raze-gles/polymer/eduke32/source/lunatic/test/sprite_access.con

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// Timing test for four 0..MAXSPRITES-1 access loops,
// fwd->back->fwd->back.
// Results with a LTO=1 RELEASE=1 C-CON build on x86: 42 ms for N=10.
// (Compare with Lunatic results in test.elua)
define N 10
gamevar n 0 0
gamevar i 0 0
gamevar t 0 0
gamevar t2 0 0
define MAXSPRITES 16384
define MAXSPRM1 16383 // MAXSPRITES-1
onevent EVENT_ENTERLEVEL
getticks t
setvar n 0
whilevarn n N
{
setvar i 0
whilevarvarn i MAXSPRITES
{
setactor[i].detail 1
addvar i 1
}
setvar i MAXSPRM1
whilevarvarn i -1
{
setactor[i].shade 1
subvar i 1
}
setvar i 0
whilevarvarn i MAXSPRITES
{
setactor[i].xoffset 0
addvar i 1
}
setvar i MAXSPRM1
whilevarvarn i -1
{
setactor[i].yoffset 0
subvar i 1
}
addvar n 1
}
getticks t2
subvarvar t2 t
redefinequote 114 %d x four 0..MAXSPITES-1 iterations took %d ms in total
qsprintf 115 114 n t2
echo 115
endevent