2009-09-12 23:13:02 +00:00
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// m32 script test & show-off file
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// do "include a" in the console
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include names.h
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2009-10-25 23:25:38 +00:00
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// flag 1: per-block (top-level, event, or state) variable
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gamevar i 0 1
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2009-09-12 23:13:02 +00:00
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gamevar j 0 1
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2009-09-17 22:08:37 +00:00
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gamevar k 0 1
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gamevar l 0 1
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2009-10-25 23:25:38 +00:00
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gamevar m 0 1
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gamevar p 0 1
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gamevar q 0 1
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2009-09-17 22:08:37 +00:00
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gamevar tmp 0 0
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2009-09-12 23:13:02 +00:00
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gamevar davr 65536 0
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gamevar dayx 65536 0
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2009-09-17 22:08:37 +00:00
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gamevar drawcol 9 0
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2009-09-16 22:24:24 +00:00
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define TQUOTE 3
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2009-09-12 23:13:02 +00:00
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definequote 0 OK
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definequote 1 DAMN
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2009-09-16 22:24:24 +00:00
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definequote 2 BU:%d ABS:%d
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definequote TQUOTE write on me!
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definequote 4 ASPECT: VR=%d, YX=%d
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2009-10-11 20:13:16 +00:00
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definequote 5 ALPHA KEY: %d (SCANCODE: %d)
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2009-09-16 22:24:24 +00:00
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2009-09-17 22:08:37 +00:00
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definequote 6 time: %d ms
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2009-09-18 21:44:46 +00:00
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definequote 7 door sector not an island sector!
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definequote 8 door sector has no SE sprite!
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2009-09-17 22:08:37 +00:00
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2009-10-03 13:33:47 +00:00
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//light sector x y z range r g b radi fade angle horiz mins maxs prio tile
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2009-10-11 15:52:16 +00:00
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definequote 9 light %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d
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2009-10-03 13:33:47 +00:00
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definequote 10 --PRLIGHTS--
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definequote 11 --ENDPRLIGHTS--
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definequote 12 RED:
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definequote 13 GREEN:
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definequote 14 BLUE:
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definequote 15 x/yoffset: %d %d
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definequote 16 (r/g/b)color: %d %d %d
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2009-10-11 15:52:16 +00:00
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definequote 17 PICNUM:
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2009-10-03 13:33:47 +00:00
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2009-10-11 20:13:16 +00:00
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definequote 18 NUMBER KEY: %d (SCANCODE: %d)
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2009-09-12 23:13:02 +00:00
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gamearray ar 128
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gamearray parm 8
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2009-10-11 20:13:16 +00:00
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// various tests of m32-script features
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2009-10-03 13:33:47 +00:00
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defstate tests
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// array test
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2009-10-11 15:52:16 +00:00
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getarraysize ar tmp
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resizearray ar 65536
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getticks parm[2]
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2009-09-17 22:08:37 +00:00
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for j range 65536
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2009-09-12 23:13:02 +00:00
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set ar[j] j
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set i 0
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2009-09-17 22:08:37 +00:00
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for j range 65536
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2009-09-12 23:13:02 +00:00
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add i ar[j]
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2009-10-11 15:52:16 +00:00
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getticks parm[3]
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resizearray ar tmp
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2009-09-17 22:08:37 +00:00
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ife i 2147450880 quote 0 else quote 1
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sub parm[3] parm[2]
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qsprintf TQUOTE 6 parm[3]
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quote TQUOTE
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2009-10-11 15:52:16 +00:00
