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# include "compat.h"
# include "osd.h"
# include "build.h"
# include "baselayer.h"
# ifdef RENDERTYPEWIN
# include "winlayer.h"
# endif
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# include "polymost.h"
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// input
char inputdevices = 0 ;
char keystatus [ 256 ] , keyfifo [ KEYFIFOSIZ ] , keyfifoplc , keyfifoend ;
char keyasciififo [ KEYFIFOSIZ ] , keyasciififoplc , keyasciififoend ;
char remap [ 256 ] ;
int32_t remapinit = 0 ;
char key_names [ 256 ] [ 24 ] ;
volatile int32_t mousex = 0 , mousey = 0 , mouseb = 0 ;
int32_t * joyaxis = NULL , joyb = 0 , * joyhat = NULL ;
char joyisgamepad = 0 , joynumaxes = 0 , joynumbuttons = 0 , joynumhats = 0 ;
int32_t joyaxespresent = 0 ;
void ( * keypresscallback ) ( int32_t , int32_t ) = 0 ;
void ( * mousepresscallback ) ( int32_t , int32_t ) = 0 ;
void ( * joypresscallback ) ( int32_t , int32_t ) = 0 ;
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void ( * after_handleevents_hook ) ( void ) = 0 ;
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extern int16_t brightness ;
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//
// set{key|mouse|joy}presscallback() -- sets a callback which gets notified when keys are pressed
//
void setkeypresscallback ( void ( * callback ) ( int32_t , int32_t ) ) { keypresscallback = callback ; }
void setmousepresscallback ( void ( * callback ) ( int32_t , int32_t ) ) { mousepresscallback = callback ; }
void setjoypresscallback ( void ( * callback ) ( int32_t , int32_t ) ) { joypresscallback = callback ; }
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char scantoasc [ 128 ] =
{
0 , 0 , ' 1 ' , ' 2 ' , ' 3 ' , ' 4 ' , ' 5 ' , ' 6 ' , ' 7 ' , ' 8 ' , ' 9 ' , ' 0 ' , ' - ' , ' = ' , 0 , 0 ,
' q ' , ' w ' , ' e ' , ' r ' , ' t ' , ' y ' , ' u ' , ' i ' , ' o ' , ' p ' , ' [ ' , ' ] ' , 0 , 0 , ' a ' , ' s ' ,
' d ' , ' f ' , ' g ' , ' h ' , ' j ' , ' k ' , ' l ' , ' ; ' , 39 , ' ` ' , 0 , 92 , ' z ' , ' x ' , ' c ' , ' v ' ,
' b ' , ' n ' , ' m ' , ' , ' , ' . ' , ' / ' , 0 , ' * ' , 0 , 32 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , ' 7 ' , ' 8 ' , ' 9 ' , ' - ' , ' 4 ' , ' 5 ' , ' 6 ' , ' + ' , ' 1 ' ,
' 2 ' , ' 3 ' , ' 0 ' , ' . ' , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
} ;
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int32_t defaultres [ ] [ 2 ] =
{
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{ 1920 , 1440 } , { 1920 , 1200 } , { 1920 , 1080 } , { 1600 , 1200 } , { 1600 , 900 } , { 1366 , 768 } , { 1280 , 1024 } ,
{ 1280 , 960 } , { 1152 , 864 } , { 1024 , 768 } , { 1024 , 600 } , { 800 , 600 } , { 640 , 480 } , { 640 , 400 } ,
{ 512 , 384 } , { 480 , 360 } , { 400 , 300 } , { 320 , 240 } , { 320 , 200 } , { 0 , 0 }
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} ;
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void SetKey ( int32_t key , int32_t state )
{
keystatus [ remap [ key ] ] = state ;
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if ( state )
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{
keyfifo [ keyfifoend ] = remap [ key ] ;
keyfifo [ ( keyfifoend + 1 ) & ( KEYFIFOSIZ - 1 ) ] = state ;
keyfifoend = ( ( keyfifoend + 2 ) & ( KEYFIFOSIZ - 1 ) ) ;
}
}
//
// bgetchar, bflushchars -- character-based input functions
//
char bgetchar ( void )
{
if ( keyasciififoplc = = keyasciififoend )
return 0 ;
{
char c = keyasciififo [ keyasciififoplc ] ;
keyasciififoplc = ( ( keyasciififoplc + 1 ) & ( KEYFIFOSIZ - 1 ) ) ;
return c ;
}
}
void bflushchars ( void )
{
Bmemset ( & keyasciififo , 0 , sizeof ( keyasciififo ) ) ;
keyasciififoplc = keyasciififoend = 0 ;
}
const char * getkeyname ( int32_t num )
{
return ( ( unsigned ) num > = 256 ) ? NULL : key_names [ num ] ;
}
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# ifdef USE_OPENGL
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struct glinfo_t glinfo =
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{
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" Unknown " , // vendor
" Unknown " , // renderer
" 0.0.0 " , // version
" " , // extensions
1.0 , // max anisotropy
0 , // brga texture format
0 , // clamp-to-edge support
0 , // texture compression
0 , // non-power-of-two textures
0 , // multisampling
