raze-gles/source/blood/src/warp.h

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2019-09-19 22:42:45 +00:00
//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 Nuke.YKT
This file is part of NBlood.
NBlood is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#pragma once
#include "common_game.h"
struct ZONE {
int x, y, z;
short sectnum, ang;
};
extern ZONE gStartZone[8];
extern ZONE gStartZoneTeam1[8];
extern ZONE gStartZoneTeam2[8];
extern bool gTeamsSpawnUsed;
void warpInit(void);
int CheckLink(spritetype *pSprite);
int CheckLink(int *x, int *y, int *z, int *nSector);