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/*
* * optionmenu . cpp
* * Handler class for the option menus and associated items
* *
* * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* * Copyright 2010 Christoph Oelckers
* * All rights reserved .
* *
* * Redistribution and use in source and binary forms , with or without
* * modification , are permitted provided that the following conditions
* * are met :
* *
* * 1. Redistributions of source code must retain the above copyright
* * notice , this list of conditions and the following disclaimer .
* * 2. Redistributions in binary form must reproduce the above copyright
* * notice , this list of conditions and the following disclaimer in the
* * documentation and / or other materials provided with the distribution .
* * 3. The name of the author may not be used to endorse or promote products
* * derived from this software without specific prior written permission .
* *
* * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ` ` AS IS ' ' AND ANY EXPRESS OR
* * IMPLIED WARRANTIES , INCLUDING , BUT NOT LIMITED TO , THE IMPLIED WARRANTIES
* * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED .
* * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT , INDIRECT ,
* * INCIDENTAL , SPECIAL , EXEMPLARY , OR CONSEQUENTIAL DAMAGES ( INCLUDING , BUT
* * NOT LIMITED TO , PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES ; LOSS OF USE ,
* * DATA , OR PROFITS ; OR BUSINESS INTERRUPTION ) HOWEVER CAUSED AND ON ANY
* * THEORY OF LIABILITY , WHETHER IN CONTRACT , STRICT LIABILITY , OR TORT
* * ( INCLUDING NEGLIGENCE OR OTHERWISE ) ARISING IN ANY WAY OUT OF THE USE OF
* * THIS SOFTWARE , EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE .
* * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* *
*/
# include "v_font.h"
# include "cmdlib.h"
# include "gstrings.h"
# include "d_gui.h"
# include "d_event.h"
# include "c_dispatch.h"
# include "c_console.h"
# include "c_cvars.h"
# include "c_bind.h"
# include "gameconfigfile.h"
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# include "menu.h"
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# include "v_draw.h"
# include "v_2ddrawer.h"
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# include "v_video.h"
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//=============================================================================
//
// Draws a string in the console font, scaled to the 8x8 cells
// used by the default console font.
//
//=============================================================================
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FFont * OptionFont ( )
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{
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return NewSmallFont ;
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}
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int OptionHeight ( )
{
return OptionFont ( ) - > GetHeight ( ) ;
}
int OptionWidth ( const char * s )
{
return OptionFont ( ) - > StringWidth ( s ) ;
}
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void DrawOptionText ( int x , int y , int color , const char * text , bool grayed )
{
PalEntry overlay = grayed ? PalEntry ( 96 , 48 , 0 , 0 ) : PalEntry ( 0 , 0 , 0 ) ;
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DrawText ( twod , OptionFont ( ) , color , x , y , text , DTA_CleanNoMove_1 , true , DTA_ColorOverlay , overlay , TAG_END ) ;
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}
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int DOptionMenu : : GetPosition ( )
{
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return mDesc - > mPosition * screen - > GetHeight ( ) * 2 / CleanYfac_1 / 1080 ; // y position uses a 1920x1080 screen as reference but has to adjust to scaled 320x200 content.
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}
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//=============================================================================
//
//
//
//=============================================================================
DOptionMenu : : DOptionMenu ( DMenu * parent , FOptionMenuDescriptor * desc )
: DMenu ( parent )
{
CanScrollUp = false ;
CanScrollDown = false ;
VisBottom = 0 ;
mFocusControl = NULL ;
Init ( parent , desc ) ;
}
//=============================================================================
//
//
//
//=============================================================================
void DOptionMenu : : Init ( DMenu * parent , FOptionMenuDescriptor * desc )
{
mParentMenu = parent ;
mDesc = desc ;
if ( mDesc ! = NULL & & mDesc - > mSelectedItem = = - 1 ) mDesc - > mSelectedItem = FirstSelectable ( ) ;