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// iteration and break test
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for i range 10
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{
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addlogvar i
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ife i 5 break
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}
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ife i 5 quote 0 else quote 1
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2009-09-12 23:13:02 +00:00
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ends
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2009-10-03 13:33:47 +00:00
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// prints out maphack light definitions based on SE lights in map
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defstate printlights
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print 10
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2009-10-11 15:52:16 +00:00
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for i allsprites, ifactor SECTOREFFECTOR, ifge .lotag 49, ifle .lotag 50
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{
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ife .lotag 50
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{
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set j 128, sub j .shade, shiftl j 1
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set k j, mul k 3, div k 4
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}
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else
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{
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set j 0, set k 0
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}
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set l 0
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ifand .cstat 2
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{
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ifand .cstat 512
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set l 4
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else
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set l 2
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}
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qsprintf TQUOTE 9 .sectnum .x .y .z .hitag .xvel .yvel .zvel
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j k .ang .extra .xoffset .yoffset l .owner
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print TQUOTE
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}
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print 11
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2009-10-03 13:33:47 +00:00
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ends
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2009-10-11 20:13:16 +00:00
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// convenient polymer SE light manipulation with keypad keys
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2009-10-03 13:33:47 +00:00
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defstate fiddlewithlights
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2009-10-11 15:52:16 +00:00
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ife searchstat 3 ife sprite[searchwall].picnum SECTOREFFECTOR
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ifge sprite[searchwall].lotag 49 ifle sprite[searchwall].lotag 50
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{
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set i searchwall, seti i
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2009-10-03 13:33:47 +00:00
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2009-10-11 15:52:16 +00:00
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// horiz
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ifeithershift set j 1 else set j 10
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ifhitkey KEY_gUP add .extra j
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else ifhitkey KEY_gKP5 sub .extra j
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clamp .extra -500 500
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2009-10-03 13:33:47 +00:00
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// angle
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set j 128
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ifeitherctrl set j 4
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ifeithershift { ifeitherctrl set j 1 else set j 32 }
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2009-10-11 15:52:16 +00:00
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ifhitkey KEY_gLEFT sub .ang j
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else ifhitkey KEY_gRIGHT add .ang j
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2009-10-03 13:33:47 +00:00
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// range
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2009-10-11 15:52:16 +00:00
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ifeithershift set j 10
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2009-10-03 13:33:47 +00:00
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else ifeitherctrl set j 1000
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else set j 100
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2009-10-11 15:52:16 +00:00
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ifhitkey KEY_gPGUP add .hitag j
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else ifhitkey KEY_gHOME sub .hitag j
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clamp .hitag 0 16000
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2009-10-03 13:33:47 +00:00
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2009-10-11 15:52:16 +00:00
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// radius
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ifeitherctrl
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{
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ifholdkey KEY_gMINUS add .shade 9
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else ifholdkey KEY_gPLUS sub .shade 9
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2009-10-03 13:33:47 +00:00
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2009-10-11 15:52:16 +00:00
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clamp .shade -118 117
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}
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2009-10-03 13:33:47 +00:00
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// min/max shade
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ifeithershift set j -1 else set j 1
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ifeitherctrl
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{
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ifhitkey KEY_gSLASH
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{
