raze-gles/polymer/build/osx/game/build.osxmain.h

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/* SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
Feel free to customize this file to suit your needs
*/
#import <Cocoa/Cocoa.h>
@interface SDLMain : NSObject
@end