mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
49 lines
1.6 KiB
C
49 lines
1.6 KiB
C
|
//-------------------------------------------------------------------------
|
||
|
/*
|
||
|
Duke Nukem Copyright (C) 1996, 2003 3D Realms Entertainment
|
||
|
|
||
|
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
||
|
|
||
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU General Public License
|
||
|
as published by the Free Software Foundation; either version 2
|
||
|
of the License, or (at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
See the GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to the Free Software
|
||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
*/
|
||
|
//-------------------------------------------------------------------------
|
||
|
|
||
|
#ifndef __sdlout_h__
|
||
|
#define __sdlout_h__
|
||
|
|
||
|
enum SDLSOUND_ERRORS {
|
||
|
SDLSOUND_Warning = -2,
|
||
|
SDLSOUND_Error = -1,
|
||
|
SDLSOUND_Ok = 0
|
||
|
};
|
||
|
|
||
|
extern int SDLSOUND_ErrorCode;
|
||
|
|
||
|
char *SDLSOUND_ErrorString(int);
|
||
|
|
||
|
int DisableInterrupts(void); // simulated using critical sections
|
||
|
int RestoreInterrupts(int);
|
||
|
|
||
|
int SDLSOUND_Init(int soundcard, int mixrate, int numchannels, int samplebits, int buffersize);
|
||
|
int SDLSOUND_Shutdown(void);
|
||
|
|
||
|
int SDLSOUND_SetMixMode(int mode);
|
||
|
int SDLSOUND_BeginBufferedPlayback(char *BufferStart, int (*CallBackFunc)(int), int buffersize, int numdivisions);
|
||
|
int SDLSOUND_StopPlayback(void);
|
||
|
|
||
|
#endif // __sdlout_h__
|
||
|
|