}
//=============================================================================
//
//
//
//=============================================================================
int DOptionMenu : : FirstSelectable ( )
{
if ( mDesc ! = NULL )
{
// Go down to the first selectable item
int i = - 1 ;
do
{
i + + ;
}
while ( i < ( int ) mDesc - > mItems . Size ( ) & & ! mDesc - > mItems [ i ] - > Selectable ( ) ) ;
if ( i > = 0 & & i < ( int ) mDesc - > mItems . Size ( ) ) return i ;
}
return - 1 ;
}
//=============================================================================
//
//
//
//=============================================================================
FOptionMenuItem * DOptionMenu : : GetItem ( FName name )
{
for ( unsigned i = 0 ; i < mDesc - > mItems . Size ( ) ; i + + )
{
FName nm = mDesc - > mItems [ i ] - > GetAction ( NULL ) ;
if ( nm = = name ) return mDesc - > mItems [ i ] ;
}
return NULL ;
}
//=============================================================================
//
//
//
//=============================================================================
bool DOptionMenu : : Responder ( event_t * ev )
{
if ( ev - > type = = EV_GUI_Event )
{
if ( ev - > subtype = = EV_GUI_WheelUp )
{
int scrollamt = std : : min ( 2 , mDesc - > mScrollPos ) ;
mDesc - > mScrollPos - = scrollamt ;
return true ;
}
else if ( ev - > subtype = = EV_GUI_WheelDown )
{
if ( CanScrollDown )
{
if ( VisBottom < ( int ) ( mDesc - > mItems . Size ( ) - 2 ) )
{
mDesc - > mScrollPos + = 2 ;
VisBottom + = 2 ;
}
else
{
mDesc - > mScrollPos + + ;
VisBottom + + ;
}
}
return true ;
}
}
return Super : : Responder ( ev ) ;
}
//=============================================================================
//
//
//
//=============================================================================
bool DOptionMenu : : MenuEvent ( int mkey , bool fromcontroller )
{
int startedAt = mDesc - > mSelectedItem ;
switch ( mkey )
{
case MKEY_Up :
if ( mDesc - > mSelectedItem = = - 1 )
{
mDesc - > mSelectedItem = FirstSelectable ( ) ;
break ;
}
do
{
- - mDesc - > mSelectedItem ;
if ( mDesc - > mScrollPos > 0 & &
mDesc - > mSelectedItem < = mDesc - > mScrollTop + mDesc - > mScrollPos )
{
mDesc - > mScrollPos = std : : max ( mDesc - > mSelectedItem - mDesc - > mScrollTop - 1 , 0 ) ;
}
if ( mDesc - > mSelectedItem < 0 )
{
// Figure out how many lines of text fit on the menu
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int y = GetPosition ( ) ;
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y * = CleanYfac_1 ;
int rowheight = OptionSettings . mLinespacing * CleanYfac_1 ;
int maxitems = ( screen - > GetHeight ( ) - rowheight - y ) / rowheight + 1 ;
mDesc - > mScrollPos = std : : max ( 0 , ( int ) mDesc - > mItems . Size ( ) - maxitems + mDesc - > mScrollTop ) ;
mDesc - > mSelectedItem = mDesc - > mItems . Size ( ) - 1 ;
}
}
while ( ! mDesc - > mItems [ mDesc - > mSelectedItem ] - > Selectable ( ) & & mDesc - > mSelectedItem ! = startedAt ) ;
break ;
case MKEY_Down :
if ( mDesc - > mSelectedItem = = - 1 )
{
mDesc - > mSelectedItem = FirstSelectable ( ) ;
break ;
}
do
{
+ + mDesc - > mSelectedItem ;
if ( CanScrollDown & & mDesc - > mSelectedItem = = VisBottom )
{
mDesc - > mScrollPos + + ;
VisBottom + + ;
}
if ( mDesc - > mSelectedItem > = ( int ) mDesc - > mItems . Size ( ) )
{
if ( startedAt = = - 1 )
{
mDesc - > mSelectedItem = - 1 ;
mDesc - > mScrollPos = - 1 ;
break ;
}
else
{
mDesc - > mSelectedItem = 0 ;
mDesc - > mScrollPos = 0 ;
}
}
}
while ( ! mDesc - > mItems [ mDesc - > mSelectedItem ] - > Selectable ( ) & & mDesc - > mSelectedItem ! = startedAt ) ;
break ;
case MKEY_PageUp :
if ( mDesc - > mScrollPos > 0 )
{
mDesc - > mScrollPos - = VisBottom - mDesc - > mScrollPos - mDesc - > mScrollTop ;
if ( mDesc - > mScrollPos < 0 )
{
mDesc - > mScrollPos = 0 ;
}
if ( mDesc - > mSelectedItem ! = - 1 )
{
mDesc - > mSelectedItem = mDesc - > mScrollTop + mDesc - > mScrollPos + 1 ;
while ( ! mDesc - > mItems [ mDesc - > mSelectedItem ] - > Selectable ( ) )
{
if ( + + mDesc - > mSelectedItem > = ( int ) mDesc - > mItems . Size ( ) )
{
mDesc - > mSelectedItem = 0 ;
}
}
if ( mDesc - > mScrollPos > mDesc - > mSelectedItem )
{
mDesc - > mScrollPos = mDesc - > mSelectedItem ;
}
}
}
break ;
case MKEY_PageDown :
if ( CanScrollDown )
{
int pagesize = VisBottom - mDesc - > mScrollPos - mDesc - > mScrollTop ;
mDesc - > mScrollPos + = pagesize ;
if ( mDesc - > mScrollPos + mDesc - > mScrollTop + pagesize > ( int ) mDesc - > mItems . Size ( ) )
{
mDesc - > mScrollPos = mDesc - > mItems . Size ( ) - mDesc - > mScrollTop - pagesize ;
}
if ( mDesc - > mSelectedItem ! = - 1 )
{
