raze-gles/polymer/eduke32/source/sw/src/bldscript.c

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//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2005 - 3D Realms Entertainment
This file is NOT part of Shadow Warrior version 1.2
However, it is either an older version of a file that is, or is
some test code written during the development of Shadow Warrior.
This file is provided purely for educational interest.
Shadow Warrior is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
*/
//-------------------------------------------------------------------------
// scriplib.c
#include "build.h"
#include "editor.h"
#include "cache1d.h"
#include "names2.h"
#include "game.h"
#include "parse.h"
#define PATHSEPERATOR '\\'
//#define COMPUTE_TOTALS 1
/*
=============================================================================
ABNORMAL TERMINATION
=============================================================================
*/
void Error(char *error, ...)
{
va_list argptr;
va_start(argptr,error);
vprintf(error,argptr);
va_end(argptr);
printf("\n");
exit(1);
}
/*
=============================================================================
PARSING STUFF
=============================================================================
*/
char token[MAXTOKEN];
char *scriptbuffer,*script_p,*scriptend_p;
int grabbed;
int scriptline;
BOOL endofscript;
BOOL tokenready; // only TRUE if UnGetToken was just called
/*
==============
=
= LoadScriptFile
=
==============
*/
BOOL LoadScriptFile(char *filename)
{
int size, readsize;
int fp;
if ((fp=kopen4load(filename,0)) == -1)
{
// If there's no script file, forget it.
return FALSE;
}
size = kfilelength(fp);
scriptbuffer = (char *)malloc(size);
ASSERT(scriptbuffer != NULL);
readsize = kread(fp, scriptbuffer, size);
kclose(fp);
ASSERT(readsize == size);
// Convert filebuffer to all upper case
//strupr(scriptbuffer);
script_p = scriptbuffer;
scriptend_p = script_p + size;
scriptline = 1;
endofscript = FALSE;
tokenready = FALSE;
return TRUE;
}
/*
==============
=
= UnGetToken
=
= Signals that the current token was not used, and should be reported
= for the next GetToken. Note that
GetToken (TRUE);
UnGetToken ();
GetToken (FALSE);
= could cross a line boundary.
=
==============
*/
void UnGetToken(void)
{
tokenready = TRUE;
}
/*
==============
=
= GetToken
=
==============
*/
void GetToken(BOOL crossline)
{
char *token_p;
if (tokenready) // is a token already waiting?
{
tokenready = FALSE;
return;
}
if (script_p >= scriptend_p)
{
if (!crossline)
Error("Line %i is incomplete\n",scriptline);
endofscript = TRUE;
return;
}
//
// skip space
//
skipspace:
while (*script_p <= 32)
{
if (script_p >= scriptend_p)
{
if (!crossline)
Error("Line %i is incomplete\n",scriptline);
endofscript = TRUE;
return;
}
if (*script_p++ == '\n')
{
if (!crossline)
Error("Line %i is incomplete\n",scriptline);
scriptline++;
}
}
if (script_p >= scriptend_p)
{
if (!crossline)
Error("Line %i is incomplete\n",scriptline);
endofscript = TRUE;
return;
}
if (*script_p == '#') // # is comment field
{
if (!crossline)
Error("Line %i is incomplete\n",scriptline);
while (*script_p++ != '\n')
if (script_p >= scriptend_p)
{
endofscript = TRUE;
return;
}
goto skipspace;
}
//
// copy token
//
token_p = token;
while (*script_p > 32 && *script_p != '#')
{
*token_p++ = *script_p++;
if (script_p == scriptend_p)
break;
ASSERT(token_p != &token[MAXTOKEN]);
// Error ("Token too large on line %i\n",scriptline);
}
*token_p = 0;
}
/*
==============
=
= TokenAvailable
=
= Returns true if there is another token on the line
=
==============
*/
BOOL TokenAvailable(void)
{
char *search_p;
search_p = script_p;
if (search_p >= scriptend_p)
return FALSE;
while (*search_p <= 32)
{
if (*search_p == '\n')
return FALSE;
search_p++;
if (search_p == scriptend_p)
return FALSE;
}
if (*search_p == '#')
return FALSE;
return TRUE;
}
void DefaultExtension(char *path, char *extension)
{
char *src;
//
// if path doesn't have a .EXT, append extension
// (extension should include the .)
