mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-17 18:01:13 +00:00
81 lines
3.6 KiB
Text
81 lines
3.6 KiB
Text
|
#define NEED_COMMCTRL_H
|
|||
|
#include "../../build/include/windows_inc.h"
|
|||
|
#include "../src/startwin.game.h"
|
|||
|
|
|||
|
RSRC_ICON ICON "game_icon.ico"
|
|||
|
RSRC_BMP BITMAP "game.bmp"
|
|||
|
|
|||
|
WIN_STARTWIN DIALOGEX DISCARDABLE 20, 40, 260, 200
|
|||
|
STYLE DS_MODALFRAME | DS_CENTER | DS_SETFONT | DS_FIXEDSYS | WS_OVERLAPPED | WS_CAPTION | WS_VISIBLE | WS_SYSMENU
|
|||
|
CAPTION "Startup"
|
|||
|
FONT 8, "MS Shell Dlg"
|
|||
|
BEGIN
|
|||
|
CONTROL "", WIN_STARTWIN_BITMAP, "STATIC", SS_BITMAP | SS_CENTERIMAGE | WS_CHILD | WS_VISIBLE, 0, 0, 66, 172
|
|||
|
CONTROL "", WIN_STARTWIN_TABCTL, WC_TABCONTROL, WS_CLIPSIBLINGS | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 5, 5, 250, 170
|
|||
|
CONTROL "&Start", WIN_STARTWIN_START, "BUTTON", BS_DEFPUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 154, 180, 48, 14
|
|||
|
CONTROL "&Cancel", WIN_STARTWIN_CANCEL, "BUTTON", BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 207, 180, 48, 14
|
|||
|
|
|||
|
CONTROL "", WIN_STARTWIN_MESSAGES, "EDIT", ES_MULTILINE | ES_READONLY | WS_CHILD | WS_VSCROLL, 0, 0, 32, 32
|
|||
|
END
|
|||
|
WIN_STARTWINPAGE_CONFIG DIALOGEX DISCARDABLE 20, 40, 279, 168
|
|||
|
STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD
|
|||
|
CAPTION "Dialog"
|
|||
|
FONT 8, "MS Shell Dlg"
|
|||
|
BEGIN
|
|||
|
CONTROL "&Video mode:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 6, 50, 8
|
|||
|
CONTROL "", IDCVMODE, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 4, 86, 56
|
|||
|
CONTROL "&Fullscreen", IDCFULLSCREEN, "BUTTON", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 154, 6, 46, 10
|
|||
|
//#if defined POLYMER && POLYMER != 0
|
|||
|
// CONTROL "&Polymer", IDCPOLYMER, "BUTTON", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 203, 6, 40, 10
|
|||
|
//#endif
|
|||
|
CONTROL "Input devices:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 20, 50, 8
|
|||
|
CONTROL "", IDCINPUT, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 19, 86, 56
|
|||
|
CONTROL "&Game:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 35, 100, 8
|
|||
|
CONTROL "", IDCDATA, "LISTBOX", LBS_NOINTEGRALHEIGHT | LBS_USETABSTOPS | LBS_STANDARD | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 10, 45, 226, 43
|
|||
|
|
|||
|
CONTROL "Custom game content &directory:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 90, 160, 8
|
|||
|
CONTROL "", IDCGAMEDIR, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 10, 99, 226, 156
|
|||
|
CONTROL "&Enable ""autoload"" folder", IDCAUTOLOAD, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 5, 116, 100, 8
|
|||
|
CONTROL "&Always show this window at startup", IDCALWAYSSHOW, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 118, 116, 140, 8
|
|||
|
END
|
|||
|
|
|||
|
#define FILEVER 1,9,9,9
|
|||
|
#define PRODUCTVER 1,9,9,9
|
|||
|
#define STRFILEVER "2.0.0devel\0"
|
|||
|
#define STRPRODUCTVER "2.0.0devel\0"
|
|||
|
|
|||
|
VS_VERSION_INFO VERSIONINFO
|
|||
|
FILEVERSION FILEVER
|
|||
|
PRODUCTVERSION PRODUCTVER
|
|||
|
FILEFLAGSMASK 0x3fL
|
|||
|
#ifdef _DEBUG
|
|||
|
FILEFLAGS 0x3L
|
|||
|
#else
|
|||
|
FILEFLAGS 0x2L
|
|||
|
#endif
|
|||
|
FILEOS 0x40004L
|
|||
|
FILETYPE 0x1L
|
|||
|
FILESUBTYPE 0x0L
|
|||
|
BEGIN
|
|||
|
BLOCK "StringFileInfo"
|
|||
|
BEGIN
|
|||
|
BLOCK "040904b0"
|
|||
|
BEGIN
|
|||
|
VALUE "FileDescription", "NBlood"
|
|||
|
VALUE "FileVersion", STRFILEVER
|
|||
|
VALUE "InternalName", "NBlood"
|
|||
|
VALUE "LegalCopyright", "Copyright <20> 2018 EDuke32 Developers, 1996, 2003 3D Realms Entertainment"
|
|||
|
VALUE "LegalTrademarks", "Duke Nukem<65> is a Registered Trademark of Gearbox Software, LLC."
|
|||
|
VALUE "OriginalFilename", "nblood.exe"
|
|||
|
VALUE "ProductName", "NBlood"
|
|||
|
VALUE "ProductVersion", STRPRODUCTVER
|
|||
|
END
|
|||
|
END
|
|||
|
BLOCK "VarFileInfo"
|
|||
|
BEGIN
|
|||
|
VALUE "Translation", 0x409, 1200
|
|||
|
END
|
|||
|
END
|
|||
|
|
|||
|
1 24 "manifest.game.xml"
|