raze-gles/source/kenbuild/src/common.cpp

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#include "compat.h"
#include "build.h"
#include "names.h"
#include "common_game.h"
static const char *defaultgrpfilename = "stuff.dat";
static const char *defaultdeffilename = "kenbuild.def";
const char *G_DefaultGrpFile(void)
{
return defaultgrpfilename;
}
const char *G_GrpFile(void)
{
return defaultgrpfilename;
}
const char *G_DefaultDefFile(void)
{
return defaultdeffilename;
}
const char *G_DefFile(void)
{
return defaultdeffilename;
}
void Ken_InitMultiPsky(void)
{
// default
psky_t * const defaultsky = E_DefinePsky(DEFAULTPSKY);
defaultsky->lognumtiles = 1;
defaultsky->horizfrac = 65536;
// DAYSKY
psky_t * const daysky = E_DefinePsky(DAYSKY);
daysky->lognumtiles = 1;
daysky->horizfrac = 65536;
// NIGHTSKY
psky_t * const nightsky = E_DefinePsky(NIGHTSKY);
nightsky->lognumtiles = 3;
nightsky->horizfrac = 65536;
}