mDesc - > mSelectedItem = mDesc - > mScrollTop + mDesc - > mScrollPos ;
while ( ! mDesc - > mItems [ mDesc - > mSelectedItem ] - > Selectable ( ) )
{
if ( + + mDesc - > mSelectedItem > = ( int ) mDesc - > mItems . Size ( ) )
{
mDesc - > mSelectedItem = 0 ;
}
}
if ( mDesc - > mScrollPos > mDesc - > mSelectedItem )
{
mDesc - > mScrollPos = mDesc - > mSelectedItem ;
}
}
}
break ;
case MKEY_Enter :
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if ( mDesc - > mSelectedItem > = 0 & & mDesc - > mItems [ mDesc - > mSelectedItem ] - > Activate ( mDesc - > mMenuName ) )
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{
return true ;
}
// fall through to default
default :
if ( mDesc - > mSelectedItem > = 0 & &
mDesc - > mItems [ mDesc - > mSelectedItem ] - > MenuEvent ( mkey , fromcontroller ) ) return true ;
return Super : : MenuEvent ( mkey , fromcontroller ) ;
}
if ( mDesc - > mSelectedItem ! = startedAt )
{
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M_MenuSound ( CursorSound ) ;
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}
return true ;
}
//=============================================================================
//
//
//
//=============================================================================
bool DOptionMenu : : MouseEvent ( int type , int x , int y )
{
y = ( y / CleanYfac_1 ) - mDesc - > mDrawTop ;
if ( mFocusControl )
{
mFocusControl - > MouseEvent ( type , x , y ) ;
return true ;
}
else
{
int yline = ( y / OptionSettings . mLinespacing ) ;
if ( yline > = mDesc - > mScrollTop )
{
yline + = mDesc - > mScrollPos ;
}
if ( ( unsigned ) yline < mDesc - > mItems . Size ( ) & & mDesc - > mItems [ yline ] - > Selectable ( ) )
{
if ( yline ! = mDesc - > mSelectedItem )
{
mDesc - > mSelectedItem = yline ;
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//M_MenuSound(CursorSound); too noisy
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}
mDesc - > mItems [ yline ] - > MouseEvent ( type , x , y ) ;
return true ;
}
}
mDesc - > mSelectedItem = - 1 ;
return Super : : MouseEvent ( type , x , y ) ;
}
//=============================================================================
//
//
//
//=============================================================================
void DOptionMenu : : Ticker ( )
{
Super : : Ticker ( ) ;
for ( unsigned i = 0 ; i < mDesc - > mItems . Size ( ) ; i + + )
{
mDesc - > mItems [ i ] - > Ticker ( ) ;
}
}
//=============================================================================
//
//
//
//=============================================================================
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int DOptionMenu : : GetIndent ( )
{
int indent = std : : max ( 0 , ( mDesc - > mIndent + 40 ) - CleanWidth_1 / 2 ) ;
return screen - > GetWidth ( ) / 2 + indent * CleanXfac_1 ;
}
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void DOptionMenu : : Drawer ( )
{
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int y = GetPosition ( ) ;
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if ( mDesc - > mTitle . IsNotEmpty ( ) )
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{
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gi - > DrawMenuCaption ( origin , GStrings . localize ( mDesc - > mTitle ) ) ;
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}
mDesc - > mDrawTop = y ;
int fontheight = OptionSettings . mLinespacing * CleanYfac_1 ;
y * = CleanYfac_1 ;
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int indent = GetIndent ( ) ;
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int ytop = y + mDesc - > mScrollTop * 8 * CleanYfac_1 ;
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int lastrow = screen - > GetHeight ( ) - OptionFont ( ) - > GetHeight ( ) * CleanYfac_1 ;
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unsigned i ;
for ( i = 0 ; i < mDesc - > mItems . Size ( ) & & y < = lastrow ; i + + , y + = fontheight )
{
// Don't scroll the uppermost items
if ( ( int ) i = = mDesc - > mScrollTop )
{
i + = mDesc - > mScrollPos ;
if ( i > = mDesc - > mItems . Size ( ) ) break ; // skipped beyond end of menu
}
bool isSelected = mDesc - > mSelectedItem = = ( int ) i ;
int cur_indent = mDesc - > mItems [ i ] - > Draw ( mDesc , y , indent , isSelected ) ;
if ( cur_indent > = 0 & & isSelected & & mDesc - > mItems [ i ] - > Selectable ( ) )
{
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if ( ( ( ( DMenu : : MenuTime > > 2 ) % 8 ) < 6 ) | | CurrentMenu ! = this )
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{
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DrawOptionText ( cur_indent + 3 * CleanXfac_1 , y , OptionSettings . mFontColorSelection , " â—„ " ) ;