//
src = path + strlen(path) - 1;
while (*src != '\\' && src != path)
{
if (*src == '.')
return; // it has an extension
src--;
}
strcat(path, extension);
}
void DefaultPath(char *path, char *basepath)
{
char temp[128];
if (path[0] == '\\')
return; // absolute path location
strcpy(temp,path);
strcpy(path,basepath);
strcat(path,temp);
}
void StripFilename(char *path)
{
int length;
length = strlen(path)-1;
while (length > 0 && path[length] != PATHSEPERATOR)
length--;
path[length] = 0;
}
void ExtractFileBase(char *path, char *dest)
{
char *src;
int length;
src = path + strlen(path) - 1;
//
// back up until a \ or the start
//
while (src != path && *(src-1) != '\\')
src--;
//
// copy up to eight characters
//
memset(dest,0,8);
length = 0;
while (*src && *src != '.')
{
if (++length == 9)
Error("Filename base of %s >8 chars",path);
*dest++ = toupper(*src++);
}
}
/*
==============
=
= ParseNum / ParseHex
=
==============
*/
int ParseHex(char *hex)
{
char *str;
int num;
num = 0;
str = hex;
while (*str)
{
num <<= 4;
if (*str >= '0' && *str <= '9')
num += *str-'0';
else if (*str >= 'a' && *str <= 'f')
num += 10 + *str-'a';
else if (*str >= 'A' && *str <= 'F')
num += 10 + *str-'A';
else
Error("Bad hex number: %s",hex);
str++;
}
return num;
}
int ParseNum(char *str)
{
if (str[0] == '$')
return ParseHex(str+1);
if (str[0] == '0' && str[1] == 'x')
return ParseHex(str+2);
return atol(str);
}
// voxelarray format is:
// spritenumber, voxelnumber
int aVoxelArray[MAXTILES];
extern int nextvoxid;
// Load all the voxel files using swvoxfil.txt script file
// Script file format:
// # - Comment
// spritenumber (in artfile), voxel number, filename
// Ex. 1803 0 medkit2.kvx
// 1804 1 shotgun.kvx
// etc....
void LoadKVXFromScript(char *filename)
{
int lNumber=0,lTile=0; // lNumber is the voxel no. and lTile is the editart tile being
// replaced.
char *sName; // KVS file being loaded in.
int grabbed=0; // Number of lines parsed
sName = (char *)malloc(256); // Up to 256 bytes for path
ASSERT(sName != NULL);
// zero out the array memory with -1's for pics not being voxelized
memset(aVoxelArray,-1,sizeof(aVoxelArray));
// Load the file
if (!LoadScriptFile(filename)) return;
do
{
GetToken(TRUE); // Crossing a line boundary on the end of line to first token
// of a new line is permitted (and expected)
if (endofscript)
break;
lTile = atol(token);
GetToken(FALSE);
lNumber = atol(token);
GetToken(FALSE);
strcpy(sName,token); // Copy the whole token as a file name and path
// Load the voxel file into memory
if (!qloadkvx(lNumber,sName))
{
// Store the sprite and voxel numbers for later use
aVoxelArray[lTile] = lNumber; // Voxel num
}
if (lNumber >= nextvoxid) // JBF: so voxels in the def file append to the list
nextvoxid = lNumber + 1;
grabbed++;
ASSERT(grabbed < MAXSPRITES);
}
while (script_p < scriptend_p);
free(scriptbuffer);
script_p = NULL;
}
/// MISC ////////////////////////////////////////////////////////////////////
/*
extern int idleclock,slackerclock;
// Watch dog function. Tracks user's work times.
void LogUserTime( BOOL bIsLoggingIn )
{
int size, readsize;
time_t time_of_day;
char serialid[20],filename[100],fbase[20],buf[26],filetemp[100];
FILE *fp;
int tothours, totmins, totsecs, gtotalclock=0,gidleclock=0;
ldiv_t mins_secs;
ldiv_t hrs_mins;
int i;
char path[] = "o:\\user\\jimn\\logs\\";
// char path[] = "c:\\jim\\sw\\";
memset(filename,0,sizeof(filename));
memset(fbase,0,sizeof(fbase));
memset(serialid,0,sizeof(serialid));
memset(buf,0,sizeof(buf));
memset(filetemp,0,sizeof(filetemp));
// Get the time of day user logged in to build
time_of_day = time( NULL );
// Get the serial number from the user's disk drive "it's unique!"