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2009-10-11 15:52:16 +00:00
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set .xoffset 0
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set .yoffset 0
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2009-10-03 13:33:47 +00:00
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}
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}
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else
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{
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set k 0
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2009-10-11 15:52:16 +00:00
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ifhitkey KEY_gSLASH { add .xoffset j, set k 1 }
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else ifhitkey KEY_gSTAR { add .yoffset j, set k 1 }
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2009-10-03 13:33:47 +00:00
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ife k 1
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{
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2009-10-11 15:52:16 +00:00
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qsprintf TQUOTE 15 .xoffset .yoffset
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2009-10-03 13:33:47 +00:00
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quote TQUOTE
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}
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}
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2009-10-11 15:52:16 +00:00
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// color/picnum
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ifeitheralt
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{
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ifhitkey KEY_gEND
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{
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getnumber256 .xvel 12 255
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getnumber256 .yvel 13 255
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getnumber256 .zvel 14 255
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}
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else ifhitkey KEY_gDOWN
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{
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getnumber256 .owner 17 -MAXTILES
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}
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}
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else
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{
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ifeitherctrl set j 1 else set j 10
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ifeithershift inv j
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2009-10-03 13:33:47 +00:00
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set k 0
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2009-10-11 15:52:16 +00:00
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ifhitkey KEY_gEND { add .xvel j, set k 1 }
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ifhitkey KEY_gDOWN { add .yvel j, set k 1 }
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ifhitkey KEY_gPGDN { add .zvel j, set k 1 }
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2009-10-03 13:33:47 +00:00
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ife k 1
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{
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2009-10-11 15:52:16 +00:00
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clamp .xvel 1 255
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clamp .yvel 1 255
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clamp .zvel 1 255
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2009-10-03 13:33:47 +00:00
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2009-10-11 15:52:16 +00:00
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qsprintf TQUOTE 16 .xvel .yvel .zvel
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2009-10-03 13:33:47 +00:00
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quote TQUOTE
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}
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}
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2009-10-11 15:52:16 +00:00
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}
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2009-10-03 13:33:47 +00:00
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ends
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2009-10-11 20:13:16 +00:00
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defstate testkeyavail
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for i range 27
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{
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ifholdkey alphakeys[i]
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{
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qsprintf TQUOTE 5 i alphakeys[i]
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quote TQUOTE
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}
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}
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for i range 10
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{
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ifholdkey numberkeys[i]
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{
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qsprintf TQUOTE 18 i numberkeys[i]
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quote TQUOTE
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}
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}
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ends
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//onevent EVENT_PREKEYS2D
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// state testkeyavail
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//endevent
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2009-10-03 13:33:47 +00:00
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onevent EVENT_PREKEYS3D
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2009-10-11 20:13:16 +00:00
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// state testkeyavail
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2009-10-03 13:33:47 +00:00
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state fiddlewithlights
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endevent
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2009-09-12 23:13:02 +00:00
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defstate setas
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set j dayx
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mul j ydim mul j 8
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div j xdim div j 5
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setaspect davr j