0 , // nvidia multisampling hint
0 , // ARBfp
0 , // depth textures
0 , // shadow comparison
0 , // Frame Buffer Objects
0 , // rectangle textures
0 , // multitexturing
0 , // env_combine
0 , // Vertex Buffer Objects
0 , // VSync support
0 , // Shader Model 4 support
0 , // Occlusion Queries
0 , // GLSL
0 , // GL info dumped
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} ;
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# endif
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char * Bstrtolower ( char * str )
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{
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if ( ! str ) return NULL ;
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{
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int32_t i = 0 , len = Bstrlen ( str ) ;
if ( len < = 0 ) return str ;
do
{
* ( str + i ) = Btolower ( * ( str + i ) ) ;
i + + ;
}
while ( - - len ) ;
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}
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return str ;
}
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int32_t flushlogwindow = 1 ;
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static void onvideomodechange ( int32_t newmode ) { UNREFERENCED_PARAMETER ( newmode ) ; }
void ( * baselayer_onvideomodechange ) ( int32_t ) = onvideomodechange ;
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# ifdef USE_OPENGL
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static int32_t osdfunc_setrendermode ( const osdfuncparm_t * parm )
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{
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int32_t m ;
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char * p ;
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const char * modestrs [ ] =
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{
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" classic software " , " " ,
" " , " polygonal OpenGL " , " great justice (Polymer) "
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} ;
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if ( parm - > numparms ! = 1 ) return OSDCMD_SHOWHELP ;
m = Bstrtol ( parm - > parms [ 0 ] , & p , 10 ) ;
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if ( m < 0 | | m > 4 ) return OSDCMD_SHOWHELP ;
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setrendermode ( m ) ;
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OSD_Printf ( " Rendering method changed to %s \n " , modestrs [ getrendermode ( ) ] ) ;
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return OSDCMD_OK ;
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}
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# if defined(USE_OPENGL)
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# ifdef DEBUGGINGAIDS
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static int32_t osdcmd_hicsetpalettetint ( const osdfuncparm_t * parm )
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{
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int32_t pal , cols [ 3 ] , eff ;
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if ( parm - > numparms ! = 5 ) return OSDCMD_SHOWHELP ;
pal = Batol ( parm - > parms [ 0 ] ) ;
cols [ 0 ] = Batol ( parm - > parms [ 1 ] ) ;
cols [ 1 ] = Batol ( parm - > parms [ 2 ] ) ;
cols [ 2 ] = Batol ( parm - > parms [ 3 ] ) ;
eff = Batol ( parm - > parms [ 4 ] ) ;
hicsetpalettetint ( pal , cols [ 0 ] , cols [ 1 ] , cols [ 2 ] , eff ) ;
return OSDCMD_OK ;
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}
# endif
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int32_t osdcmd_glinfo ( const osdfuncparm_t * parm )
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{
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char * s , * t , * u , i ;
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UNREFERENCED_PARAMETER ( parm ) ;
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if ( bpp = = 8 )
{
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initprintf ( " glinfo: Not in OpenGL mode. \n " ) ;
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return OSDCMD_OK ;
}
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initprintf ( " OpenGL Information: \n "
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" Version: %s \n "
