJIM GAUER\nPAUL VAIS\nSCOTT MILLER\nTODD REPLOGLE\nCHUCK BUECHE\nCARTER LIPSCOMB\nJOHN CONLEY\nDON MAGGI", 60
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TextItem "EXTRA SPECIAL THANKS\n\nBRIAN FARGO", 80
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TextItem "REDNECK RAMPAGE\n(c) 1997 XATRIX ENTERTAINMENT, INC.\n\nREDNECK RAMPAGE IS A TRADEMARK OF\nINTERPLAY PRODUCTIONS", 60
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TextItem "ORIGINAL CONCEPT, DESIGN AND DIRECTION\n\nDREW MARKHAM" //, 80
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TextItem "PRODUCED BY\n\nGREG GOODRICH" //, 80
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TextItem "GAME PROGRAMMING\n\nRAFAEL PAIZ" //, 80
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TextItem "ART DIRECTORS\n\nCLAIRE PRADERIE MAXX KAUFMAN " //, 80
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TextItem "LEAD LEVEL DESIGNER\nALEX MAYBERRY\n\nLEVEL DESIGN\nMAL BLACKWELL\nSVERRE KVERNMO" //, 60
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TextItem "SENIOR ANIMATOR AND ARTIST\n\nJASON HOOVER" //, 80
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TextItem "TECHNICAL DIRECTOR\n\nBARRY DEMPSEY" //, 80
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TextItem "MOTION CAPTURE SPECIALIST AND\nCHARACTER ANIMATION\nAMIT DORON\n\nA.I. PROGRAMMING\nARTHUR DONAVAN\n\nADDITIONAL ANIMATION\nGEORGE KARL" //, 60
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TextItem "CHARACTER DESIGN\nCORKY LEHMKUHL\n\nMAP PAINTERS\nVIKTOR ANTONOV\nMATTHIAS BEEGUER\nSTEPHAN BURLE\n\nSCULPTORS\nGEORGE ENGEL\nJAKE GARBER\nJEFF HIMMEL" //, 30
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TextItem "CHARACTER VOICES\n\nLEONARD\nBURTON GILLIAM\n\nBUBBA, BILLY RAY, SKINNY OL' COOT\nAND THE TURD MINION\nDREW MARKHAM\n\nSHERIFF LESTER T. HOBBES\nMOJO NIXON\n\nALIEN VIXEN\nPEGGY JO JACOBS" //, 30
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TextItem "SOUND DESIGN\nGARY BRADFIELD\n\nMUSIC\nMOJO NIXON\nTHE BEAT FARMERS\nTHE REVEREND HORTON HEAT\nCEMENT POND\n\nADDITIONAL SOUND EFFECTS\nJIM SPURGIN" //, 30
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TextItem "MOTION CAPTURE ACTOR\nJ.P. MANOUX\n\nMOTION CAPTURE VIXEN\nSHAWN WOLFE" //, 70
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TextItem "PRODUCTION ASSISTANCE\nMINERVA MAYBERRY\n\nNUTS AND BOLTS\nSTEVE GOLDBERG\nMARCUS HUTCHINSON\n\nBEAN COUNTING\nMAX YOSHIKAWA\n\nADMINISTRATIVE ASSISTANCE\nSERAFIN LEWIS" //, 50
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TextItem "LOCATION MANAGER, LOUISIANA\nRICK SKINNER\n\nLOCATION SCOUT, LOUISIANA\nBRIAN BENOS\n\nPHOTOGRAPHER\nCARLOS SERRAO" //, 70
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TextItem "ADDITIONAL 3D MODELING BY\n3 NAME 3D\nVIEWPOINT DATALABS INTERNATIONAL\n\nAUDIO RECORDED AT\nPACIFIC OCEAN POST, SANTA MONICA, C.A.\n\nCEMENT POND TRACKS RECORDED AT\nDREAMSTATE RECORDING, BURBANK, C.A.\n\nRECORDING ENGINEER\nDAVE AHLERT" //, 50
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TextItem "3D BUILD ENGINE LICENSED FROM\n3D REALMS ENTERTAINMENT\n\nBUILD ENGINE AND RELATED TOOLS\nCREATED BY KEN SILVERMAN" //, 80
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TextItem "FOR INTERPLAY\n\nLEAD TESTER\nDARRELL JONES\n\nTESTERS\nTIM ANDERSON\nERICK LUJAN\nTIEN TRAN" //, 60
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TextItem "IS TECHS\nBILL DELK\nAARON MEYERS\n\nCOMPATIBILITY TECHS\nMARC DURAN\nDAN FORSYTH\nDEREK GIBBS\nAARON OLAIZ\nJACK PARKER" //, 60
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TextItem "DIRECTOR OF COMPATIBILITY\nPHUONG NGUYEN\n\nASSISTANT QA DIRECTOR\nCOLIN TOTMAN\n\nQA DIRECTOR\nCHAD ALLISON" //, 70
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TextItem "INTERPLAY PRODUCER\nBILL DUGAN\n\nINTERPLAY LINE PRODUCER\nCHRIS BENSON\n\nPRODUCT MANAGER\nJIM VEEVAERT\n\nPUBLIC RELATIONS\nERIKA PRICE" //, 50
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TextItem "SPECIAL THANKS\n\nJIM GAUER\nPAUL VAIS\nSCOTT MILLER\nTODD REPLOGLE\nCHUCK BUECHE\nCARTER LIPSCOMB\nJOHN CONLEY\nDON MAGGI" //, 60
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TextItem "EXTRA SPECIAL THANKS\n\nBRIAN FARGO" //, 80
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TextItem "REDNECK RAMPAGE\n(c) 1997 XATRIX ENTERTAINMENT, INC.\n\nREDNECK RAMPAGE IS A TRADEMARK OF\nINTERPLAY PRODUCTIONS" //, 60
