raze-gles/platform/Windows/enet.vcxproj

216 lines
10 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\source\enet\include\enet\callbacks.h" />
<ClInclude Include="..\..\source\enet\include\enet\enet.h" />
<ClInclude Include="..\..\source\enet\include\enet\list.h" />
<ClInclude Include="..\..\source\enet\include\enet\protocol.h" />
<ClInclude Include="..\..\source\enet\include\enet\time.h" />
<ClInclude Include="..\..\source\enet\include\enet\types.h" />
<ClInclude Include="..\..\source\enet\include\enet\unix.h" />
<ClInclude Include="..\..\source\enet\include\enet\utility.h" />
<ClInclude Include="..\..\source\enet\include\enet\win32.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\source\enet\src\callbacks.c" />
<ClCompile Include="..\..\source\enet\src\host.c" />
<ClCompile Include="..\..\source\enet\src\list.c" />
<ClCompile Include="..\..\source\enet\src\packet.c" />
<ClCompile Include="..\..\source\enet\src\peer.c" />
<ClCompile Include="..\..\source\enet\src\protocol.c" />
<ClCompile Include="..\..\source\enet\src\unix.c" />
<ClCompile Include="..\..\source\enet\src\win32.c" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{A68CC5E4-567A-44C8-94FE-C1DE09AEEB40}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>enet</RootNamespace>
<ProjectName>enet</ProjectName>
2019-09-13 20:18:37 +00:00
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
2019-09-13 20:18:37 +00:00
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
2019-09-13 20:18:37 +00:00
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
2019-09-13 20:18:37 +00:00
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
2019-09-13 20:18:37 +00:00
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="props\build_x64.props" />
<Import Project="props\build_common.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="props\build_x64.props" />
<Import Project="props\build_common.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="props\build_x86.props" />
<Import Project="props\build_common.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="props\build_x86.props" />
<Import Project="props\build_common.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)Build\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\Build\$(ProjectName)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)Build\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\Build\$(ProjectName)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)Build\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\Build\$(ProjectName)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)Build\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(Platform)\Build\$(ProjectName)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<LanguageStandard>stdcpp14</LanguageStandard>
<ExceptionHandling>SyncCThrow</ExceptionHandling>
<DebugInformationFormat>None</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<LanguageStandard>stdcpp14</LanguageStandard>
<ExceptionHandling>SyncCThrow</ExceptionHandling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<FunctionLevelLinking>true</FunctionLevelLinking>
<LanguageStandard>stdcpp14</LanguageStandard>
<ExceptionHandling>SyncCThrow</ExceptionHandling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<LanguageStandard>stdcpp14</LanguageStandard>
<ExceptionHandling>SyncCThrow</ExceptionHandling>
<DebugInformationFormat>None</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>