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ends
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2009-09-17 22:08:37 +00:00
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onevent EVENT_ENTER3DMODE
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state setas
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endevent
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2010-01-04 14:38:29 +00:00
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defstate cmp_by_lotag // comparator subroutine for sorting
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2009-10-11 15:52:16 +00:00
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set RETURN sprite[SV2].lotag
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sub RETURN sprite[SV1].lotag
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2009-09-17 22:08:37 +00:00
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ends
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2009-09-12 23:13:02 +00:00
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2009-09-16 22:24:24 +00:00
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onevent EVENT_DRAW2DSCREEN
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2009-10-11 15:52:16 +00:00
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ifl cursectnum 0 return
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2009-09-17 22:08:37 +00:00
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2009-10-03 13:33:47 +00:00
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// connect LOCATORS in a sector by lines
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2009-10-11 15:52:16 +00:00
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getarraysize ar tmp
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set j 0
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for i spritesofsector cursectnum
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{
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ifge j tmp nullop else
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ifactor LOCATORS
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{
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set ar[j] i
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add j 1
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}
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}
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set tmp j
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sort ar tmp cmp_by_lotag
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sub tmp 1
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for i range tmp
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{
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set j ar[i]
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set k i, add k 1, set k ar[k]
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drawline16b sprite[j].x sprite[j].y sprite[k].x sprite[k].y drawcol
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}
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2009-09-17 22:08:37 +00:00
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/*
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2009-09-16 22:24:24 +00:00
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set drawlinepat -1
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for i allsprites
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ifactor LIZTROOP
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2009-10-25 23:25:38 +00:00
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drawcircle16b sprite[i].x sprite[i].y 256 drawcol
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2009-09-17 22:08:37 +00:00
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*/
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2009-09-16 22:24:24 +00:00
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endevent
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2009-10-11 15:52:16 +00:00
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// LOCATORS auto-incrementer
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onevent EVENT_INSERTSPRITE2D
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set k I
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set j -1
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for i spritesofsector .sectnum
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2009-09-16 22:24:24 +00:00
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{
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2009-10-11 15:52:16 +00:00
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ifn i k, ifactor LOCATORS, ifg .lotag j
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set j .lotag
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}
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ifg j -1
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{
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add j 1
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set .lotag j
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2009-09-16 22:24:24 +00:00
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}
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2009-10-11 15:52:16 +00:00
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endevent
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2009-09-17 22:08:37 +00:00
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2009-10-25 23:25:38 +00:00
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// rotates and duplicates selected sprites around
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// pivot sprite (extra=123, ang:dang, yrepeat<<5:dz (pos. if pal!=0), lo:cnt)
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defstate duprot
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ifn searchstat 3 return
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ifn sprite[searchwall].extra 123 return
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ifl sprite[searchwall].shade 1 return
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set k searchwall
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for i range sprite[k].shade
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{
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for j selsprites, ifn j k
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{
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dupsprite j
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set tmp i, add tmp 1, mul tmp sprite[k].ang
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rotatepoint sprite[k].x sprite[k].y .x .y tmp (l m)
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add .ang tmp
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set tmp i, add tmp 1, mul tmp sprite[k].yrepeat, shiftl tmp 5
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ife sprite[k].pal 0 inv tmp