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animatedtransition
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}
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ifgame(RedneckRides)
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{
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TextItem "ORIGINAL CONCEPT, DESIGN AND DIRECTION\n\nDREW MARKHAM", 80
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TextItem "ART DIRECTION AND ADDITIONAL DESIGN\n\nCORKY LEHMKUHL", 80
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TextItem "PRODUCED BY\n\nGREG GOODRICH", 80
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TextItem "GAME PROGRAMMING\n\nJOSEPH AURILI", 80
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TextItem "ORIGINAL GAME PROGRAMMING\n\nRAFAEL PAIZ", 80
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TextItem "LEVEL DESIGN\n\nRHETT BALDWIN & AARON BARBER", 80
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TextItem "ORIGINAL ART DIRECTION AND SUPPORT\n\nMAXX KAUFMAN & CLAIRE PRADERIE-MARKHAM", 80
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TextItem "COMPUTER GRAPHICS SUPERVISOR &\nCHARACTER ANIMATION DIRECTION\n\nBARRY DEMPSEY", 80
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TextItem "SENIOR ANIMATOR & MODELER\n\nJASON HOOVER", 80
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TextItem "CHARACTER ANIMATION &\nMOTION CAPTURE SPECIALIST\n\nAMIT DORON", 80
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TextItem "SOUND DESIGN &\nMUSIC PRODUCTION COORDINATION\n\nGARY BRADFIELD", 80
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TextItem "INTRODUCTION ANIMATION\n\nDOMINIQUE DROZDZ", 80
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TextItem "ARTIST\n\nMATTHIAS BEEGUER", 80
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TextItem "ADDITIONAL ART\n\nVIKTOR ANTONOV", 80
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TextItem "PRODUCTION COORDINATOR\n\nVICTORIA SYLVESTER", 80
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TextItem "CHARACTER VOICES\n\nLEONARD\nBURTON GILLIAM\n\nDAISY MAE\nTARA CHARENDOFF\n\nBUBBA, BILLY RAY, SKINNY OL' COOT,\nFRANK THE BIKER, THE TURD MINION\n& ALL OTHER VARIOUS RAMBLINGS...\nDREW MARKHAM", 40
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TextItem "SPECIAL APPEARENCE BY\n\nSHERIFF LESTER T. HOBBES\nMOJO NIXON\n\nALIEN VIXEN\nPEGGY JO JACOBS", 70
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TextBackground "MENUSCREEN"
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TextBackgroundBrightness 0.5
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TextFont "SmallFont"
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TextScale 0.45
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TextItem "ORIGINAL CONCEPT, DESIGN AND DIRECTION\n\nDREW MARKHAM" //, 80
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TextItem "ART DIRECTION AND ADDITIONAL DESIGN\n\nCORKY LEHMKUHL" //, 80
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TextItem "PRODUCED BY\n\nGREG GOODRICH" //, 80
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TextItem "GAME PROGRAMMING\n\nJOSEPH AURILI" //, 80
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TextItem "ORIGINAL GAME PROGRAMMING\n\nRAFAEL PAIZ" //, 80
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TextItem "LEVEL DESIGN\n\nRHETT BALDWIN & AARON BARBER" //, 80
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TextItem "ORIGINAL ART DIRECTION AND SUPPORT\n\nMAXX KAUFMAN & CLAIRE PRADERIE-MARKHAM" //, 80
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TextItem "COMPUTER GRAPHICS SUPERVISOR &\nCHARACTER ANIMATION DIRECTION\n\nBARRY DEMPSEY" //, 80
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TextItem "SENIOR ANIMATOR & MODELER\n\nJASON HOOVER" //, 80
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TextItem "CHARACTER ANIMATION &\nMOTION CAPTURE SPECIALIST\n\nAMIT DORON" //, 80
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TextItem "SOUND DESIGN &\nMUSIC PRODUCTION COORDINATION\n\nGARY BRADFIELD" //, 80
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TextItem "INTRODUCTION ANIMATION\n\nDOMINIQUE DROZDZ" //, 80
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TextItem "ARTIST\n\nMATTHIAS BEEGUER" //, 80
