2019-11-10 22:58:51 +00:00
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#pragma once
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// Totally minimalistic interface - should be all the game modules need.
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2019-11-11 00:01:18 +00:00
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void Mus_Init();
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2019-11-10 22:58:51 +00:00
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void Mus_Play(const char *fn, bool loop);
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void Mus_Stop();
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void Mus_SetPaused(bool on);
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