mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-05 15:50:57 +00:00
37 lines
713 B
C
37 lines
713 B
C
|
|
||
|
#ifndef __engine_h__
|
||
|
#define __engine_h__
|
||
|
|
||
|
#include "compat.h"
|
||
|
#include "build.h"
|
||
|
#include "pragmas.h"
|
||
|
#include "typedefs.h"
|
||
|
|
||
|
#define kMaxTiles 6144
|
||
|
#define kMaxSprites 4096
|
||
|
#define kMaxSectors 1024
|
||
|
#define kMaxWalls 8192
|
||
|
#define kMaxTiles 6144
|
||
|
#define kMaxVoxels 4096
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
kStatIgnited = 404
|
||
|
};
|
||
|
|
||
|
#define kMaxSpritesOnscreen 1024
|
||
|
|
||
|
#define kMaxPalookups 256
|
||
|
#define kMaxStatus 1024
|
||
|
#define MAXPSKYTILES 256
|
||
|
|
||
|
inline long Sin(int angle)
|
||
|
{
|
||
|
return sintable[angle & 0x7FF];
|
||
|
}
|
||
|
|
||
|
int movesprite(short spritenum, long dx, long dy, long dz, long ceildist, long flordist, unsigned long clipmask);
|
||
|
void overwritesprite(long thex, long they, short tilenum, signed char shade, char stat, char dapalnum);
|
||
|
|
||
|
#endif
|