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TextItem "ADDITIONAL ART\n\nVIKTOR ANTONOV" //, 80
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TextItem "PRODUCTION COORDINATOR\n\nVICTORIA SYLVESTER" //, 80
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TextItem "CHARACTER VOICES\n\nLEONARD\nBURTON GILLIAM\n\nDAISY MAE\nTARA CHARENDOFF\n\nBUBBA, BILLY RAY, SKINNY OL' COOT,\nFRANK THE BIKER, THE TURD MINION\n& ALL OTHER VARIOUS RAMBLINGS...\nDREW MARKHAM" //, 40
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TextItem "SPECIAL APPEARENCE BY\n\nSHERIFF LESTER T. HOBBES\nMOJO NIXON\n\nALIEN VIXEN\nPEGGY JO JACOBS" //, 70
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TextItem "REDNECK RAMPAGE TITLE TRACK & CYBERSEX\nWRITTEN & PERFORMED BY\nMOJO NIXON\n\n(c) MUFFIN'STUFFIN' MUSIC (BMI)\nADMINISTERED BY BUG.", 70
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TextItem "MUSIC\n\nDISGRACELAND\nTINY D & THE SOFA KINGS\n\nBANJO AND GUITAR PICKIN\nJOHN SCHLOCKER\nHOWARD YEARWOOD", 60
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TextItem "RECORDING ENGINEER\nDAVE AHLERT\n\nRECORDING ASSISTANCE\nJEFF GILBERT", 80
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TextItem "MOTION CAPTURE ACTOR\nJ.P. MANOUX\n\nMOTION CAPTURE ACTRESS\nSHAWN WOLFE", 80
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TextItem "THIS GAME COULD NOT HAVE BEEN MADE WITHOUT\nALEX MAYBERRY\nMAL BLACKWELL\n\nNUTS AND BOLTS\nSTEVE GOLDBERG\n\nBEAN COUNTING\nMAX YOSHIKAWA\n\nADMINISTRATIVE ASSISTANCE\nMINERVA MAYBERRY", 50
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TextItem "FOR INTERPLAY\n\nPRODUCER\nBILL DUGAN\n\nLINE PRODUCER\nCHRIS BENSON\n\nLEAD TESTER\nDARRELL JONES", 60
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TextItem "TESTERS\n\nTIM ANDERSON\nPRIMO PULANCO\nMARK MCCARTY\nBRIAN AXLINE", 70
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TextItem "PRODUCTION BABY\n\nPAULINE MARIE MARKHAM", 80
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TextItem "ORIGINAL PRODUCTION BABY\n\nALYSON KAUFMAN", 80
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TextItem "3D BUILD ENGINE LICENSED FROM\n3D REALMS ENTERTAINMENT\n\nBUILD ENGINE AND RELATED TOOLS\nCREATED BY KEN SILVERMAN", 80
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TextItem "SPECIAL THANKS\n\nSCOTT MILLER\nGEORGE BROUSSARD", 80
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TextItem "EXTRA SPECIAL THANKS\n\nBRIAN FARGO", 80
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TextItem "REDNECK RAMPAGE RIDES AGAIN\n(c) 1998 XATRIX ENTERTAINMENT, INC.\n\nREDNECK RAMPAGE RIDES AGAIN\nIS A TRADEMARK OF\nINTERPLAY PRODUCTIONS", 70
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TextItem "MUSIC\n\nDISGRACELAND\nTINY D & THE SOFA KINGS\n\nBANJO AND GUITAR PICKIN\nJOHN SCHLOCKER\nHOWARD YEARWOOD" //, 60
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TextItem "RECORDING ENGINEER\nDAVE AHLERT\n\nRECORDING ASSISTANCE\nJEFF GILBERT" //, 80
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TextItem "MOTION CAPTURE ACTOR\nJ.P. MANOUX\n\nMOTION CAPTURE ACTRESS\nSHAWN WOLFE" //, 80
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TextItem "THIS GAME COULD NOT HAVE BEEN MADE WITHOUT\nALEX MAYBERRY\nMAL BLACKWELL\n\nNUTS AND BOLTS\nSTEVE GOLDBERG\n\nBEAN COUNTING\nMAX YOSHIKAWA\n\nADMINISTRATIVE ASSISTANCE\nMINERVA MAYBERRY" //, 50
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TextItem "FOR INTERPLAY\n\nPRODUCER\nBILL DUGAN\n\nLINE PRODUCER\nCHRIS BENSON\n\nLEAD TESTER\nDARRELL JONES" //, 60
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TextItem "TESTERS\n\nTIM ANDERSON\nPRIMO PULANCO\nMARK MCCARTY\nBRIAN AXLINE" //, 70
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TextItem "PRODUCTION BABY\n\nPAULINE MARIE MARKHAM" //, 80
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TextItem "ORIGINAL PRODUCTION BABY\n\nALYSON KAUFMAN" //, 80
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TextItem "3D BUILD ENGINE LICENSED FROM\n3D REALMS ENTERTAINMENT\n\nBUILD ENGINE AND RELATED TOOLS\nCREATED BY KEN SILVERMAN" //, 80
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TextItem "SPECIAL THANKS\n\nSCOTT MILLER\nGEORGE BROUSSARD" //, 80
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TextItem "EXTRA SPECIAL THANKS\n\nBRIAN FARGO" //, 80
