raze-gles/.github/workflows/continuous_integration.yml

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name: Continuous Integration
on: [push, pull_request]
env:
BUILD_TYPE: Release
jobs:
build:
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- {
name: "Visual Studio 64-bit",
os: windows-latest,
extra_options: "-A x64"
}
- {
name: "Visual Studio 32-bit",
os: windows-latest,
extra_options: "-A Win32 -DFORCE_INTERNAL_ZLIB=ON"
}
- {
name: "macOS",
os: macos-latest,
extra_options: "-DDYN_FLUIDSYNTH=OFF -DDYN_OPENAL=OFF -DDYN_SNDFILE=OFF -DDYN_MPG123=OFF",
deps_cmdline: "brew install libvpx fluidsynth mpg123 libsndfile"
}
- {
name: "Linux GCC",
os: ubuntu-latest,
deps_cmdline: "sudo apt update && sudo apt install libsdl2-dev libgtk2.0-dev"
}
- {
name: "Linux Clang",
os: ubuntu-latest,
extra_options: "-DCMAKE_C_COMPILER=/usr/bin/clang -DCMAKE_CXX_COMPILER=/usr/bin/clang++ \
-DDYN_FLUIDSYNTH=OFF -DDYN_OPENAL=OFF -DDYN_SNDFILE=OFF -DDYN_MPG123=OFF",
deps_cmdline: "sudo apt update && sudo apt install libsdl2-dev libvpx-dev libopenal-dev libfluidsynth-dev libmpg123-dev libsndfile1-dev libgtk-3-dev"
}
steps:
- uses: actions/checkout@v1
- name: Install Dependencies
shell: bash
run: |
if [[ ! -z "${{ matrix.config.deps_cmdline }}" ]]; then
eval ${{ matrix.config.deps_cmdline }}
fi
# Build and install ZMusic
mkdir build
cd build
git clone https://github.com/coelckers/ZMusic.git
cd ZMusic
git checkout 1.1.0
cd ..
cmake -B zmusic_build -DCMAKE_BUILD_TYPE=${BUILD_TYPE} -DCMAKE_INSTALL_PREFIX=`pwd`/zmusic_install ${{ matrix.config.extra_options }} ZMusic
cmake --build zmusic_build --target install --parallel 3
- name: Configure
shell: bash
run: |
cmake -B build -DCMAKE_BUILD_TYPE=${BUILD_TYPE} -DCMAKE_PREFIX_PATH=`pwd`/build/zmusic_install ${{ matrix.config.extra_options }} .
- name: Build
shell: bash
run: |
export MAKEFLAGS=--keep-going
cmake --build build --config ${BUILD_TYPE} --parallel 3
- name: Create Package
shell: bash
run: |
cd build
mkdir package
if [[ "${{ runner.os }}" == 'Windows' ]]; then
cp ${BUILD_TYPE}/raze.exe ${BUILD_TYPE}/raze.pk3 package
elif [[ "${{ runner.os }}" == 'macOS' ]]; then
cp -r raze.app package
elif [[ "${{ runner.os }}" == 'Linux' ]]; then
cp raze raze.pk3 package
fi
- name: Upload Package
uses: actions/upload-artifact@v1
with:
path: build/package
name: ${{ matrix.config.name }}
- name: List Build Directory
if: always()
shell: bash
run: |
git status
ls -lR build