raze-gles/polymer/build/devcpp/libEngine.dev

229 lines
3.4 KiB
Text
Raw Normal View History

[Project]
FileName=libEngine.dev
Name=Build Engine library
UnitCount=18
Type=2
Ver=1
ObjFiles=
Includes=..\include;..\src;C:\sdks\directx\dx7\include
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=-DRENDERTYPEWIN=1_@@_-DSUPERBUILD_@@_-DPOLYMOST_@@_-DUSE_OPENGL_@@_-DDYNAMIC_OPENGL_@@_-DNO_GCC_BUILTINS_@@_-DUNDERSCORES_@@_-DKSFORBUILD_@@_-funsigned-char_@@_-fno-strict-aliasing_@@_
CppCompiler=
Linker=
IsCpp=0
Icon=
ExeOutput=..\devcpp
ObjectOutput=..\devcpp
OverrideOutput=1
OverrideOutputName=libengine.a
HostApplication=
Folders=
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000100010000d0
[Unit1]
FileName=..\src\cache1d.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=..\src\engine.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=..\src\crc32.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=..\src\osd.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=..\src\pragmas.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=..\src\a.nasm
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=1
BuildCmd=nasm -s -DUNDERSCORES -f win32 ../src/a.nasm -o ../devcpp/a.o
[Unit7]
FileName=engineinfo.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=..\src\defs.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=..\src\compat.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=..\src\baselayer.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit11]
FileName=..\src\glbuild.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=..\src\kplib.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=..\src\mmulti.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=..\src\scriptfile.c
CompileCpp=0
Folder=Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0
[Unit15]
FileName=..\src\winlayer.c
CompileCpp=0
Folder=Build Engine
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
FileName=..\src\md4.c
CompileCpp=0
Folder=Build Engine library
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
FileName=..\src\lzf_d.c
CompileCpp=0
Folder=Build Engine library
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=..\src\lzf_c.c
CompileCpp=0
Folder=Build Engine library
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=