raze-gles/source/common/savegamehelp.h

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#pragma once
#include "filesystem/resourcefile.h"
void OpenSaveGameForWrite(const char *name);
bool OpenSaveGameForRead(const char *name);
FileWriter *WriteSavegameChunk(const char *name);
FileReader ReadSavegameChunk(const char *name);
bool FinishSavegameWrite();
void FinishSavegameRead();