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14 lines
200 B
C
14 lines
200 B
C
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#ifndef __bubbles_h__
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#define __bubbles_h__
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void InitBubbles();
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void BuildBubbleMachine(int nSprite);
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void DoBubbleMachines();
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void DoBubbles(int nPlayer);
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void FuncBubble(int, int, int);
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#endif
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