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TextItem "REDNECK RAMPAGE RIDES AGAIN\n(c) 1998 XATRIX ENTERTAINMENT, INC.\n\nREDNECK RAMPAGE RIDES AGAIN\nIS A TRADEMARK OF\nINTERPLAY PRODUCTIONS" //, 70
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animatedtransition
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}
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/*
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ifgame(blood)
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{
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class "Blood.ImageScrollerMenu"
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@ -34,7 +34,7 @@ class DukeMenuDelegate : RazeMenuDelegate
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void DrawCursor(double x, double y, double scale, bool right)
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{
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uint mclock = MSTime() * 120 / 1000;
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uint frames = (gameinfo.gametype & GAMEFLAG_RR) ? 16 : 7;
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uint frames = (gameinfo.gametype & GAMEFLAG_RRALL) ? 16 : 7;
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String picname;
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if (!right) picname= String.Format("SPINNINGNUKEICON%d", ((mclock >> 3) % frames));
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else picname = String.Format("SPINNINGNUKEICON%d", frames - 1 - ((frames - 1 + (mclock >> 3)) % frames));
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@ -46,7 +46,7 @@ class DukeMenuDelegate : RazeMenuDelegate
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override bool DrawSelector(ListMenuDescriptor desc)
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{
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int cursorOffset = 110;
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double cursorScale = (gameinfo.gametype & GAMEFLAG_RR) ? 0.2 : 1.0;
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double cursorScale = (gameinfo.gametype & GAMEFLAG_RRALL) ? 0.2 : 1.0;
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double ymid = desc.mItems[desc.mSelectedItem].GetY() + 7; // half height must be hardcoded or layouts will break.
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DrawCursor(160 + cursorOffset, ymid, cursorScale, false);
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DrawCursor(169 - cursorOffset, ymid, cursorScale, true);
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@ -117,7 +117,7 @@ class ListMenuItemDukeTextItem : ListMenuItemTextItem
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{
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int trans = mColorSelected? Translation.MakeID(Translation_Remap, 1) : 0;
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Color pe;
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double scale = (gameinfo.gametype & GAMEFLAG_RR) ? 0.4 : 1.;
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double scale = (gameinfo.gametype & GAMEFLAG_RRALL) ? 0.4 : 1.;
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let xpos = mXpos - BigFont.StringWidth(mText) * scale * 0.5;
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if (selected)
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@ -103,8 +103,9 @@ class ImageScrollerPageTextItem : ImageScrollerPage
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mTextScale = desc.textScale;
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virtWidth = desc.virtWidth;
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virtHeight = desc.virtHeight;
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mText = mFont.BreakLines(Stringtable.Localize(txt), virtWidth / mTextScale);
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mYpos = y >= 0? y : virtHeight / 2 - mText.Count() * mFont.GetHeight() / 2;
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mText = mFont.BreakLines(Stringtable.Localize(txt.Filter()), virtWidth / mTextScale);
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mYpos = y >= 0? y : virtHeight / 2 - mText.Count() * mFont.GetHeight() * mTextScale / 2;
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}
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