" Vendor: %s \n "
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" Renderer: %s \n " ,
glinfo . version ,
glinfo . vendor ,
glinfo . renderer ) ;
if ( ! glinfo . dumped )
return OSDCMD_OK ;
initprintf ( " Maximum anisotropy: %.1f%s \n "
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" BGRA textures: %s \n "
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" Non-power-of-2 textures: %s \n "
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" Texure compression: %s \n "
" Clamp-to-edge: %s \n "
" Multisampling: %s \n "
" Nvidia multisample hint: %s \n "
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" ARBfp fragment programs: %s \n "
" Depth textures: %s \n "
" Shadow textures: %s \n "
" Frame Buffer Objects: %s \n "
" Rectangle textures: %s \n "
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" Multitexturing: %s \n "
" env_combine: %s \n "
" Vertex Buffer Objects: %s \n "
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" Shader Model 4: %s \n "
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" Occlusion queries: %s \n "
" GLSL: %s \n "
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" Extensions: \n " ,
glinfo . maxanisotropy , glinfo . maxanisotropy > 1.0 ? " " : " (no anisotropic filtering) " ,
glinfo . bgra ? " supported " : " not supported " ,
glinfo . texnpot ? " supported " : " not supported " ,
glinfo . texcompr ? " supported " : " not supported " ,
glinfo . clamptoedge ? " supported " : " not supported " ,
glinfo . multisample ? " supported " : " not supported " ,
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glinfo . nvmultisamplehint ? " supported " : " not supported " ,
glinfo . arbfp ? " supported " : " not supported " ,
glinfo . depthtex ? " supported " : " not supported " ,
glinfo . shadow ? " supported " : " not supported " ,
glinfo . fbos ? " supported " : " not supported " ,
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glinfo . rect ? " supported " : " not supported " ,
glinfo . multitex ? " supported " : " not supported " ,
glinfo . envcombine ? " supported " : " not supported " ,
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glinfo . vbos ? " supported " : " not supported " ,
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glinfo . sm4 ? " supported " : " not supported " ,
glinfo . occlusionqueries ? " supported " : " not supported " ,
glinfo . glsl ? " supported " : " not supported "
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) ;
s = Bstrdup ( glinfo . extensions ) ;
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if ( ! s ) initprintf ( " %s " , glinfo . extensions ) ;
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else
{
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i = 0 ; t = u = s ;
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while ( * t )
{
if ( * t = = ' ' )
{
if ( i & 1 )
{
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* t = 0 ;
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initprintf ( " %s \n " , u ) ;
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u = t + 1 ;
}
i + + ;
}
t + + ;
}
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if ( i & 1 ) initprintf ( " %s \n " , u ) ;
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Bfree ( s ) ;
}
return OSDCMD_OK ;
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}
# endif
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# endif
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static int32_t osdcmd_cvar_set_baselayer ( const osdfuncparm_t * parm )
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{
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int32_t r = osdcmd_cvar_set ( parm ) ;
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if ( r ! = OSDCMD_OK ) return r ;
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/*
if ( ! Bstrcasecmp ( parm - > name , " r_scrcaptureformat " ) )
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{
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const char * fmts [ ] = { " TGA " , " PCX " } ;
if ( showval ) { OSD_Printf ( " r_scrcaptureformat is %s \n " , fmts [ captureformat ] ) ; }
else
{
int32_t j ;
for ( j = 0 ; j < 2 ; j + + )
if ( ! Bstrcasecmp ( parm - > parms [ 0 ] , fmts [ j ] ) ) break ;
if ( j = = 2 ) return OSDCMD_SHOWHELP ;
captureformat = j ;
}