system("dir > serid.bld");
LoadScriptFile("serid.bld");
// Go to the serial number
for (i=0; i<11; i++)
{
GetToken (TRUE);
if (endofscript)
return;
}
// Copy the token to serialid
strcpy(serialid,token);
// Free the script memory when done
free(scriptbuffer);
script_p = NULL;
// Build a file name using serial id.
strcpy(filename,path);
strncpy(fbase,serialid,8);
strcat(fbase,".bld");
strcat(filename,fbase);
// Delete the temp file
system("erase serid.bld");
// Unhide the file so it can be opened
_dos_setfileattr(filename,_A_NORMAL);
// Open the file
fp = fopen( filename, "a+" );
// Opening on the network failed, try putting it on the current disk drive
if(fp == NULL)
{
// Unhide the file so it can be opened/this works if file was created before!
_dos_setfileattr(fbase,_A_NORMAL);
fp = fopen( fbase, "a+" );
strcpy(filetemp,fbase);
} else
strcpy(filetemp,filename);
if( fp == NULL)
return;
else
{
if(bIsLoggingIn)
{
fprintf(fp, "//////////////////////////////\n");
fprintf(fp, "User logged into build at: %s", _ctime( &time_of_day, buf ) );
}else
{
totsecs = totalclock/120; // Convert totalclock to seconds.
mins_secs = ldiv( totsecs, 60L );
totmins = mins_secs.quot;
totsecs = mins_secs.rem;
hrs_mins = ldiv( totmins, 60L);
tothours = hrs_mins.quot;
totmins = hrs_mins.rem;
fprintf(fp, "TotalClock: %ld\n",totalclock);
#ifdef COMPUTE_TOTALS
fprintf(fp, "IdleClock: %ld\n",slackerclock);
#endif
fprintf(fp, "Time this session: %ld Hours %ld Mins %ld Secs\n",tothours,totmins,totsecs);
#ifdef COMPUTE_TOTALS
totsecs = (totalclock-slackerclock)/120; // Convert totalclock to seconds.
if(totsecs<=0) totsecs = 0;
mins_secs = ldiv( totsecs, 60L );
totmins = mins_secs.quot;
totsecs = mins_secs.rem;
hrs_mins = ldiv( totmins, 60L);
tothours = hrs_mins.quot;
totmins = hrs_mins.rem;
fprintf(fp, "Time - idleclock : %ld Hours %ld Mins %ld Secs\n",tothours,totmins,totsecs);
#endif
}
fclose( fp );
}
#if 1
if(!bIsLoggingIn)
{
// Compute total time for file
LoadScriptFile(filetemp);
do {
GetToken (TRUE);
if (endofscript)
break;
if(!strcmpi(token,"totalclock:"))
{
GetToken(TRUE);
gtotalclock += atol(token);
}
#if 0
if(!strcmpi(token,"idleclock:"))
{
GetToken(TRUE);
gidleclock += atol(token);
}
#endif
} while (script_p < scriptend_p);
// Free the script memory when done
free(scriptbuffer);
script_p = NULL;
// Open the file
fp = fopen( filetemp, "a+" );
// Now compute the grand total
if(fp != NULL)
{
totsecs = gtotalclock/120; // Convert totalclock to seconds.
mins_secs = ldiv( totsecs, 60L );
totmins = mins_secs.quot;
totsecs = mins_secs.rem;
hrs_mins = ldiv( totmins, 60L);
tothours = hrs_mins.quot;
totmins = hrs_mins.rem;
fprintf(fp, "\nTotal time so far : %ld Hours %ld Mins %ld Secs\n",tothours,totmins,totsecs);
#if 0
totsecs = (gtotalclock-gidleclock)/120; // Convert totalclock to seconds.
if(totsecs<=0) totsecs = 0;
mins_secs = ldiv( totsecs, 60L );
totmins = mins_secs.quot;
totsecs = mins_secs.rem;
hrs_mins = ldiv( totmins, 60L);
tothours = hrs_mins.quot;
totmins = hrs_mins.rem;
fprintf(fp, "\nTotal actual time : %ld Hours %ld Mins %ld Secs\n",tothours,totmins,totsecs);
#endif
fclose(fp);
}
}
#endif
_dos_setfileattr(filename,_A_HIDDEN);
}
*/