//M_DrawConText(OptionSettings.mFontColorSelection, cur_indent + 3 * CleanXfac_1, y+fontheight-9*CleanYfac_1, "\xd");
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}
}
}
CanScrollUp = ( mDesc - > mScrollPos > 0 ) ;
CanScrollDown = ( i < mDesc - > mItems . Size ( ) ) ;
VisBottom = i - 1 ;
if ( CanScrollUp )
{
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DrawOptionText ( screen - > GetWidth ( ) - 11 * CleanXfac_1 , ytop , OptionSettings . mFontColorSelection , " â–² " ) ;
//M_DrawConText(CR_ORANGE, 3 * CleanXfac_1, ytop, "\x1a");
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}
if ( CanScrollDown )
{
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DrawOptionText ( screen - > GetWidth ( ) - 11 * CleanXfac_1 , y - 8 * CleanYfac_1 , OptionSettings . mFontColorSelection , " â–¼ " ) ;
//M_DrawConText(CR_ORANGE, 3 * CleanXfac_1, y - 8*CleanYfac_1, "\x1b");
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}
Super : : Drawer ( ) ;
}
//=============================================================================
//
// base class for menu items
//
//=============================================================================
FOptionMenuItem : : ~ FOptionMenuItem ( )
{
}
int FOptionMenuItem : : Draw ( FOptionMenuDescriptor * desc , int y , int indent , bool selected )
{
return indent ;
}
bool FOptionMenuItem : : Selectable ( )
{
return true ;
}
bool FOptionMenuItem : : MouseEvent ( int type , int x , int y )
{
if ( Selectable ( ) & & type = = DMenu : : MOUSE_Release )
{
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return CurrentMenu - > MenuEvent ( MKEY_Enter , true ) ;
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}
return false ;
}
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int FOptionMenuItem : : GetIndent ( )
{
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if ( mCentered ) return 0 ;
if ( screen - > GetWidth ( ) < 640 ) return screen - > GetWidth ( ) / 2 ;
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return OptionWidth ( GStrings . localize ( mLabel ) ) ;
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}
void FOptionMenuItem : : drawText ( int x , int y , int color , const char * text , bool grayed )
{
DrawOptionText ( x , y , color , text , grayed ) ;
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}
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int FOptionMenuItem : : drawLabel ( int indent , int y , EColorRange color , bool grayed )
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{
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const char * label = GStrings . localize ( mLabel ) ;
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int x ;
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int w = OptionWidth ( label ) * CleanXfac_1 ;
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if ( ! mCentered ) x = indent - w ;
else x = ( screen - > GetWidth ( ) - w ) / 2 ;
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DrawOptionText ( x , y , color , label , grayed ) ;
return x ;
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}
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void FOptionMenuItem : : drawValue ( int indent , int y , int color , const char * text , bool grayed )
{
DrawOptionText ( indent + CursorSpace ( ) , y , color , text , grayed ) ;
}
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int FOptionMenuItem : : CursorSpace ( )
{
return ( 14 * CleanXfac_1 ) ;
}
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void FOptionMenuDescriptor : : CalcIndent ( )
{
// calculate the menu indent
int widest = 0 , thiswidth ;
for ( unsigned i = 0 ; i < mItems . Size ( ) ; i + + )
{
thiswidth = mItems [ i ] - > GetIndent ( ) ;
if ( thiswidth > widest ) widest = thiswidth ;
}
mIndent = widest + 4 ;
}
//=============================================================================
//
//
//
//=============================================================================
FOptionMenuItem * FOptionMenuDescriptor : : GetItem ( FName name )
{
for ( unsigned i = 0 ; i < mItems . Size ( ) ; i + + )
{
FName nm = mItems [ i ] - > GetAction ( NULL ) ;
if ( nm = = name ) return mItems [ i ] ;
}
return NULL ;
}
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class PlayerMenu : public DOptionMenu
{
using Super = DOptionMenu ;
public :
void Drawer ( )
{
// Hack: The team item is #3. This part doesn't work properly yet.
gi - > DrawPlayerSprite ( origin , ( mDesc - > mSelectedItem = = 3 ) ) ;
Super : : Drawer ( ) ;
}
} ;
static TMenuClassDescriptor < PlayerMenu > _ppm ( " NewPlayerMenu " ) ;
void RegisterOptionMenus ( )
{
menuClasses . Push ( & _ppm ) ;
}