return OSDCMD_OK ;
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}
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else */
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if ( ! Bstrcasecmp ( parm - > name , " vid_gamma " ) | | ! Bstrcasecmp ( parm - > name , " vid_brightness " ) | | ! Bstrcasecmp ( parm - > name , " vid_contrast " ) )
{
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setbrightness ( GAMMA_CALC , 0 , 0 ) ;
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return r ;
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}
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return r ;
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}
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int32_t baselayer_init ( void )
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{
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uint32_t i ;
cvar_t cvars_engine [ ] =
{
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{ " r_usenewaspect " , " r_usenewaspect: enable/disable new screen aspect ratio determination code " , ( void * ) & r_usenewaspect , CVAR_BOOL , 0 , 1 } ,
{ " r_screenaspect " , " r_screenaspect: if using the new aspect code and in fullscreen, screen aspect ratio in the form XXYY, e.g. 1609 for 16:9 " , ( void * ) & r_screenxy , CVAR_UINT , 100 , 9999 } ,
{ " r_novoxmips " , " r_novoxmips: turn off/on the use of mipmaps when rendering 8-bit voxels " , ( void * ) & novoxmips , CVAR_BOOL , 0 , 1 } ,
{ " r_voxels " , " r_voxels: enable/disable automatic sprite->voxel rendering " , ( void * ) & usevoxels , CVAR_BOOL , 0 , 1 } ,
/* { "r_scrcaptureformat","r_scrcaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars, CVAR_FUNCPTR, 0, 0 },*/
{ " vid_gamma " , " vid_gamma <gamma>: adjusts gamma ramp " , ( void * ) & vid_gamma , CVAR_DOUBLE | CVAR_FUNCPTR , 0 , 10 } ,
{ " vid_contrast " , " vid_contrast <gamma>: adjusts gamma ramp " , ( void * ) & vid_contrast , CVAR_DOUBLE | CVAR_FUNCPTR , 0 , 10 } ,
{ " vid_brightness " , " vid_brightness <gamma>: adjusts gamma ramp " , ( void * ) & vid_brightness , CVAR_DOUBLE | CVAR_FUNCPTR , 0 , 10 } ,
{ " debug1 " , " debug counter " , ( void * ) & debug1 , CVAR_FLOAT , - 100000 , 100000 } ,
{ " debug2 " , " debug counter " , ( void * ) & debug2 , CVAR_FLOAT , - 100000 , 100000 } ,
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} ;
for ( i = 0 ; i < sizeof ( cvars_engine ) / sizeof ( cvars_engine [ 0 ] ) ; i + + )
{
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if ( OSD_RegisterCvar ( & cvars_engine [ i ] ) )
continue ;
OSD_RegisterFunction ( cvars_engine [ i ] . name , cvars_engine [ i ] . helpstr ,
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( cvars_engine [ i ] . type & CVAR_FUNCPTR ) ? osdcmd_cvar_set_baselayer : osdcmd_cvar_set ) ;
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}
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# ifdef USE_OPENGL
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OSD_RegisterFunction ( " setrendermode " , " setrendermode <number>: sets the engine's rendering mode. \n "
" Mode numbers are: \n "
" 0 - Classic Build software \n "
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# ifdef USE_OPENGL
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" 3 - Polygonal OpenGL \n "
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" 4 - Great justice renderer (Polymer) \n "
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# endif
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,
osdfunc_setrendermode ) ;
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# ifdef USE_OPENGL
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# ifdef DEBUGGINGAIDS
OSD_RegisterFunction ( " hicsetpalettetint " , " hicsetpalettetint: sets palette tinting values " , osdcmd_hicsetpalettetint ) ;
# endif
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OSD_RegisterFunction ( " glinfo " , " glinfo: shows OpenGL information about the current OpenGL mode " , osdcmd_glinfo ) ;
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# endif
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polymost_initosdfuncs ( ) ;
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# endif
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return 0 ;
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}