raze-gles/source/build/src/mhk.cpp

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#include "compat.h"
#include "build.h"
#include "baselayer.h"
#include "scriptfile.h"
usermaphack_t g_loadedMapHack; // used only for the MD4 part
int compare_usermaphacks(const void *a, const void *b)
{
return Bmemcmp(((usermaphack_t const *) a)->md4, ((usermaphack_t const *) b)->md4, 16);
}
usermaphack_t *usermaphacks;
int32_t num_usermaphacks;
#ifdef POLYMER
static int16_t maphacklightcnt=0;
static int16_t maphacklight[PR_MAXLIGHTS];
void delete_maphack_lights()
{
int32_t i;
for (i=0; i<maphacklightcnt; i++)
{
if (maphacklight[i] >= 0)
polymer_deletelight(maphacklight[i]);
maphacklight[i] = -1;
}
maphacklightcnt = 0;
}
#else
void delete_maphack_lights() {}
#endif
//
// loadmaphack
//
int32_t loadmaphack(const char *filename)
{
enum
{
T_SPRITE = 0,
T_ANGOFF,
T_NOMODEL,
T_NOANIM,
T_PITCH,
T_ROLL,
T_MDXOFF,
T_MDYOFF,
T_MDZOFF,
T_AWAY1,
T_AWAY2,
T_LIGHT,
};
static struct { const char *text; int32_t tokenid; } legaltokens [] =
{
{ "sprite", T_SPRITE },
{ "angleoff", T_ANGOFF },
{ "angoff", T_ANGOFF },
{ "notmd2", T_NOMODEL },
{ "notmd3", T_NOMODEL },
{ "notmd", T_NOMODEL },
{ "nomd2anim", T_NOANIM },
{ "nomd3anim", T_NOANIM },
{ "nomdanim", T_NOANIM },
{ "pitch", T_PITCH },
{ "roll", T_ROLL },
{ "mdxoff", T_MDXOFF },
{ "mdyoff", T_MDYOFF },
{ "mdzoff", T_MDZOFF },
{ "away1", T_AWAY1 },
{ "away2", T_AWAY2 },
{ "light", T_LIGHT },
{ NULL, -1 }
};
scriptfile *script = NULL;
char *tok, *cmdtokptr;
int32_t i;
int32_t whichsprite = -1;
static char fn[BMAX_PATH];
#ifdef POLYMER
int32_t toomanylights = 0;
delete_maphack_lights();
#endif
if (filename)
{
Bmemset(spriteext, 0, sizeof(spriteext_t) * MAXSPRITES);
Bmemset(spritesmooth, 0, sizeof(spritesmooth_t) *(MAXSPRITES+MAXUNIQHUDID));
Bstrcpy(fn, filename);
script = scriptfile_fromfile(filename);
}
else if (fn[0])
{
// re-load
// XXX: what if we changed between levels? Could a wrong maphack be loaded?
script = scriptfile_fromfile(fn);
}
if (!script)
{
fn[0] = 0;
return -1;
}
while (1)
{
tok = scriptfile_gettoken(script);
if (!tok) break;
for (i=0; legaltokens[i].text; i++) if (!Bstrcasecmp(tok, legaltokens[i].text)) break;
cmdtokptr = script->ltextptr;
if (!filename && legaltokens[i].tokenid != T_LIGHT) continue;
switch (legaltokens[i].tokenid)
{
case T_SPRITE: // sprite <xx>
if (scriptfile_getnumber(script, &whichsprite)) break;
if ((unsigned) whichsprite >= (unsigned) MAXSPRITES)
{
// sprite number out of range
initprintf("Sprite number out of range 0-%d on line %s:%d\n",
MAXSPRITES-1, script->filename, scriptfile_getlinum(script, cmdtokptr));
whichsprite = -1;
break;
}
break;
case T_ANGOFF: // angoff <xx>
{
int32_t ang;
if (scriptfile_getnumber(script, &ang)) break;
if (whichsprite < 0)
{
// no sprite directive preceeding
initprintf("Ignoring angle offset directive because of absent/invalid sprite number on line %s:%d\n",
script->filename, scriptfile_getlinum(script, cmdtokptr));
break;
}
spriteext[whichsprite].angoff = (int16_t) ang;
}
break;
case T_NOMODEL: // notmd
if (whichsprite < 0)
{
// no sprite directive preceeding
initprintf("Ignoring not-MD2/MD3 directive because of absent/invalid sprite number on line %s:%d\n",
script->filename, scriptfile_getlinum(script, cmdtokptr));
break;
}
spriteext[whichsprite].flags |= SPREXT_NOTMD;
break;
case T_NOANIM: // nomdanim
if (whichsprite < 0)
{
// no sprite directive preceeding
initprintf("Ignoring no-MD2/MD3-anim directive because of absent/invalid sprite number on line %s:%d\n",
script->filename, scriptfile_getlinum(script, cmdtokptr));
break;
}
spriteext[whichsprite].flags |= SPREXT_NOMDANIM;
break;
case T_PITCH: // pitch <xx>
{
int32_t pitch;
if (scriptfile_getnumber(script, &pitch)) break;
if (whichsprite < 0)
{
// no sprite directive preceeding
initprintf("Ignoring pitch directive because of absent/invalid sprite number on line %s:%d\n",
