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10 lines
200 B
Text
10 lines
200 B
Text
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gamevar snd 351 0 // thunder sound
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gamevar shoots 2605 2 // RPG
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gamevar WEAPON1_SHOOTS 2605 0
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onevent EVENT_GAME
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setvarvar WEAPON1_FIRESOUND snd
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// setvarvar WEAPON1_SHOOTS shoots
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endevent
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