raze-gles/polymer/eduke32/source/rts.c

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//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
Duke Nukem 3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Original Source: 1996 - Todd Replogle
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
*/
//-------------------------------------------------------------------------
#include "duke3d.h"
//=============
// STATICS
//=============
int32 numlumps;
static void **lumpcache;
static lumpinfo_t *lumpinfo; // location of each lump on disk
static boolean RTS_Started = false;
char lumplockbyte[11];
/*
============================================================================
LUMP BASED ROUTINES
============================================================================
*/
/*
====================
=
= RTS_AddFile
=
= All files are optional, but at least one file must be found
= Files with a .rts extension are wadlink files with multiple lumps
= Other files are single lumps with the base filename for the lump name
=
====================
*/
int32 RTS_AddFile(const char *filename)
{
wadinfo_t header;
lumpinfo_t *lump_p;
uint32 i;
int32 handle, length;
int32 startlump;
filelump_t *fileinfo, *fileinfoo;
//
// read the entire file in
// FIXME: shared opens
handle = kopen4load((char *)filename, 0);
if (handle < 0)
{
initprintf("RTS file %s was not found\n",filename);
return -1;
}
startlump = numlumps;
// WAD file
initprintf(" Adding %s.\n",filename);
kread(handle, &header, sizeof(header));
if (strncmp(header.identification,"IWAD",4))
{
initprintf("RTS file %s doesn't have IWAD id\n",filename);
kclose(handle);
return -1;
}
header.numlumps = IntelLong(header.numlumps);
header.infotableofs = IntelLong(header.infotableofs);
length = header.numlumps*sizeof(filelump_t);
fileinfo = fileinfoo = (filelump_t*)malloc(length);
if (!fileinfo)
{
initprintf("RTS file could not allocate header info\n");
kclose(handle);
return -1;
}
klseek(handle, header.infotableofs, SEEK_SET);
kread(handle, fileinfo, length);
//
// Fill in lumpinfo
//
lump_p = realloc(lumpinfo, (numlumps + header.numlumps)*sizeof(lumpinfo_t));
if (!lump_p)
{
kclose(handle);
return -1;
}
lumpinfo = lump_p;
numlumps += header.numlumps;
lump_p = &lumpinfo[startlump];
for (i=startlump ; i<(uint32)numlumps ; i++,lump_p++, fileinfo++)
{
lump_p->handle = handle;
lump_p->position = IntelLong(fileinfo->filepos);
lump_p->size = IntelLong(fileinfo->size);
strncpy(lump_p->name, fileinfo->name, 8);
}
free(fileinfoo);
return 0;
}
/*
====================
=
= RTS_Init
=
= Files with a .rts extension are idlink files with multiple lumps
=
====================
*/
void RTS_Init(const char *filename)
{
int32 length;
//
// open all the files, load headers, and count lumps
//
numlumps = 0;
lumpinfo = NULL; // will be realloced as lumps are added
initprintf("RTS Manager Started.\n");
if (RTS_AddFile(filename)) return;
if (!numlumps) return;
//
// set up caching
//
length = (numlumps) * sizeof(*lumpcache);
lumpcache = SafeMalloc(length);
memset(lumpcache,0,length);
RTS_Started = true;
}
/*
====================
=
= RTS_NumSounds
=
====================
*/
int32 RTS_NumSounds(void)
{
return numlumps-1;
}
/*
====================
=
= RTS_SoundLength
=
= Returns the buffer size needed to load the given lump
=
====================
*/
int32 RTS_SoundLength(int32 lump)
{
lump++;
if (lump >= numlumps)
Error("RTS_SoundLength: %i >= numlumps",lump);
return lumpinfo[lump].size;
}
/*
====================
=
= RTS_GetSoundName
=
====================
*/
const char * RTS_GetSoundName(int32 i)
{
i++;
if (i>=numlumps)
Error("RTS_GetSoundName: %i >= numlumps",i);
return &(lumpinfo[i].name[0]);
}
/*
====================
=
= RTS_ReadLump
=
= Loads the lump into the given buffer, which must be >= RTS_SoundLength()
=
====================
*/
void RTS_ReadLump(int32 lump, void *dest)
{
lumpinfo_t *l;
if (lump >= numlumps)
Error("RTS_ReadLump: %i >= numlumps",lump);
if (lump < 0)
Error("RTS_ReadLump: %i < 0",lump);
l = lumpinfo+lump;
klseek(l->handle, l->position, SEEK_SET);
kread(l->handle,dest,l->size);
}
/*
====================
=
= RTS_GetSound
=
====================
*/
void *RTS_GetSound(int32 lump)
{
lump++;
if ((uint32)lump >= (uint32)numlumps)
Error("RTS_GetSound: %i >= %i\n",lump,numlumps);
if (lumpcache[lump] == NULL)
{
lumplockbyte[lump] = 200;
allocache((long *)&lumpcache[lump],(long)RTS_SoundLength(lump-1),&lumplockbyte[lump]); // JBF 20030910: char * => long *
RTS_ReadLump(lump, lumpcache[lump]);
}
else
{
if (lumplockbyte[lump] < 200)
lumplockbyte[lump] = 200;
else
lumplockbyte[lump]++;
}
return lumpcache[lump];
}