script->filename, scriptfile_getlinum(script, cmdtokptr));
break;
}
spriteext[whichsprite].pitch = (int16_t) pitch;
}
break;
case T_ROLL: // roll <xx>
{
int32_t roll;
if (scriptfile_getnumber(script, &roll)) break;
if (whichsprite < 0)
{
// no sprite directive preceeding
initprintf("Ignoring roll directive because of absent/invalid sprite number on line %s:%d\n",
script->filename, scriptfile_getlinum(script, cmdtokptr));
break;
}
spriteext[whichsprite].roll = (int16_t) roll;
}
break;
case T_MDXOFF: // mdxoff <xx>
{
int32_t i;
if (scriptfile_getnumber(script, &i)) break;
if (whichsprite < 0)
{
// no sprite directive preceeding
initprintf("Ignoring mdxoff directive because of absent/invalid sprite number on line %s:%d\n",
script->filename, scriptfile_getlinum(script, cmdtokptr));
break;
}
spriteext[whichsprite].offset.x = i;
}
break;
case T_MDYOFF: // mdyoff <xx>
{
int32_t i;
if (scriptfile_getnumber(script, &i)) break;
if (whichsprite < 0)
{
// no sprite directive preceeding
initprintf("Ignoring mdyoff directive because of absent/invalid sprite number on line %s:%d\n",
script->filename, scriptfile_getlinum(script, cmdtokptr));
break;
}
spriteext[whichsprite].offset.y = i;
}
break;
case T_MDZOFF: // mdzoff <xx>
{
int32_t i;
if (scriptfile_getnumber(script, &i)) break;
if (whichsprite < 0)
{
// no sprite directive preceeding
initprintf("Ignoring mdzoff directive because of absent/invalid sprite number on line %s:%d\n",
script->filename, scriptfile_getlinum(script, cmdtokptr));
break;
}
spriteext[whichsprite].offset.z = i;
}
break;
case T_AWAY1: // away1
if (whichsprite < 0)
{
// no sprite directive preceeding
initprintf("Ignoring moving away directive because of absent/invalid sprite number on line %s:%d\n",
script->filename, scriptfile_getlinum(script, cmdtokptr));
break;
}
spriteext[whichsprite].flags |= SPREXT_AWAY1;
break;
case T_AWAY2: // away2
if (whichsprite < 0)
{
// no sprite directive preceeding
initprintf("Ignoring moving away directive because of absent/invalid sprite number on line %s:%d\n",
script->filename, scriptfile_getlinum(script, cmdtokptr));
break;
}
spriteext[whichsprite].flags |= SPREXT_AWAY2;
break;
#ifdef POLYMER
case T_LIGHT: // light sector x y z range r g b radius faderadius angle horiz minshade maxshade priority tilenum
{
int32_t value;
int16_t lightid;
#pragma pack(push,1)
_prlight light;
#pragma pack(pop)
if (toomanylights)
break; // ignore further light defs
scriptfile_getnumber(script, &value);
light.sector = value;
scriptfile_getnumber(script, &value);
light.x = value;
scriptfile_getnumber(script, &value);
light.y = value;
scriptfile_getnumber(script, &value);
light.z = value;
scriptfile_getnumber(script, &value);
light.range = value;
scriptfile_getnumber(script, &value);
light.color[0] = value;
scriptfile_getnumber(script, &value);
light.color[1] = value;
scriptfile_getnumber(script, &value);
light.color[2] = value;
scriptfile_getnumber(script, &value);
light.radius = value;
scriptfile_getnumber(script, &value);
light.faderadius = value;
scriptfile_getnumber(script, &value);
light.angle = value;
scriptfile_getnumber(script, &value);
light.horiz = value;
scriptfile_getnumber(script, &value);
light.minshade = value;
scriptfile_getnumber(script, &value);
light.maxshade = value;
scriptfile_getnumber(script, &value);
light.priority = value;
scriptfile_getnumber(script, &value);
light.tilenum = value;
light.publicflags.emitshadow = 1;
light.publicflags.negative = 0;
if (videoGetRenderMode() == REND_POLYMER)
{
if (maphacklightcnt == PR_MAXLIGHTS)
{
initprintf("warning: max light count %d exceeded, "
"ignoring further light defs\n", PR_MAXLIGHTS);
toomanylights = 1;
break;
}
lightid = polymer_addlight(&light);
if (lightid>=0)
maphacklight[maphacklightcnt++] = lightid;
}
break;
}
#endif // POLYMER
default:
// unrecognised token
break;
}
}
scriptfile_close(script);
return 0;
}