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210 lines
3.9 KiB
C
210 lines
3.9 KiB
C
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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This file is NOT part of Duke Nukem 3D version 1.5 - Atomic Edition
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However, it is either an older version of a file that is, or is
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some test code written during the development of Duke Nukem 3D.
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This file is provided purely for educational interest.
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
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*/
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//-------------------------------------------------------------------------
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// scrplib.h
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#ifndef _scriplib_private
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#define _scriplib_private
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SCRIPTSECTIONSTART ('[')
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#define SCRIPTSECTIONEND (']')
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#define SCRIPTENTRYSEPARATOR ('=')
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#define SCRIPTCOMMENT (';')
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#define SCRIPTEOL ('\n')
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#define SCRIPTNULL ('\0')
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#define SCRIPTSTRINGSEPARATOR ('"')
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#define SCRIPTHEXFIRST ('0')
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#define SCRIPTHEXSECOND ('x')
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#define SCRIPTSPACE (' ')
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#define SCRIPTDEFAULTVALUE ('~')
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#define MAXSCRIPTFILES 20
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#define SCRIPT(scripthandle,item) (scriptfiles[(scripthandle)]->item)
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typedef enum
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{
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linetype_comment,
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linetype_section,
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linetype_entry
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} linetype_t;
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typedef struct scriptline
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{
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int32 type;
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void * ptr;
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struct scriptline *nextline;
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struct scriptline *prevline;
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} ScriptLineType;
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typedef struct scriptentry
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{
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char * name;
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char * value;
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struct scriptentry *nextentry;
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struct scriptentry *preventry;
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} ScriptEntryType;
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typedef struct scriptsection
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{
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char * name;
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ScriptEntryType *entries;
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ScriptLineType *lastline;
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struct scriptsection *nextsection;
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struct scriptsection *prevsection;
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} ScriptSectionType;
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typedef struct
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{
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ScriptSectionType * script;
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ScriptSectionType * lastsection;
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ScriptLineType * scriptlines;
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char scriptfilename[128];
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} script_t;
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/*
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==============
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=
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= SCRIPT_New
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=
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==============
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*/
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int32 SCRIPT_New( void );
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/*
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==============
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=
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= SCRIPT_Delete
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=
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==============
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*/
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void SCRIPT_Delete( int32 scripthandle );
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/*
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==============
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=
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= SCRIPT_FreeSection
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=
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==============
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*/
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void SCRIPT_FreeSection( ScriptSectionType * section );
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/*
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==============
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=
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= SafeWriteString
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=
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==============
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*/
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void SafeWriteString (int32 handle, char * string);
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/*
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==============
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=
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= SCRIPT_AddLine
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=
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==============
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*/
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ScriptLineType * SCRIPT_AddLine
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(
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ScriptLineType * root,
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int32 type,
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void * ptr
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);
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/*
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==============
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=
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= SCRIPT_SectionExists
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=
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==============
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*/
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ScriptSectionType * SCRIPT_SectionExists
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(
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int32 scripthandle,
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char * sectionname
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);
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/*
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==============
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=
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= SCRIPT_AddSection
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=
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==============
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*/
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ScriptSectionType * SCRIPT_AddSection( int32 scripthandle, char * sectionname );
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/*
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==============
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=
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= SCRIPT_EntryExists
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=
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==============
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*/
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ScriptEntryType * SCRIPT_EntryExists
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(
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ScriptSectionType * section,
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char * entryname
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);
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/*
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==============
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=
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= SCRIPT_AddEntry
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=
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==============
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*/
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void SCRIPT_AddEntry
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(
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int32 scripthandle,
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char * sectionname,
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char * entryname,
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char * entryvalue
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);
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/*
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==============
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=
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= SCRIPT_DecodeToken
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=
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==============
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*/
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void SCRIPT_DecodeToken ( int32 scripthandle, char * str );
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#ifdef __cplusplus
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};
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#endif
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#endif
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