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add tmp .z
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bsetsprite I l m tmp
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}
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}
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ends
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// same as above but with tsprite[], as a kind of preview
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defstate tduprot
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ifn searchstat 3 return
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ifn sprite[searchwall].extra 123 return
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ifl sprite[searchwall].shade 1 return
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set k searchwall
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for i range sprite[k].shade
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{
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for j selsprites, ifn j k
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{
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set p spritesortcnt
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tdupsprite j
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set tmp i, add tmp 1, mul tmp sprite[k].ang
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rotatepoint sprite[k].x sprite[k].y tsprite[p].x tsprite[p].y tmp (l m)
|
|
|
|
add tsprite[p].ang tmp
|
|
|
|
set tmp i, add tmp 1, mul tmp sprite[k].yrepeat, shiftl tmp 5
|
|
|
|
ife sprite[k].pal 0 inv tmp
|
|
|
|
add tmp tsprite[p].z
|
|
|
|
set tsprite[p].x l
|
|
|
|
set tsprite[p].y m
|
|
|
|
set tsprite[p].z tmp
|
|
|
|
or tsprite[p].cstat 514
|
|
|
|
// bsetsprite I l m tmp
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ends
|
|
|
|
|
|
|
|
onevent EVENT_ANALYZESPRITES
|
|
|
|
state tduprot
|
|
|
|
/*
|
|
|
|
for i drawnsprites
|
|
|
|
{
|
|
|
|
set j tsprite[i].owner
|
|
|
|
switch sprite[j].picnum
|
|
|
|
case LIZTROOP spritepal 1 break
|
|
|
|
case PIGCOP spritepal 2 break
|
|
|
|
case BOSS1 spritepal 6 break
|
|
|
|
endswitch
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
endevent
|
|
|
|
|
2009-10-11 15:52:16 +00:00
|
|
|
onevent EVENT_KEYS3D
|
2009-11-01 20:30:09 +00:00
|
|
|
// door sound tester
|
|
|
|
ife searchstat 0
|
|
|
|
ifholdkey KEY_SPACE
|
|
|
|
{
|
|
|
|
set k wall[searchwall].nextsector
|
|
|
|
ifl k 0 set k searchsector
|
|
|
|
|
|
|
|
ife sector[k].lotag 0 return
|
|
|
|
|
|
|
|
for i spritesofsector k
|
|
|
|
{
|
|
|
|
ifactor MUSICANDSFX
|
|
|
|
ifge .lotag 0 ifl .lotag MAXSOUNDS
|
|
|
|
{
|
|
|
|
getsoundflags .lotag m
|
|
|
|
ifand m 1 nullop else soundonce .lotag
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-10-03 13:33:47 +00:00
|
|
|
// swinging doors tester -- hit space on a door wall
|
2009-09-18 21:44:46 +00:00
|
|
|
ife searchstat 0
|
|
|
|
ifhitkey KEY_SPACE // SE11 ST23 up:ccw
|
|
|
|
{
|
|
|
|
set k wall[searchwall].nextsector
|
|
|
|
ifl k 0 return
|
|
|
|
ifn sector[k].lotag 23 return
|
|
|
|
set tmp 0
|
|
|
|
for i loopofwall searchwall
|
|
|
|
{
|
|
|
|
ifl wall[i].nextsector 0 set tmp 1 else
|
|
|
|
ifn wall[i].nextsector k set tmp 1
|
|
|
|
}
|
|
|
|
// a weaker condition
|
|
|
|
// for i loopofwall wall[searchwall].nextwall
|
|
|
|
// {
|
|
|
|
// ifl wall[i].nextsector 0 set tmp 1 else
|
|
|
|
// ifn wall[i].nextsector searchsector set tmp 1
|
|
|
|
// }
|
|
|
|
ifn tmp 0
|
|
|
|
{
|
|
|
|
quote 7
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
set l -1
|
|
|
|
for i spritesofsector k
|
|
|
|
{
|
|
|
|
ifactor SECTOREFFECTOR ife sprite[i].lotag 11
|
|
|
|
{
|
|
|
|
set l i
|
|
|
|
ifn sprite[i].ang 512 ifn sprite[i].ang 1024 ifn sprite[i].ang 1536 set l -1
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ifl l 0
|
|
|
|
{
|
|
|
|
quote 8
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
for tmp wallsofsector k
|
|
|
|
{
|
|
|
|
rotatepoint (sprite[l].x sprite[l].y) (wall[tmp].x wall[tmp].y) sprite[l].ang (i j)
|
|
|
|
dragpoint tmp i j
|
|
|
|
}
|
|
|
|
for tmp spritesofsector k
|
|
|
|
{
|
|
|
|
ifn tmp l
|
|
|
|
{
|
|
|
|
rotatepoint (sprite[l].x sprite[l].y) (sprite[tmp].x sprite[tmp].y) sprite[l].ang (i j)
|
|
|
|
bsetsprite tmp i j sprite[tmp].z
|
|
|
|
}
|
|
|
|
}
|
|
|
|
inv sprite[l].ang
|
|
|
|
}
|
|
|
|
|
2009-10-03 13:33:47 +00:00
|
|
|
// teleporter -- works on SE7 and SE17 (elevator)
|
2009-09-18 21:44:46 +00:00
|
|
|
ife searchstat 3
|
2009-09-17 22:08:37 +00:00
|
|
|
ifhitkey KEY_SPACE
|
|
|
|
{
|
2009-10-25 23:25:38 +00:00
|
|
|
ife sprite[searchwall].picnum SECTOREFFECTOR
|
2009-09-17 22:08:37 +00:00
|
|
|
{
|
2009-10-25 23:25:38 +00:00
|
|
|
set tmp 0
|
|
|
|
ife sprite[searchwall].lotag 7 set tmp 1
|
|
|
|
ife sprite[searchwall].lotag 17 set tmp 1
|
|
|
|
ife tmp 0 return
|
|
|
|
|
|
|
|
for i allsprites
|
2009-09-17 22:08:37 +00:00
|
|
|
{
|
2009-10-25 23:25:38 +00:00
|
|
|
ifn i searchwall, ifactor SECTOREFFECTOR, ife sprite[i].lotag sprite[searchwall].lotag
|
|
|
|
ife sprite[i].hitag sprite[searchwall].hitag
|
|
|
|
{
|
|
|
|
add posx sprite[i].x, sub posx sprite[searchwall].x
|
|
|
|
add posy sprite[i].y, sub posy sprite[searchwall].y
|
|
|
|
add posz sprite[i].z, sub posz sprite[searchwall].z
|
2009-09-17 22:08:37 +00:00
|
|
|
|
2009-10-25 23:25:38 +00:00
|
|
|
updatecursectnum
|
2009-09-17 22:08:37 +00:00
|
|
|
|
2009-10-25 23:25:38 +00:00
|
|
|
return
|
|
|
|
}
|
2009-09-17 22:08:37 +00:00
|
|
|
}
|
|
|
|
}
|
2009-10-25 23:25:38 +00:00
|
|
|
else ife sprite[searchwall].extra 123
|
|
|
|
{
|
|
|
|
state duprot
|
|
|
|
add sprite[searchwall].extra 1
|
|
|
|
}
|
2009-09-17 22:08:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
ifholdkey KEY_0
|
2009-10-11 15:52:16 +00:00
|
|
|
// ife 0 1
|
2009-09-16 22:24:24 +00:00
|
|
|
{
|
|
|
|
ifeithershift sub davr 512 else add davr 512
|
|
|
|
ifl davr 32768 set davr 32768
|
|
|
|
ifg davr 256000 set davr 256000
|
|
|
|
setaspect davr yxaspect
|
|
|
|
qsprintf TQUOTE 4 davr yxaspect
|
|
|
|
quote TQUOTE
|
|
|
|
}
|
|
|
|
endevent
|
|
|
|
|
2009-09-18 21:44:46 +00:00
|
|
|
defstate replacestuff
|
2009-09-12 23:13:02 +00:00
|
|
|
for i spritesofsector searchsector
|
|
|
|
// ife sprite[i].picnum AMMO set sprite[i].picnum BATTERYAMMO
|
|
|
|
ifactor parm[0] cactor parm[1]
|
|
|
|
ends
|
2010-01-04 14:38:29 +00:00
|
|
|
|
|
|
|
defstate convlights // convert (0,0,0) lights to (255,255,255)-ones
|
|
|
|
for i allsprites ifactor 1 ifge .lotag 49 ifle .lotag 50 ife .xvel 0 ife .yvel 0 ife .zvel 0
|
|
|
|
{ set .xvel 255 set .yvel 255 set .zvel 255 }
|
|
|
|
ends
|
|
|
|
|
|
|
|
defstate resetallws // reset all sprites and walls to default repeat/panning
|
|
|
|
for i allsprites
|
|
|
|
{
|
|
|
|
set .xrepeat 64
|
|
|
|
set .yrepeat 64
|
|
|
|
}
|
|
|
|
for i allwalls
|
|
|
|
{
|
|
|
|
set wall[i].cstat 0
|
|
|
|
set wall[i].xpanning 0
|
|
|
|
set wall[i].ypanning 0
|
|
|
|
set wall[i].yrepeat 8
|
|
|
|
fixrepeats i
|
|
|
|
}
|
|
|
|
ends
|