raze-gles/source/common/music/z_music.h

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2019-11-10 22:58:51 +00:00
#pragma once
// Totally minimalistic interface - should be all the game modules need.
void Mus_Init();
int Mus_Play(const char *mapname, const char *fn, bool loop);
2019-11-10 22:58:51 +00:00
void Mus_Stop();
void Mus_SetPaused(bool on);